Oh yeah I have the b5 2001 dvd which is the last time a3 was in evo. Basically to sum up the matches. American a-ism user get trash by Japan v-ism player even though Japanese didn’t even use v-ism combo. Got totally out class. Only a a-karin win against v-gief as far as regular fighting is concerned. What happened? v-gief activate win the match. The only contending americans are of course v-ism goukis and sakuras. Sakuras got beat by v-ism Sodom, match pretty much v-combo back and forth, with regular fighting consist of b.hk for sakura and d.hk to counter by sodom.
Sodom wins by landing more v-combo…
i find the game not that fast as other 2d. i even think that SF2T is faster. so it could get a little boring after a while, just like happened to the EX series.
wow thats tight! now only if i had a nanmoi cab!!! >_< BTW how much for a nomanoi cab? what was wrong with upper? too much balance? :lame: RB1>>>>>RBS,RB2
Some of you guys need to chill out. It’s just one person’s opinion on a game, and look at how you curse him out, or label him as a scrub or whatever other label you put him as.
And I for one, dislike Alpha 3 a lot. To me, it just didn’t make any sense, storyline wise. In Alpha 2, your character fought the person at the end that has either influenced him/her, or what has the most connection with him/her. An example? Ryu fighting Akuma in the end, or Akuma fighting Gen in the end. They all had something to do with one another. Now we go to Alpha 3, and it’s like playing a new version of the old Street Fighter II, you’re playing Bison in the end…wtf? What happened to fighting the people who actually had a point to the character’s story? Another thing that urked me was the music. Now this isn’t a major thing, but the first two alphas had remixed music of the character’s themes. Now in the new one…it’s either this pop, or psuedo-techno crap that has no “feeling”. Little things like this bother me. One other thing was the point system and arcade mode system. It pissed me off severely when if I did lose once in arcade mode, my points immeaditly [sp] dropped back to 1. What the fuck? And if you did lose, and you wanted to be another character, the previous character’s growth gets completely erased, and you start right back at square one. In Alpha 2, if you were say…Adon and beat Rose, Charlie and Sakura, but Sodom beat you, and you wanted to be Sagat…Sagat’s arcade mode, would black out the people you beat with Adon if they were selected in Sagat’s arcade mode.
As for the “ism’s”, I personally thought it was kinda cool. I did use the custom combo system in Alpha 2, and I didn’t mind that they made it it’s own system and super bar. But the custom combo system in alpha 2 I think is better, because you need to wait for just the right moment, and then you unleash a huge fury of hits and attacks at the opponent at blazing speed. In Alpha 3, it’s reduced to a shadow mimicking moves of yours, and the shadow is slow. I didn’t care that much for that.
And I say this again…this is one person’s opinion, so don’t be all PMS because someone didn’t agree with how you think of this game. Chill out.
Screw it:/
Apoc.
You say you don’t like A3 because of the juggle system, as if SvC Chaos certainly didn’t have stupid juggle combos that you couldn’t get out of thanks to a lack of being able to air tech.
You say you don’t like A3 because of two-button throws, as if SvC Chaos certainly didn’t require pushing AB for throws.
You say you don’t like A3 because its “whole game involves mixing you up with (V-combos) then doing 50+% damage in one combo”, as if SvC Chaos certainly didn’t have Exceeds that did the same for no meter.
And then you try to pull the old “ha ha, your English sucks” routine of debasing my argument when you don’t even use proper punctuation and grammar in your own posts?
Bitch, please.
I never “disqualified your comments” on the game. You did that for yourself, and your own words are full of nonsense and self-contradictions.
You can have your opinion about A3. I frankly don’t care, and the majority of people replying think you’re wrong anyways. Andore’s an idiot, stop responding to his dumb troll threads.
see this is why there is no point talking to you. im trying to talk about why “I” dont like a3 as well as adding my experience in of my playing the game at pretty much the highest level it can be played at.
you then try to disqualify my opinion by using the fact i “LIKED” svc as your counterpoint argument rather than discussing the virtues of “THIS” game. thereby ruining any chance of discussion.
look ill clarify for your benefit again. “I LIKED SVC” for about the first month it was out and in beta testing. yeah i had some fun in the arcades but im a little slow to catch on to be honest, besides i didnt want to take the opinion of the srk “experts” as my final proof that the game unequivocally sucked, when i discovered that for myself in the cades (maybe a month or so after no after official release) i was more than willing to agree that the game “sucks”.
so yeah i had to clarify myself again just so i could take part in a discussion on a3 which is lets be honest meant to be based on “opinion”.
second point you use the fact that “everyone” in this thread agrees with you as another reason i shouldnt contribute to this discussion.
well sorry that in your book i dont qualify to have an opinion in this thread… thing is i think this thread would benefit from less “experts” who have the last say on everything like yourself and more ppl like KARASU who are willing to take an opinion as its written without factoring in every little thing someones said or done in the past.
long story short, i dont like a3 for the reasons ive stated and i think technically it falls short of being in the “best” category.
Fair enough. I wasn’t being serious with my original post but apparently it came off the wrong way, and your arguments that you did present seemed illogical. There’s nothing wrong with having an opinion, but it needs to be backed up.
