Which Street Fighter Alpha game is your favorite?

Zero 2 ftw…

Why?

  • Ryu vs. Ken dialogue
  • No Final Bison
  • it felt like ST all over again.

…that went well.

I changed my mind. After playing Alpha 2 I’ve come to like it more then Alpha 3.

A2 because I use to play that all the time in the arcade (when it was still around here.) A close second is A2Gold because I use to play that alot on my Saturn. A close third is A3.

I picked Alpha 2 Gold…But I like both Alpha 2 & Zero 3 on the Saturn

There are things I like a lot about both A2 and A3. Being able to custom or super in A2 was a lot of fun. The quarter spin rolls from back to down to recover felt so good that I still do it about of habit in CvS2. The music/backgrounds were awesome. Then A3 has the juggle system and isms, which I like more that the CvS2 grooves (but I didn’t play SNK games much, so that’s part of it).

I think pound for pound, A2/A3 are still my favorite fighters. I remember reading the VS games Alpha 2 strat guide like it was a bible.

I have to say after playing A3 extensively for a while and going back to A2; it feels like a breath of fresh air. I am no expert and I definitely have a crappy game, but I enjoy games that feel solid to me. A3, as extreme and varied it is, is a bit too new-school for me. The guard meter plagues me and command throws/auto recovers don’t work for me. I am not saying that A3 is better or worse (I believe all games are the same, it just really depends on who is playing them), I just enjoy A2 more. So, yes, I voted for A3, but if I could I would take that back and select A2.

i gotta go with hyper alpha as much as i like the first 1 more im just goin with something that has more choices

Stole my post.

Street Fighter Alpha 3!

A3, more chars, more Grooves even if V dominates, one of the best juggle systems ever, pretty wide high mid tier who can compete with the tops, VC’s are harder to learn then CC’s in A2 for example, standard throws with 2 buttons, Guy is good in the game etc.

A3 ouf of all sf games

I voted for Hyper Alpha for the simple fact of all the insane match ups. Sure they arent what tournament players normally like but I like a change every now and then and that did it for me with the Alpha games. Like with HSF2 I loved the insane match ups with that too. However Capcom needs to now make SF4 insated of these Insane match up Hyper games.

a3 upper for me i dont play the extra chars but i love fighting against them
wheres the gba alpha at , i would have voted for that one. :lol:

hyper is crazy though i especially like how the mvs moves for some ppl
and the old school music for the sf2 chars

A3 Max for the PSP, it’s got more characters, and all the modes come unlocked, so it’s great for long hours of traveling and stress relief.

Better endings too.

oh, and the music is hotsauce. Geif has the best theme.

The sprites are also bigger in A2 than in A3.

Alpha 2 (gold)…i play it recently a lot with a friend. we both prefer A2 to A3 anytime. i am not a pro so i can’t explain it correctly but it just feels better. the CC are not as broken as in A3 and you can beside your CC’s also do your supers which brings more variation than just sticking only with V,X,A-Ism.

Alpha 3 has more variety.

That’s an illusion. You have to choose what you want at the character selection screen, but during gameplay you are forced to play with only ONE alpha counter, and EITHER VCs or supers. The “variety” of when to pop out, tech roll, etc. are bonuses to make up for those losses. The character count itself may be higher, but any character you choose is about half of what it is in A2 (because you have to choose an ism).

Also, because of the dominance of VCs, you basically have to use Vism. Of four tournament-allowed isms, only one is capable (outside of a few characters). That means only one fourth of the game is good.

Anyone that thinks A3 is a good game, MUST be using Vism…:rolleyes: