What's the secret to hit-confirming from a single cr.MK?

Aside from the obvious technique of buffering the next attack during the cr.MK startup, what else can you do to help hit-confirm?

I already know you can whiff cr.MK to catch limbs to automatically hit-confirm, or watch if the opponent is standing or not, but those cases aren’t really true hit-confirmations by definition

Just practice in training mode. Turn on random blocking.

i dont know if it helps but in 3rd strike when you wanted to confirm crouching medium into sa2 with chun li a good way to do it is to look at the opponents hit animation and distinguish it from the blocking animation which with some small practice you can become proficient at it this would apply for other fighting games as well i imagine

look at the opponent though
this will also teach you how to judge distance and range

Practice practice practice practice. And use low-lag hardware.

There are a few techniques you can use to make 1HC easier:

  1. Use audio cues if you find it easier ie. Listen for the blocking sound (“reverse” confirm)
  2. Use midmotion inputs eg. For cr.mk xx shippu do, 23mk6, 23 -> confirm -> kick or some variation thereof
  3. In some situations you can look for a different indicator. Eg. if it’s a frame trap, look for the Counter Hit message. If it’s a new round, look for the First Attack message
  4. People react to the colour red quicker. Look at the life bar. If you press the button and it turns red, the opponent got hit (this makes it MUCH easier, but it’s a bit awkard)

I second audio cues. Humans by design react to audio inputs quicker than they react to visual inputs.

Something Chen said is that assume that your hit will lead to a combo because it is much easier to stop doing a combo than to try to do a combo once you get the hit

Aside from looking if the attack actually connects you cna look for other ques.

  • They dash into your normal and you react to the dash and cancel it
  • You saw the startup of a move at the moment you did your cr.mk and you thus know it’s going to hit
  • They are standing

Otherwise:

  • practice practice practice
  • Have great reactions

Not all characters have crouching attacks you can delay cancel making it significantly harder or just impossible to hitconfirm.