Voldo has tools for most situations, so he can be played in a number of different ways… It depends on how you played him.
I find that, coming from a 3D base, you might be more at home with “footsies” characters- Fei-Long, Chun-Li, Vega, Balrog, Bison, Adon, Gen, Rose, Akuma (not in any particular order).
If you preferred Blind Stance mixups and rolling the dice you might want to go for mixup characters- Cammy, Ken, Yun, Cody, “vortex” characters (probably omitting a lot from this list).
Careful, mixups in this game feel a lot different from mid/low 50/50s.
Or you could just pick Hakan. …but I don’t think he’s as nearly as weird.
Regarding zoning (projectile) characters- Voldo doesn’t have the greatest range compared to a Nightmare/Seong-Mina/Raphael/Zasalamel/etc. so they will probably feel pretty alien to you. You could just play Ryu to learn SF overall from scratch, it’s your choice.
Thanks for the reply! I have had some experience playing SSFIV and so far I have mainly been playing Blanka & Ryu. Gen seems pretty cool, too (with the different stances).
I have never been playing Soul Calibur or Voldo on a particularly high level, the thing I liked most about Voldo was his “Trickster” Style - changing between stances and dashing back and forth really put people on the wrong foot and so far I have not found the same ability to confuse my opponent with movement and quick hit-and-run attacks in SSFIV.
I am also a bit unsure about Blanka as he seems a bit too defensive/reactive for my taste. Althought I really like his crossup abilities and his hop.