Yatagarasu lacked proper online support, don’t know how it looks in its current state but that’s why many interested players didn’t bought it. likewise with DoA5 on PC.
I expected to be able to fight people online and I’m fighting people online. 100% satisfied.
As someone who knew that the game was half done I wanted functional servers and a good interface so I could play with a friend. I got constant disconnects and the worst interface I have ever seen in a videogame. Every single action you can take is time consuming and pointlessly complex.
If I had not been following this games development I would have wanted this game to have had as much content as MKX. Same genre, direct competitors, same platforms, same price. It fell so ludicrously and laughably short of that that the game probably deserves to bomb. This is 2016, this level of emptiness in a $60 dollar offering is unheard of.
The game will never be done. Its not a game thats intended to be “done”
Something I expect in every PC fighting game port. Joystick Support.
That’s a lovely sentiment, but it launched with a tenth the content of its closest competitor, a bad interface, and broken servers. By the time it’s caught up Capcom will be six feet under. Can’t sell Zeni and fund an evolving product when no one bought it because the initial offering was a dysfunctional pile.
What I expected:
- Arcade Mode
- Training Mode
- Online Mode w/multiplayer online lobbies
- Joysticks to work w/o dumb 3rd party software on PC (or on PS4, sticks should work Skullgirls style)
What I wanted:
- Multiplayer online lobbies
What I got:
- Early beta access
Honestly it’s Dota 2 closed beta for 60€, which was free and had better online.
It’s always a good idea to disappoint most of your fanbase, cuz that’s how you grow it, lol.
Capcom actually managed to disappoint almost every market they rely on in terms of sales.
They disappointed the Japanese fanbase by not bringing out an arcade release.
They disappointed the Western middle class white boy pc gamer e-sports crowd they want to get on board by having shitty servers and no cheat protection or any e-sports features in the game, shit they can’t even rebind their fucking keyboards as they wish.
They disappointed the casual crowd that don’t have anything that explains them shit inside the game and no fun modes to mash buttons in.
Well they got the die-hard fans that would’ve literally bought a box full with poop as long as it has the SFV logo on it, but that isn’t hard cuz we love the fucking franchise but at least it’s something.
Just stop defending Capcom and talking about how this is a long-term project.
You don’t start a long friendship by taking 60 bucks for an unfinished product.
You Capcom Knights look like battered housewives that try to justify why they’re staying with their husband.
“He promised to better himself.” “He wants to do an anger management class in the next weeks.” “It’s not his fault, it’s mine for having too high expectations.”
Jesus fucking Christ, I love SF as much as the next guy, but stop defending this shit, even James Chen can’t do it.
I expected higher quality for the little we got, visual presentation/performance should have been onpoint for launch content:
*Stages are inconsistent visually, some look worse than others & all have low quality textures/polycounts and operationally, only 1 stage has interactions, with others showing early signs of where the interactions should be. Main characters have horrible texture shaders ruining their look on PS4. Clipping all over the place to an unacceptable level. Lipsyncing is pretty bad for the characters too.
*Performance is horrible, loading times make you not want to stay on for as long as you would otherwise, the game slows down in offline play because of CFN and certain stages, which is unacceptable given the visuals aren’t anything that should be pushing PS4 or minimum requirement PCs to their limits for a 1v1 fighter with partially 3D cr@p backgrounds. UE3 openworld sandbox games like Batman look way better.
*Though it was expected to be a bit bare bones, it’s ridiculous how little content is there, and how unappealing the little that is there is. Story mode is laughable, and so is it’s artwork and a good part of the voice acting.
*The grinding in Survival is just stupid, and cheap with input reading AI. Then you have to grind again for alt costume colors, without getting FM/EXP. Survival should be endless, without separate difficulties, and you should just unlock the FM/EXP per stage, and the colors as you pass each threshold. They can still have it that you only get the FM/EXP the first time you pass each stage. The colors you unlocked already should be unlocked for all alt costumes, unless they change how you unlock colors in general.
