Yes or No.
Overpowerd yes(even hardcore DOA players think so). Will it ruin DOAU? probably not(from reading more in depth about the game at doacentral.com)
Counters beat button mashers, thats all.
counters beat zack too
It’s paper rock scissors. Just like SvC Chaos. Guard Cancel front step= DOA Counters and reversals.
I just dont enjoy doa much for some reason. I thought the dc version was ok but the game just seems so dumb. I dont know, it might just be me. I honestly havent had any fun with it.
Its better than 50/50, like every other 3d game. Counters completley take away the homo canned string “your turn, my turn AABB, now i counter-hit you or throw you” part of the game, which is a very good thing.
Most 3d game players hate DOA cause they cant mash on a safe string like they do in every other 3d game.
Homo strings and mashing get completley shut down by anyone who knows how to counter.
Requires actual thought; The only 3d game of its kind.
Plays very much like a 2d fighter at high levels.
Just do the infamous 2 hit combo that players were getting pissed off at the national tournament … everyone boo’d the poor guy, but he won just using that.
Amen! That’s the only reason I’ve heard that ppl haven’t played this game. They believe it’s valid too… :lame:
High level play = CD’ing to get in since it tracks, while rising B or throw.
All thats needed…
coN’s right…
Pretty much.
Doesnt stop someone from simply pressing a button while you crouch dash into it, forcing you into a mixup situation. Or simply block > throw the rising mid. Or back dash > punish whiff.
But thats all If’s and Buts.
I could just as easily say “Pushing buttons is all you need, thats it.” It’s just as vague and meaningless. :tup:
simply if it was doa1 style where counters took nothing i think less people would play it
so yes
How did counters in DoA1 work?
I actually think 3d games take more skill than 2d games, cept for DOA.
oh pleeaase! have you ever played vf4? vf4 has counters just like doa does, but counters arent meant to make you win the game, counters/reversals are there to change the flow of the match if you get them right, not so you can turtle day in and day out and get damage just because you got a few counters in.
theres no brain usage when you play DOA
AMEN BROTHER!
BTW i dont think the game will get ruined, counters are overpowered as it is and people still play the heap of crap
I expect a good mixup game will prevail.
Those that are EXCESSIVELY looking to counter UNWISELY will be severely punished. It’s one thing if your anticipation skills are good from having good knowledge of the combos and the possible mixups. It’s another thing if you’re one who blindly just puts up a counter effort with your fingers crossed that you’ll get it. Now that DOA is online, I think people who criticize the franchise(and it is mainly because of the counters) will see how advance technique(associated with advanced players, of course) will prevail against low-level tactics. Heh, I’m not even a DOA vet, but I’m looing forward to this game. If all goes well, I may end up playing it more than Halo 2…
Now I will say this… I think it would be good if there was an option to turn off the counters or at least the ability to adjust the damage level of them. That would be nice, I guess.
No way are the counters going to kill this game.
Lagless matches?? Virtual Arcades??
If this was Shaq Fu I would still play it…
(maybe thats overdoing it a little )