So in your perfect world people who back up their ideas with arguments should be banned. Sorry, next time I’ll go with “I hate Sf because my main sucks”.
EDIT:
To elaborate a little: in order to decide which is the best fg for the last decade, someone should:
play all the fgs released in that decade (and there’s a lot of them - I don’t think anyone played all of them)
Not only play them, but play them at a high level (all of them)
having a good understanding of what makes a good fg.
But of course, you can’t check how many games i’ve played, or how much, or even how knowledgeable I am. I’m just a random srk dude who throws random thoughts - just like you and everybody else around here (except for a few people like Jozhear). That’s why my personal oppinion doesn’t count much, and instead of that, I backed up my argument with some professional oppinions.
The link I provided is an agregator - it gathers reviews for video games. Those reviewers are people whose their jobs is to analyze video games - that’s why usually they are more trustworthy than a random guy who says that game X sucks. So, if dozens of reviewers consider SF4 the best fighting game of the decade, than that means something.
And to point a couple of things regarding earlier instalments in SF series: - all of them had issues:
SF3: terrible balance - a Chun/Yun/Ken fest. And people complain of Yun in AE.
SF2:
do you remember that in ssf2 there was a character that has to be banned ?
or another one that was soft banned in Japan ? (in a game with 16 chars, not 39, mind you)
ridiculous damage output (you could die in 2 sec - metaphorically speaking) - yes, some people like this, but this means luck plays a more important role (I need 2 lucky guesses to kill you).
how many matches were really… [media=youtube]NuArUJUSzjQ[/media]
Anyway, I think many who complain that SF4 is too beginner friendly forget that one of the strongest points of SF2 - was - accesibilitty. Yes, meaning that everybody could (and would like) to play it.
ps: sorry if my english is not the best - i’m not an english speaker.
if you think that sf2 is about 2 lucky guesses then you dont know anything about SF at all. SF2 series rewards BLOCKING, if you block something you can punish it hard, if you do something stupid you get punished, yes there are bad match ups (honda vs gief is 9-1, 8.5-1.5 for some purist) but the only time you get ToD´d is opening like an idiot (ie. classic ryu vs bipson, ryu opens with hado, bipson jumps into ToD, good ryus know this, choosing safer openings is very common, etc).
SF4 is a fine game, but with so many stupid BS, i dont bother with the mashing anymore, but i do hate that some BnB´s doesnt work because stupid hitboxes here and there… and i do miss meatys in this series; 1f reversal is a risk against seth, but no so much against viper (the real problem is when you block her BK, she is in adv most of the time, thats annoying), but 1f reversal means that your meaties are an option, if they messed up they eat a combo for being stupid… input leniency is very annoying when you need to do something and for some reason the engine registers other move (ie. hakan 360/srk overlap, bipson ultra/teleport, chun u1/EX hazanshu, etc)… the last thing, EX moves should be the only moves allowed with Invul. frames, but thats me
Characters who ignore the fundamentals of SF in a SF game is my biggest complain with SF4. I don’t mind vortexes, but only when they are a reward for playing SF first. Characters like Viper can just fly across the screen and put you in frame disadvantage. That’s bullshit.
There’s plenty of well said problems about SF4 pointed out in this thread. Some of the people who have played this game at a high level have generously pointed out the shady things or made past statements about the game that you can see in this thread . HAV for one who’s played Yang & Abel at a high level. Or if you read the first couple post you"ll see the few other well-known SF4 players statements.
You can even see the first post I made that showed a video of Champ, Ross, & etc. talking about what Japan even thinks about characters like Viper.
Trust me, I used to be a SF4 addict back in 09 to super. Played every day after school for hours on the terrible Vanilla online connections. The game is not 110% shitty, however there’s still plenty of various valid issues that are serious problems to this 4 series; that I myself to came too a understanding & personally learned playing this game over time.
I was referring to the idiots, including yourself, posting a near constant stream of drivel in this thread, way to completely miss the fucking joke. You must be a really fun guy to interact with socially.
Sure there are are some good posts here and there, but by and large the majority are just the whining of scrubs with minimal understanding of the game and the rest are actual good players (such as HAV and Jozhear) explaining to the retarded masses things that should be self evident.