*All the issues with every aspect of the game, from controller support, to CFN’s horribly slow server infrastructure, to the shady netcode should have all been in better shape considering how little content is there for $60.
*There’s not even an intro to the game, they couldn’t even throw in one of those trailers they have as the intro, it’s really a bad look. They’re lucky their metascore isn’t much lower.
*Then there’s all the crazy glitches popping up on youtube for PC and PS4, it’s really bad. Most of that shouldn’t exist given the little amount of content we’re offered at launch, it should have been ironed out.
I was expecting a solid game and I pretty much got it, gameplay-wise
Content-wise - utter disappointment, full of promises of adding content in the “coming months”. I’m not mad about it, since Capcom outright stated when and what content is going to be added to the game, but the initial pricetag is nowhere near reflecting the actual worth of the game in its current state
Honestly it’s Dota 2 closed beta for 60€, which was free and had better online.
It’s always a good idea to disappoint most of your fanbase, cuz that’s how you grow it, lol.
Capcom actually managed to disappoint almost every market they rely on in terms of sales.They disappointed the Japanese fanbase by not bringing out an arcade release.
They disappointed the Western middle class white boy pc gamer e-sports crowd they want to get on board by having shitty servers and no cheat protection or any e-sports features in the game, shit they can’t even rebind their fucking keyboards as they wish.
They disappointed the casual crowd that don’t have anything that explains them shit inside the game and no fun modes to mash buttons in.
Well they got the die-hard fans that would’ve literally bought a box full with poop as long as it has the SFV logo on it, but that isn’t hard cuz we love the fucking franchise but at least it’s something.Just stop defending Capcom and talking about how this is a long-term project.
You don’t start a long friendship by taking 60 bucks for an unfinished product.
You Capcom Knights look like battered housewives that try to justify why they’re staying with their husband.“He promised to better himself.” “He wants to do an anger management class in the next weeks.” “It’s not his fault, it’s mine for having too high expectations.”
Jesus fucking Christ, I love SF as much as the next guy, but stop defending this shit, even James Chen can’t do it.
It’s not so much defending as realizing that the future is actually brighter than a lot of people think. The people who think the game won’t make it to the next season and all of this super doom and gloom stuff literally are forgetting that they are playing Street Fighter. You are playing STREET FIGHTER. Not Dive Kick.
The Japanese fan base as a WHOLE can’t be disappointed. They bought their console copies. The arcade base is a small small base and a lot of Twitch Hollywood players are playing the game on stream regularly any way.
The internet is loud and rampant but I know guys where I live that just played IV casually at best who say they really like V and want to get competitive at it. Not every casual person is worried about all of the drama on the internet about the game. Which that’s literally what it is.
Everyone that bought this game is a Capcom Knight or defender or whatever you want to call it. If you bought the game YOU ARE DEFENDING Capcom’s title as probable king of FGC eSports and overall active player base online. Good for you. Until you sell the game it doesn’t matter how much you say you don’t like things, you are in support.
The measures to do things other than take 60 bucks would have been much more complicated. These guys got people pushing them to release a game in time for a fiscal year and a Capcom Cup launch. It’s not as easy as “delay” the game. They take the risk knowing that initial sales will hurt, but in the long run they have a product that will be more robust than MKX in about a year’s time. A product with better netcode and options for buying its content into the future. One that’s much better built for having a large active competitive base.
You are playing STREET FIGHTER. Not Dive Kick.
Dive Kick was…how much again? And…I actually think it had more content than SF5. Shit, I don’t even think I’m being facetious with that one…
A game without rage quitters
the same experience i had during the beta phases + fang and some other content.
i didnt get it but i did not payed 60 either so maybe i just got what i payed for
I think I paid 44 for the game
I expected to be able to fight people online and I’m fighting people online. 100% satisfied.
Same. All that other crap is for losers and tourists.
I’m happy now, I’ll be happy going forward when new stuff comes out (as it will), gg.
I paid $33
So the small amount of content there is have a lot of problems. That sucks. It should have been perfect.
a working game