It’s a great game, and I’ll be playing it for plenty of time, but it certainly has a few areas to improve. A story mode that feels like less of a grind for starters, having more characters, and adjusting the autocombo system seem to have popular support here.
A new song for Chie.
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I’m with you on Yukatan. I don’t mind if we can play as Koromaru or Junpei.
Pushblock would make it a very different game. Maybe make guard cancel more effective instead?
I would much rather have pushblock in favor of instant block. There is essentially no reason to not instant block everything assuming you have the unfailing precision to always do it. Pushblock as it is in Skullgirls at least made you think about when you should use it.
Personally, I don’t really see a glaring issue with the way blockstrings, ticks, and mix-ups are now to warrant pushblock. I definitely agree to some extent with Wiredgod that the game would radically change if it were to be introduced. Realistically, the vast majority of players do not use instant block as effectively as just defend and often forget about it entirely. Even the great players using instant block have not learned to use it in just defend or parry, simply because it’s not that game changing. It helps eliminate some string pressure & create small openings but rarely sways momentum in a significant way. It’s not often you see someone instant block then reversal super or something like that. More importantly many players are trying to deal with a million other things in the game then whether or not they got a successful instant block, especially if they are fighting a player with great mix-up.
Rollbacks added to the netcode.
Tag-team. For a game/series that is all about friendship, it would be nice to be able to call on your friends in the middle of a match. Add two more buttons, one for a non-Persona assist and one for a Persona assist. Hitting both tags your partner in.
Giantesses.
Every game needs them, IMO.
Funny thing is… There’s already a Persona that would fit.
Please this. There should be an option to adjust the delay as well.
Basically GGPO
Also, ping times instead of bars and detailed region filtering. In other words, everything Skullgirls’ GGPO implementation does but with lobbies.
This game has comparatively good netcode, but it’s hard to play online with this game after playing the really great netcode Skullgirls has now. Dropping combos because of lag and getting beaten to a pulp because of it is really frustrating.
I decided I’d like stricter inputs in this game for a few reasons. The first is that after playing P4A a while, I get sloppy with my inputs and can’t execute when I switch to other games. The other reason is that I’ve had a number of times where I accidentally perform a special move or super I definitely didn’t mean to that shouldn’t have happened. So I vote for stricter input on the quarter circle motion inputs.
I only have one specific request, add Yukari.
In general, the usual, more characters, balance tweaks, honestly, i feel that there is no need to make drastic changes on the game mechanics.
Would like the auto-combo to go in favor of a magic series.
Wouldn’t mind seeing the super at the end gone in favor of just executing it, but I rarely have issues with this.
Adding a tag mode or something would be really, really cool.
I’m in favor of no pushblock, though in my saltier moments, I wish I had it.
I wish the story mode was, like someone else said, seeing different events with different characters, and not a slightly revised version of the same thing over and over.
I don’t think I like the idea of choosing different Persona, but a character who can switch them for different moves and stuff, like stances, would be amazing (DEMI-FIEND FOR DLC).
I would kinda like to see the buttons change to Weak, Medium, Fierce, and Persona Weak, Medium, Fierce. I sometimes feel like the commands for the mechanics are a bit cluttered and more buttons would help space them out.
GGPO netcode (Skullgirls dat shit).
Obviously more characters. Maybe even some kind of Atlus Dream Match thing with characters from all kinds of Atlus games (Etrian Odyssey characters vs Vincent, and that kind of thing).
An RPG sequel where the characters are the cast of P3 and P4.
Zombie Minato DLC.
Get rid of Zen United.
Battle Panties.
No Auto-Combos…
That is all.
Seriously Atlus, Arcsys, I buy pretty much everything you fuckers make.
GIVE. ME. MAYA. AMANO.