What would you do to balance 3rd Strike?

You’re exaqgerating. Those 3 would be broken tier?

Alex: 3 frame throw on Power/Hyperbomb. Slow special moves. He pretty much needs SA2 due to needing EX bar, SA2 is a super that pushes your opponent away often causing the throw to whiff. SA3 leaves no bar for EX and trap is escapable. Alex is vulnerable to rushdown, especially on wake-up, which is why no one has ever won a major touney with him.

Sean: Arguably the most unfairly handicapped fighter in the game. Tackle has slow startup and terrible recovery. Tornado kick MP and HP, has terrible recovery. Dragon Smash has terrible angle and priority is only over the very top of Sean’s head, add to this slow startup, making it an almost useless anti-air. Sean has no serious combos, only pokes that competent player will not be fooled by. Hadou Burst is single hit making it easy to parry, and has a long recovery making it useless for juggles.

Twelve, terrible defense. Very few if any true combos. XFLAT can be difficult to land and does less damage to airborne opponents. You literally have to work like a madman to win against a decent opponent.

Can you explain me how my changes now make these 3 God tier? Based on what? Seems like they would just be viable, and of all the cast, these 3 are in need of the most help other than maybe Remy.

Sean is a gag character. He’s not supposed to be good. Hadou Burst is one parry because it’s FUNNY.

Quick question you guys, does Q have a father?

I just want to know what background you have that makes you think anything you say has any substance at all to it. Because what you wrote is the exact same shit people who give up on 3S have been saying for years now. What are your credentials? Please, give me a reason to think what you’re saying has any value at all.

I’m not sure I can be bothered to read what you post when I glimpse this “Twelve, terrible defense. Very few if any true combos.” and other incredible observations like, “Alex is vulnerable to rushdown, especially on wake-up, which is why no one has ever won a major touney with him.”

Really is that why?

Q has a neck. A flesh colored neck. He could be spawned in a tube like Twelve. However his desire (or NEED) to brush off his trench coat AND his decision to wear loafers lead me to believe he has a father.

alex 12 and sean are perfect as they are. they belong in the trash pile. if I had to play 12 players more often id enjoy 3s a lot less.

Fuck you, Pherai. Calling Alex garbage.

…Though he totally is.

ManRightChea: Maybe not god-tier(except for your Sean changes), but a lot of those changes are pointless in the long run, though.

  • Alex’s Hyperbomb isn’t bad because it’s a 3-frame super. It’s bad because it doesn’t compliment his overall game. It’s kinda like SA1 Urien: it’s actually a good Super by itself, but it doesn’t change the fact that Urien doesn’t gain any real offensive advantages. He gets a good reversal Super, but many smart players are going to know how to get past that. THAT is why Urien’s preferred super is Aegis. Alex is a semi-grappler whose specialty is getting close for mixups.
  • SA2 is a close-range Super, just like Ken’s SA1 has to connect close-range. You just need to figure out the distance to be able to land it, combo into it up close or as part of a punishment combo. I know that it’s easier said than done for Alex to get close against certain characters, but he can deal so much damage and stun off of just a few hits that good Alex players will be able to find ways to close that gap.
  • There are other characters that suffer just as bad as Alex when getting rushed down, but you’ll see them used more than Alex in tourneys because he’s just not that popular of a character.

Sean was made bad on purpose in 3S. Even then, I’ve seen moments where he shined real bright(Sean P, Tokido). If 2I Sean was in 3rd Strike, you’ll see people bitch about him JUST as much as Yun or Chun, arguably even more.

Why should Sean get all those buffs, AND have a fireball counter that’s a low command grab with more range and speed than any of the other command grabs in the game? Do you know how to use SA1 at all? Do you know that even off of his max cr.MK range, it will still connect and it’s arguably an easier hitconfirm than Ken’s cr.MKxxSA3 because of how slow Sean’s cr.MK is? Why does it have to be “unblockable” when the opponent can just parry it anyway? From your description, you talk as if he should be able to just throw it out there like an idiot and expect results.

Twelve was meant to be a runaway poke character from the getgo, the game’s resident troll. He sacrifices big damage for air mobility and fast normals. His biggest problem is just that his overall design in general doesn’t really fit 3rd Strike. There are only a VERY few amount of people that are willing to play Twelve, because his matches just drag on FOREVER, and unlike Q or Remy, he’s not that entertaining. I highly respect players like Yamazaki for sticking to their guns and maining him, but I will never want to willingly watch their videos.

P.S.- Odds are, Q IS a father. I know that he’s the old detective in the ending, so maybe he has like a son or something. Probably divorced though, since policework is tough.

Check out my vid: http://www.youtube.com/watch?v=D_iFwdo9gRo

I’ve been a 3S player since it launched on Dreamcast, and I’ve been playing over all of these years that the majority of people could care less about 3S. I can see why you doubt I play, but just because I’m a new user doesn’t mean I’m new to this game or fighting games. I’ve been lurking on this site for quite a while now, finally decided to join due to 3SO’s announcement. To me it was the last great SF, that being said, it doesn’t mean the game is not quite unbalanced.

