I understand not too many people buying a fightstick for the N64, unkess they’re an MK Trilogy nut who has to have Shang Tsung morph into any possible character, not just a predefined 3 you select from, as on the Saturn and Playstation version.
"Saturn Memory Card comments
(Even though a special Memory Card for the Saturn large enough to hold all players looks and moves would be possible. it worked for X Men Vs Street Fighter (at least the Japanese Saturn Version, thankfully Sega systems are the easiest to play any region on an other region’s console. In America, you got Game Genie for Genesis, third party foreign adapters including ones with Mega Memory for Saturn, {which Sega of America was actually encouraging, when US Sega gave up on the Saturn, saying that was the only way to get new games, anything to sell a backlog of Saturns,} and the DC-X disc for Dreamcast. All are non-surgical ways to play foreign games on US Sega Systems. By the way, if you have a US 32XCD, can you play foreign Sega Cd, 32X, and 32XCD with a Game Genie, or just Genesis? I don’t have foreign games to try it with. ) but in there, you only had 4 possible fighters in one match, 2 at a time. If Shang Tsung can be ANY fighter that would mean there has to be 38 characters loaded in the Quick Cart. Luckily most characters are move-wise identical except for 3 specials and fatalities. Most of the data would go towards looks of characters. Imagine if you had to access 38 characters as diverse move-wise as Street Fighter characters?!?
The instant morphs into everyone is the one reason why the Nintendo 64 is the best version fo Mortal Kombat Trilogy. I’ve only heard rumors about how they do that on the PS1 and Saturn versions. ( I heard there is an option for either “now loading screens” or 3 user-predefined instant morphs.)
Killer Instinct is also a good game to play. Other than that, despite popular opinion on this website where joysticks are ONLY for fighting games, there may be other games besides fighters that might work well on Digital sticks for the N64. (looks at current N64 collection)
Then again, I may be stretching for games that SCREAM digital joystick, but I’m thinking of Ms Pac Man Maze Madness (have that for Dreamcast, not Saturn) Ready to Rumble 1 and 2 (I have 1 for DC, 2 for N64) either Aerofighters Assault or Armorines (I forget, whichever of the 2 was an overhead shooter, the other was first person) Wetrix + So 3 games in my collection.
I could justify it for a Tetris game, a Williams Retro Colection, a Namco Retro colection. Robotron 64,
Other fighters
Wasn’t Clayfighter something on N64? If you thought that was bad… RIse of the Robots, the hype was World Trade Center big, and its quality was like jumping off the top with no parachute. I can’t believe it actually had a sequel.
Ok, maybe I didn’t make the case for an N64 fight stick, but if it’s going to do everything from the NES to the Switch, if the only thing limiting its production is demand, let me say the N64 version of MK trilogy is the best version of MKT, and the ONLY version to play if you use Shang Tsung. If these adapters cost $10-20, and someone’s figured out the discrete input -> N64 controller language conversion already, then why not support it.
By the way, I’ll try my PS2 stick -> GameCbue adapter -> n64 adapter from Raphnet and report how well it works for a real PS2 stick. If ti works it shoud work for an RJ45 adapter, and an N64 RJ 45 Adapter is therefore not necessary.
But if this doesn’t work, I may have to skip the PS2 step and try RJ45-> straight to Gamecube, and then from there the raphnet GC->N64.
Let’s hope it doesn’t require a direct RJ45 adapter.
P.S. I tried, but you can’t hide details within details and nest them.