Additionally, how do you have any basis for judging my understanding of the game from this post? I, however, can make several inferences from your postings about your understanding of the game. Please continue to think that Kara-Throws and Gief’s SPD range are the “shady” things in SF4.
Hugo and Gouki can also blow up parry. Gouki with for instance srk canceled into raging demon, or the infamous mostly guaranteed chip kill of hp red fireball xx demon (at least Hugo can escape it, I think) Hugo does it with his cancelable normals into Gigas, or by Gigas itself.
I didn’t say that sf2 is about 2 lucky guesses. And a 9-1 match-up is not a bad match up. Is an unwinnable match-up (without pure luck), usually implying a broken character/game.
your point is…? Yes, I know Doa, a very nice game.
May I kindly ask then how do you decide if a game is good or not to purchase it ?
You don’t like the game cause of focus? and cause “zoners” have a hard time? Maybe you need to level up your zoning game son. Or go back to the turtle-fest that was super. Its called street “fighter” so characters that can get in your ass and knock you down are supposed to have lots of mixups to compensate for the fact that they don’t have projectiles. (I do admit though seth is kind of dumb). cause its not like you can get in for free in 4 if the person who is zoning knows what they are doing.
I can’t believe people here are still thinking the claim in this thread is that the best way to abuse the system is to do reversals ALL the time, and not the minimal amount needed to get the opponent to stop attacking regularly. We spelled it out for you guys multiple times and you still fail to grasp this.
It’s that once in a while reversal that will make you scared to attack half of the time.
[media=youtube]gBm_vl-ECl8[/media]
My zoning game is fine. I hate my zoning and footsies game has to be centered around baiting focus attacks. Or focus attacks will cause you to automatically back off. I also hate the fact that people can guess focus out of bad situations they put themselves in. I’m a little old fashioned, in that I believe that if you got yourself in the corner, you’re going to have to fight your way out, and if your opponent is worth a shit, he’ll space you out, and make it hard for you to escape. But hey I got FOCUS attack! Let me just get a guess focus attack and get a lucky crumple. All because the guy is trying to play a poking and ground game.
I do hate FADCs but. focus is one of the ways in 4 that characters with no reliable way around projectiles have a chance to no get chipped to death. I love parries in 3s cause it does requires way more skill and risk. But focus attacks are beatable. If you play any zoning character you should be blowing up focus attacks anyway with ex’s and armor breakers and canceling in to specials. And if your opponents keep focusing its YOUR job to show them why its a bad idea, and if they don’t learn then you’re supposed to keep punishing them. plus most focus attacks are slow as hell, and you can block on reaction unless your mindlessly rushing or throwing projectiles from the wrong distances. Theres SO many ways to beat focus attacks its not even funny. Plus YOU can focus too. Sf4 already gives zoners a way better chance to zone than 3 did anyway. You honestly just sound frustrated cause people are getting by your defense and blowing you up, but you can change that so isn’t the games fault. I mean look at diemenion the lamest MFer i have ever seen he beasts, and people who are at higher levels only focus when they need too.
I can deal with focus attacks, that doesn’t mean I have to like them. And focus attacks annoy some characters more than others. Like Sagat probably isn’t as annoyed by the because he has multi hitting normals. Characters like Rose, Guile and Chun-Li (and Vega) may find them more annoying because their best pokes only hit once, and typically they can be crumpled. Generally if I can see my opponent likes to focus, I generally throw them, or throw out a move that’s fast and hard to crumple, then hit them with a heavy attack. Still, despite this, I hate them. I see people panic focusing back to back when they really have no idea what to do.
BTW, zoning sucks in SSFIV. It’s better than it is in 3s, but that’s not saying a whole lot. You get nearly no damage for zoning, and Capcom nerfed meter building across the board for zoning as well. People kind of kill themselves basically trying to get in. You can pretty much take the old ST route and just eat fireball damage to gain ground, and that’s even more effective since Fireballs do shitty damage in general.
Zoning could definitely stand to be better, and the fact that focus attacks punish footsies don't set well with me. I spend a lot f time learning footsies, whiff punishments, and counterpokes. So for such a brain dead too like focus, I have to dumb down my footsies to bait them. To me that's not very ideal.