Maybe not the right place to ask this, but in the interview with Mike Z on wake up SRK he talked briefly about some fighting game engines and programs. Is there any information out there about some free fighting game development software besides Mugen? Thanks in advance.
So far the one thing that i like the most about this game is the characters animation and the background design(have been playing only the demo. The game isnt present in the EU PS store yet).
I bought the game and loved. Haven’t seen any glitches yet, but hey, anything can happen.
On the topic of dlc characters, I’d prefer multi-character packs: 2 is fine, 4 seems perfect, 6 is the max I’d expect(or pay for assuming more characters=higher price)
EDIT: What deuce…I’m not new here, I just never post here.
$2-$5 is fine for a character on SG. any more than that is just pushing it and i dont think people will buy into it. as far as the music thing goes, im starting to agree with you. i still like the Jazzy tunes, but it makes about as much sense as it did in MvC2 (which is not at all). but in the 360 version you can easily fix that with the Custom soundtrack feature. i think anything from Danny Barronwsky (super meat boy, binding of isaac) works pretty well for the game and thats what ive been doing but yeah, could use more intensity.
I really hope this game has taught people to never take the training mode options “big budget” games offer you for granted. While I subjectively don’t really care for the game speed or characters really, I do appreciate the work and quality put in on it considering the price. However that doesn’t objectively change what this game lacks or make it ok to tell people to buy it in hopes that future patches/updates will possibly have it.