By the way the weird way this topic spin from âDid I clearly convey 4 DB37s and/or did Stan clearly signal he was thinking it was 2 DB37s?â to my usual various discussions seems to have been lost by everyone, including me until now.
So back to the original subject? Did I convey 4 DB37s to be used, 2 on opposite ends, one male one female each end, one lefty, one righty arrangement each end. Males are ins, females are outs?
What would have honestly given Stan the clue that I only wanted 2 DB37s? It seems like Stan is asking for yes/no a/b answers, and I have to make sure he understands the difference, or else he makes assumptions based on existing designs that donât factor in ambidexterity and asks even tougher questions to answer Y/N or A/B with.
As for Beeshu, they did make the Genesis Gizmo, but I assume (based only on what I know as a right sticker for enough stuff) that the index to index vs left to left mapping were both never offered together and usually not talked about before the Gizmo. ( I call it the Tutankham/Side Arms issue.) and since Sega dropped the button mapping requirement as a condition of licensing, having 3 buttons exasperated the problem of inflexible arrangements.
And the other problem is that it looked more like a Pico controller than a Genesis one, making it look childish.
The closest thing I saw to an ambidextrous joystick was the Street Fighter 15 for PS2 and Xbox prime. I donât know how many dollars it would have added to the retail price, but how did Capcom miss ambidexterity as a selling feature? (Or worse, what interest do they have in requiring stick left? In the arcade, the answer is obvious but the home answer not so, especially when Sega forsaw the end of arcades by making Dreamcast online.)
And since multiconsole devices are licensed by none of the console makers, would Sony and Microsoft have licensed an Ambi fight stick if they were 2 separate sticks? And if unlicensed anyway, why not go whole hog and add ambidexterity. Itâs just as much a scarlet letter whethet unlicensed for multiconsole alone or unlicensed for multiconsole plus ambi
and did it ever occur to Capcom that the âstraight eightâ arrrangementâs most unique positive feature is that its contour is not monsterous to play stick right? Just rotate, reassign, and rumble?
By the way, I did hire someone to sinisterize the PS2, and thankfully, there are lots of PS2 to other machine controller adapters that makes it not a one trick pony.
Also it seems like Polo is the model most SRKers want to use for a sports model when the arcades were the definitive version by banning right stick play (technically legal because youâre not banning players, but by banning adjusting the controller, by petrifying the control panel.)
I hope the miniature golf model is used. Using equipment that is designed ambidextrously, the long lines of waiting for the right handed clubs got unclogged and made traffic move faster. Plus some innovators would rather make a grounded goofy handed putt rather than make an acorbactic âon handâ putt.