Thx, Really hope to find some synergy for this team
Time to add my .02¢
I think the Doctor Strange vs Zero matchup is in Doctor Strange’s favor if either doesn’t have assists available. E.G, 1 on 1. Usually when I’m up against a Zero, if they don’t have assists left, they’re done. I’m not saying that the matchup is 7/3 or anything like that, but at the least… LEAST 5.5/4.5 and at the most 6/4.
I think its either since both TOD, Zero can use his Buster to open up Strange while Strange can SoV, EoA, and Grace xx Flame Zero. It all depends though.
umm that is Strange as I thought he would have been the new Magneto
Reading though and saw you guys talking about Strange second. I have been debating Bolts or Eye for Task on point, any ideas?
When you teleport H into j.H, does that j.H function as an overhead? I thought it was but I could be wrong
j.H is probably his best overhead from Teleport H. Chain it into j.S if you can to make it easier to link cr.L or whatever you use to confirm on the ground.
Characters with a good high-low game love Bolts, from personal experience. I don’t know if Task gets anything special off Eye lockdown.
On block Task gets to open people up with Sword Master with Eye, but in a combo I have yet to find a way to extend my combo which is an issue for me. Both assists are mad slow, so they will not keep Task safe at point blank but that’s kinda whatever.
I’m not commenting on which way the Strange/Zero match swings as I don’t know, but that clip is absolutely dreadful support for your argument.