Why the hate for Dead or Alive?

Dead or alive is more about the boobies than the fighting. Thumbs down.

c’mon man u can’t put Ein and Ryu in the same sentence.Evil Ryu at least has a point of existing.Ein being there just for the purpose of having Hitomi relate to another character on the game is gay.DOA4 clearly wasted a space on the roster by putting the same character on twice.And for the record Tekken is way better than DOA becuase they don’t have alot of characters whose moves are so similar.Leon, Nicole (Spartan) and Bayman are basically the same damn person,that’s 3 characters right there wasted on the same damn moves.

Watch it there, because up until Tekken 4 every character had at least one clone which they shared at least 1/3rd of their movelist with.

The problem with any fighting game is the engine, not the characters.DOA’s engine is just not deep when compared to Tekken , and they both fail when compared to VF.

It’s counter-system. That and the game isn’t really all that in-depth. The
character roster leaves much to be desired too, and the bosses? Christ.

yea true but the clones were meant to be clones.Armor King,P.Jack,Kunimitsu characters like these were unlockable.They didn’t put these clones there just to waist an open space.And there is no excuse for Leon,Bayman,and Nicole to have the same moves becuase they are not realated characters.All the clone characters in Tekken are realated in some way.

Not in T1 arcade.

MK didn’t have 20 different palette swapped ninjas to waste open space either.

Leon and Bayman were straight up clones in DoA2, and have slowly branched away from each other since then, not that I really care. As for the Spartan, they tried to give her a suitable power style. Not much they could do without making her set 100% original which would’ve meant a lot more playtesting.

As for Tekken? Explain what Kuma/Jack/Ganryu have to do with each other. Lee/Law? The Ogres are understandable. The Changs are too. And the Williams’. Same with Mishimas, even though they all have a different fundamental playstyle.

He does for the most part. Just like Ein had trace elements of Hayate, Hayate has some trace of Ein’s old moveset. It’s just that Hayate is all “ninja” now in contrast to Ein being “quasi-ninja.”

I won’t compare it to any games because it’s useless. I enjoy DOA4.

OK SK u kinda ruined my point here lol.What I was tryin to say though was I thought DOA4 was a really good game and although it has some really interesting characters, I would rather they made a new character to take Ein’s place than to put him on the game, and also, I wouldn’t have had a problem wasting the time gettin’ the Spartan if she didn’t have the same moves as Bayman & Leon.

in not saying i hate the game but i just don’t like playing it

only thing i like are watching the girls haha!

ein lost his memory in that project epsilon, he met up with hitomi’s father (before we even knew about her) and quickly mastered karate. he is memory lost hayate, his play style compared to hitomi is like 3s ryu and ken.

they need atleast 4 new characters now tho.

i didnt like doa3 cause it was waaaaaayyy too fucking sluggish, id rather play doa loose than doa tank personally.

in doa4 ein and hayate DO have similar moves that explain his karate training strengthend his ninja style, look carefully

I think alot of people would agree with you on that -_-

I’ve tried arguing this on these boards years ago. For you people that understand DOA and know that it’s not just a counter fest, your wasting your breath. The masses are to large and no matter what you say, no one will agree with you. All I can say is that if any of you are still in doubt about weahter or not DOA can be played on a high level, is for you to find tourney match videos. You’ll rarely see any countering if at all. I’ve been playing DOA since 2 and I’ve learned a lot about the game over the years. It is just to bad that they used sex appeal to sell it. As far as other games being light years ahead of it, that’s bullshit. Countering is not the only way to win, infact, countering can get you killed more so then anything. Try playing DOA4 on its hardest difficult setting and see if you can counter your way through the whole game. If you can, then that means that if you played against a human opponent with the same skill level which isn’t likely because that’d be impossible to duplicate. Then you wouldn’t be eating fist and feet all day. The only problem I ever had with the counter system is that it leaves to much room for error. You can put a counter hold out and it would pretty much be effective for like 1.5 seconds. They should make it like VF where it has to be dead on. VF has counters, but they are extremly hard to use and time. If someone mastered these, then it would be no contest because they do just as much damage in that game to. Go to practice mode and try countering with Akira, Pai, Vanessa and Aoi and you’ll see what I mean.

ONEZ

Just to make this clear. I am well aware of doa’s gameplay. Used to play with Tom brady and PL quite a bit. I dont like the game due to the fact that it really isnt that good IMO.

And in your opinion, why is that?

ONEZ

Some very good DOA3.1 matches from DiD: DOAMaster vs Tom Brady

I’ll upload the rest when I have time.

DOA on the Dreamcast was the shit!:rock:

DID ANYONE SEE DOA THE MOVIE YET? I’m not sure if it has been released yet but I have seen the jap version dubbed.It sucks, it sucks hard, and it doesn’t stop sucking.If you have even seen the trailer, the trailer doesn’t even make the movie look good.When this hits North America please no one go see this.It’s worse than Street Fighter,House of the Dead,or any other game to movie shit that has ever come out.If DOA wasn’t such a fun game that movie would have ruined it for me.

It’s being released straight to DVD anyways. Obviously they heard the word of the public and didn’t bother with a theatrical release.