Why doesn't CVS2 have lasting power?

bronson posting -

i will make cvs2 popular in usa.

r4 cammy is coming back.

3S gets more hate from top players than any active game out there. That says a lot. The problem is that parrying looks so impressive to the majority that they fail to see how the game de-emphasizes control over space and character variables. Thatā€™s the only reason it gets more support than CvS2.

Read my sig.

Thatā€™s definitely not the only reason. Itā€™s definitely one of the bigger reasons but plenty of other valid reasons were already explained. The 3S scene as a whole is not that shallow. 3rd Strike is just a different game and a lot of the people that play 3rd Strike (including myself) never really played old school SF seriously back in the day. Like not competing in tournaments or figuring out on a message forum how to control space with Blanka or how to fight the Vega matchup with Sagat. Just a different generation of SF players that played enough SF to know what itā€™s about but the newer game is what caught their eye.

Which means itā€™s tough to get those kinds of people to also play other games that play more like traditional SF. I actually regularly compete in ST tourneys now and still try to play CVS2 every now and then and both of those games have taught me a lot about the way SF works. Even things that Iā€™ve gone back and learned to implement in 3rd Strike. Maybe not exactly in the same way but you can learn things from the other gamesā€¦thatā€™s for sure.

Oh and yesā€¦Arturo is right. Canā€™t have a scene without people to watch the top players.

Yeah, youā€™re right.

The bottom line is the majority is wrong. For them to dictate the lifespan of a good game for reasons not associated with close observations, research and experience is hypocrisy. And these are the same people who claim that anything without a solid tournament following in the US isnā€™t worth playing.

ST still gets play, so Iā€™m only hoping that CvS2 doesnā€™t phase out completely.

I would think thatā€™s fairly obvious, esp. with 3rd Strike. Its a game where an ego is easy to foster, much less develop one at all. Its nearly impossible for a person new to CvS2 develop an ā€œegoā€ or at least the feeling of ā€œiā€™m improving everytime i playā€. Outside of the actual skill required to play CvS2, I think thereā€™s too much ā€œbarrier entryā€ knowledge required to compete. In addition, theres CvS2 players out there that still lose due to ignorance. This is almost never brought up but I think the fact that you only play characters one round against other characters makes it hard to truly learn matchups without extensive play. In ST(and 3S) you have 2-3 rounds every time to see how a certain character fights, their tricks, gimmicks, etc. Played for a session you begin to have a good feel for fighting that character. The fact that you only play matchups once per game in CvS2 means alot more matches to get to that comfort level. Its a commitment I donā€™t think alot of people new to CvS2(06-now) are willing to make.

:tup:

:tdown:

Actually, more Ratio 4 characters would eliminate much of the running time of CvS2 tournamentsā€¦which is the biggest reason EVO wants to do away with the game.

Yeah, that all fits in with what Iā€™m trying to say. These people will pride themselves in being part of a community that promotes a no-nonsense approach to gaming. But if they knowingly donā€™t have the patience to dissect a game to truly understand it, who are they to talk? It irritates me to no fucking end. This site is the only thing left supporting this genre, and yet more than half of it is eager to condemn something if it doesnā€™t look or play at all like what theyā€™re use to.

I honestly think it should be the top players that govern major SF events. If it means holding tournaments with a maximum of 20 participants, so be it. At least then weā€™ll see more often how great a game can be at its highest level.

this is PROBABLY why you arenā€™t running major SF eventsā€¦

edit: I shouldā€™ve added earlier- committing to CvS2 now may not be worth it, if people truly are starting to think the game will die out. By the time the 07 scrub actually gets to a competitive level, something else(SF4?) may have already taken its place.

I think I had a much easier time getting into CvS2 than the new school playersā€“not to imply that Iā€™m old school, but I have been playing Street Fighter my whole life in all its many incarnations, so I already had acquired a lot of the knowledge required to play CvS2. The game is definitely going to be toughest on people who have not yet been initiated into Capcom-style fighting games. Those of us who are already in the tent? Not so much.

This is my main barrier to improving. I do feel like I get better with practiceā€“Iā€™m definitely better than I was at this time last yearā€“but the competition is so restricted that I barely get any time at all to play any characters, let alone enough to learn specific match-ups. I can compensate for that by trying to tailor a set game plan against certain kinds of characters ahead of time, but that can only get me so far, and as the game continues to dwindle, the problem will only get worse.

I still insistently practice the game and play it at the arcade, and I hope other fans of the game are sticking with the scene as well.

I was talking more about the CvS2 specific knowledge, not SF knowledge. Dealing with rolls, roll cancels, how to time shorts and jabs against k groove, dealing with low jump, etc.

Cvs2 is just hard for scrubs like me. Thats why it isnt popular.

CVS2 if you ask me apparently does have lasting power. Why do I say this? Because a game thats been ripped on since itā€™s inception is still being played at most major tournaments, and a lot of people still play.

the topic title is phrased horriblyā€¦CvS2ā€™s been a top game for several years at this point

Democracyā€™s dead anyway. I could care less about the newer generation. If a game is viable, the experts should have a say in whatā€™s in these events regardless of how many people are able to compete or not. If it takes starting low, like running a side tournament and still doing match recordings, thatā€™s fine. But if ST can stay long enough to be featured in Evo 07, thereā€™s no reason games like SFA3 or CvS2 shouldnā€™t be included.

So trueā€¦ So damn true!

Sigged for my love of CVS2 :wink:

Not to go off on a complete tangent, but there are some people that are still getting into this game. I recently got a couple of friends interested in playing it, so Iā€™m finally trying to get into the game myself.

But it does feel a bit daunting. Iā€™ve browsed the CvS2 forums here and you see posts from years ago talking trivially about RC-ing this and blah, blah, blah that. So to you CvS2 experts out there, what would be your advice to people who do want to get into this game nowadays? Obviously reading the posts here and spending a lot of time in training mode is a start. But Iā€™d welcome any other tips on getting up to speed with this game.

Apologizes in advance for diverting from the topic :wgrin:

I do not practice CvS2 anymore, but I generally get a few wins (or at least get really close) when I compete. (was one win away from qualifying at evo this year, i believeā€¦ and my first opponent was BAS.) But I do love the game. Always have.

learn how to play footsies. Footsies is still the backbone of the game and good footsies will take you way further than good execution will.

Advice: start with what you CAN do, and build up from there. Thereā€™s a lot of new shit to learn, but as I said before, a lot of skills from the classic games do translate. If you know Street Fighter (not necessarily III), then youā€™ve got a basic sense of what to do.