The vibe I get from alot of the people on this site, is that if you are an original/older player, then you don’t have the right to be critical of the game. It doesn’t matter that I love 3S, the fact is nearly half of the cast could use buffs and rebalances. You know as well as I do that most all major 3S tourney’s have been dominated by a handful of characters, Ken, Chun, Yun, Makoto, maybe an Akuma. I pay attention to stronger Alex players like Kazuya or KSK but Alex is still working with a limited toolset, like most of the cast.

I agree with your viewpoint Aku , and I understand what you mean about the character playstyles, I myself play Alex. While one could argue that none of those changes are necessary, it would help to close the gap a bit. As for the Hadou Burst, I was imagining a fireball super akin to Ryu’s Denjin. That’s what I mean by unblockable, meaning you have to be mindful of it due to stun. It’s best qualities are that it’s got lightning fast execution, can help Sean effectively keep spacing, and gives him major stock for EX. It builds meter so fast you can constantly keep them out there. I play Sean a bit too, an will likely play him online also as he can still be deadly in the right hands. Like you said, Tokido, Bodler, Sean P etc.

Sorry if I seemed aggressive with my rebuttal, for starters. When I made that other post before, it was pretty much true for MOST of the suggestions people made before. A lot of them were either unnecessary, or obviously made with the intention to make their own characters better and their own matchups in their favors. This is why I get so fed up with Chun/Yun nerfs, because they only focus on “what makes them seem broken”, which is a huge exaggeration in itself. I won’t deny that they’re the best two characters, though. It’s just they are beatable, you just need to work for it.

I am a Q and Urien player, but I also use like using half the cast(and occasionally Alex, even though I admit that he’s my least favorite character, heh). They have individual strengths and weaknesses that differentiate them from one another, and despite the results showing some bad matchups, none of them are unwinnable. I’ll admit that for a while, I wished both SA1 and SA2 for Q were invincible to throws just to alleviate the Makoto/Alex matchups(Alex can murder Q once he gets him in the corner). Eventually though, I started improving my game and managed to get myself in those types of situations far less than before. It took a lot of work, and they’re still hard for me(against good Makotos and Alex’s anyway), but they don’t seem as rough as ohhh 4 years ago.

No harm done, I respect anyone that still plays 3S faithfully. I’ve noticed that most people on SRK are fiercely loyal to their title of choice, and the fact that I just registered recently doesn’t help. I’ve been lurking on here for a couple years, but most of the best knowledge is available without the need to register. Also it annoys me to no end when I see asses troll good Youtube vids or streams just because they are on SRK as if that is confirmation of their skill or that good players don’t exist outside of SRK.

I’ve been playing Alex from the beginning and look forward to playing some of the new, or old players that sleep on him. I’m not the best you know, but I’m also not the worst, and aim to mess up many a shoto soon. Yuns, Akumas, etc are gonna be hating their lack of stamina, Chuns and Dudley’s are the ones I need to be ready for. Urien is a good character, and tough to master, same can be said for Q. Watching RX or Kuroda play makes you want to main them everytime you see them fight, but I’m not adepth enough at charge partioning to be deadly with Urien. Either way I look forward to the release.

Sean and Alex aren’t as bad people say, but Twelve is complete garbage. I don’t know how people actually enjoy playing that character. At least Sean can actually punish/whiff punish and Alex has mix-ups.

Twelve has decent poke options beyond low foward range, imo. His standing roundhouse owns any lows, excluding Chun’s sweep. Beyond that I think they just enjoy the novelty of being one of 20 worldwide Twelve players. I don’t think the people saying Sean and Alex are terrible are any good at this game. I rack up wins using Sean against decent to great players. I just don’t do it as quickly as I would with Ken Yun Makoto or Alex.

twelve can win. if you think he is that bad, youve never played vs a good twelve.

actually “good twelve” is an oxymoron. it should be annoying twelve.

everyone at capcom was incredibly high when twelve was proposed.

he’s cool as shit (in theory) but I want to fight something other than a kite made of pudding.

I’ve played mediocre Twelves and that was already boring and annoying enough. Even after watching countless match videos I don’t understand how he’s better than Sean. He’s also very prone to “randomness” because he can barely punish without super. I’m genuinely curious as to why Japan doesn’t think he’s the worst character in the game.

xcopy into anything other then sean and you’re already higher on the tier list, woo

if you havent played vs a good twelve, youll never know.

sean is free.

So DLC balance patch is possible… http://shoryuken.com/2011/06/15/no-rebalance-for-3rd-strike-online-edition-due-to-budget/

Should only happen if there is a option to play the game with original balance. And the original version still be used for tournament play.