I both agree and disagree with some of the stuff you say, Azrael.
This is mostly a matchup-specific thing… the same matchups where this was true in SF4, it’s true in Super and again true in AE. Conversely, there are matchups where this is not true in Vanilla (Rufus vs Vega, eg) and the trend has continued in subsequent games.
The only real “safe” characters new to AE or Super are, IMO, Yun, Yang, and Fei, and maaaaybe Ibuki (EDIT - also Adon I suppose). Pretty much all of the other characters that were added must take huge risks to get in on virtually safe defensive options, and their specials are unsafe on block or their jumps are floaty and easy to see (Guy, Dudley, Cody Hakan, etc fit this mold in some way). They must run their offense in smart ways… both in Super and in AE.
I think the main reason people can “just do it” in AE is because Yun, Yang, and Fei are hard to option-select against. Ryu was hard to option-select against, and in many matches in SF4 vanilla, “just do it” was viable for him too! You knew that your character would trade DP and get ultra a lot of the time, and your opponent, if he pressed any button in the air on a knockdown, would get blown up. Of course, eventually, people stopped doing that to Ryu and I suspect people will stop doing that to Yun and company once they realize people love to press buttons (that they can’t FADC). Fei and Yang are particularly hard to pin down, though, I will agree. That doesn’t mean you can’t do it, though. It just means you have to run (what you’ve called) “calculated offense” instead of “free offense” on these characters.
I don’t know how you can say “just do it” applies only to offense, when “just do it” was THE motto for Rose players in Super when they got knocked down or anyone was near to them. Have U2? Just do it. Have a headbutt charged? Just do it. Who cares? It’s hard (maybe impossible) to punish and you’ll probably only get hit for a bit of damage anyway. Why think when you can just do it? This isn’t new to AE, imo.
I understand that you can’t always pick the matchups you play, and you’ll be seeing lots of twins and Fei, but… the “old game” that you like is still there. You can still have Sagat vs Ryu fireball wars, you can still play Guile vs Dudley and watch as Dudley helplessly throws his face into Guile’s fists for a while… it’s all still there, even if it’s not always the main attraction now.
Not that this applies to Azrael, but just in general… I’ve been an apologist for the SF4 series for a while now, some of you may recognize my name from discussions and defense of the game from 2009. I had to defend a lot of stuff that was stupid, because I thought SF4 was a good base and had potential to be fun. A lot of people hated the high-damage ultras and trades and the dominance of Sagat/Akuma and all that… now that AE comes out, though, I’m hearing a lot of these same people go back and say vanilla was the best game. This really surprises me, because it’s like they’ve forgotten their own arguments about why they didn’t like the first game.
I think it really shows that you’ll never please people, and the grass will always be greener on the other side. Maybe in two years we’ll say “man, AE was such a better game than this trash I’m playing now”. But frankly, I’m starting to not care… I’m going to enjoy the game that we have for what it is, and not always pretend I’d be happier with some future version of the game which will magically fix everything, or go back to wanting it to be like the “good old days” when everyone was whining about OTHER dumb shit they’ve somehow forgotten.
AE is fine.