For the record: it’s fine if Karasu dislikes A3 for the plot, I just don’t find that to be a truly valid reason on a hardcore fighting game site dedicated to gameplay. When was the last time we had a Capcom fighter with a plot, anyways?
I still believe that A3 needs to be considered as a game to appeal to all players instead of just the hardcore fanbase. To that end, V-ism is what’s going to appeal to the hardcore fans because of the skill and reward involved. X and A are perfect for casual gamers, and I know a lot of people who don’t play seriously and still like A3, just because it was that well-designed.
Does it have problems? Yes, definitely, no fighter is flawless. There’s some dumb glitches, there’s a lot of weird hit collision wackiness, crouch cancelling is kinda dumb… and that’s just the tip of the iceberg. But most people keep approaching this game saying A and X are unplayable for the most part at high-level play, ergo A3 sucks. The game’s not structured that way. People have raised the point before that considering V to be its own game will change the way you look at it, and that’s pretty much what I do. Even the lowest characters have good things in V that make them playable.
There is a valid point for people who don’t have the ability to play V due to its complexity, and for them A is still viable. They probably won’t win tournaments off A, but then again, if you can’t grok all levels of a fighter’s gameplay including top-level strats and technique, you probably wouldn’t have won to begin with.
Long story short: I like A3 for the reasons I’ve stated and I think it’s a superb game. I still don’t think any of your reasons make sense, but I’m not begrudging you your opinion.
now we discuss shit and just see that we are looking at different sides of the same coin. same reason you like it, i dont like it. and its the same reason i dont like sf3:ts or motw at high levels. becoz their is a system that is incredibly hard to master and once you do you can take away a large part of the potential a not as skilled player has to win, in other words create a bigger ratio gap by mastering that skill than would be possible by just having better strats.
parrying, just defend and vism are those things. the existence of those high levels systems is what (to me) makes those games bad competitive games, coz they cut out more than half of the potential playing base by having systems only a minor percentage (lets say 20-30% for arguments sake) are ever going to master.
for the same reason rb2 is my favourite competitive game (and 2k2, cfj, etc to a lesser degree) coz they might have some “higher level systems” but mastering them (max mode combos for example) isnt necessary to win, you can win by just having brilliant strats, good execution and the like.
by saying this i dont discount the above (sf3:ts, etc) as “bad” or games that i hate rather i dont like them as competitive games played at the highest level.
Ah, okay. See, if you’d just said that in the first place… I can understand since I pretty much quit CvS2 because I didn’t want to bother with learning to RC and shoshosho. (That and CvS2 got damned boring because the people at UCR started aggressive turtling after seeing how it’d win them matches.)
To be fair, Garou is actually rather good about it: all special move motions are standardized and JDing is much, much easier than parrying. It’s just that you also need to learn feint cancelling and guard cancelling at high levels, and those aren’t as easy.
Execution is a double-edged sword in fighters, but removing execution makes a fighter worse, IMO. There needs to be a learning curve in terms of both physical dexterity and mental capacity for it to work, and some titles just focus on one more than the other.
yeah cvs2, i gave up on it after 6 months far before i had to worry about whether to take up rc or not but same thing. at the highest levels you cant really compensate for it by having better strats or whatever…
u should give rb2 a try, ive yet to meet anyone on this board who has seems to have plumbed the games depths. though if you cant stir up some sort of comp it’s prolly time wasted if your not just into the joy of mastering a new game…
I’ve played a bit of RB2, and I didn’t really like the plane-shifting mechanic. It’s still pretty good, just not my thing.
old post but i haven’t been paying attention.
Everyone likes a crappy game(s)… there isn’t a single person that didn’t enjoy a game, that utterly sucked. I’m not stupid enough to say that it was a good game, and I recognize the flaws… I just enjoyed it.
I’m more baffled as to people saying “you don’t know shit about A3, that’s why you hate it”. Let’s clear something up. I’ve been playing A3 since beta at SHGL. I’m not a top fucking player or anything, but I’ve played for years against top players, and I fuck around more than anything in A3. Miraculously, I’m still considered pretty damn good in A3 by a lot of the top players, despite playing Mika/Cody/Random in tourney. So saying I don’t know A3 is kind of like saying Valle or Choi don’t know A2.
A3 is broken. It’s still played in Japan… I’d like you to name 4 games that AREN’T still played in Japan. Seeing that they still have people playing Fighter’s History Dynmite, Breakers Revenge, Kabuki Klash-Far East of Eden Kabuki den, Garou Densetsu:Special, and other such old ass games thaat most people in the US never even heard of/played, I don’t get what “people in Japn still play” is supposed to prove. If you say they still play in tournament, it sorta works like this. “The last game of its series is still in tournament play”. ST, VS, 3S, A(Z)3, CvS2… get it?
A3 was broken as fuck. Crouch cancels, resets, unblockable V-isms. They don’t take much skill to do. Who the fuck are you kidding. Saying V-isms take skill is like saying A-groove combos take skill. The hardest thing to do is land the first hit. It’s knowing when to activate… Genei-jin isn’t that hard to land outside of combo. You can’t activate and rush in for free. You have to know shit, you have to commanad throw correctly, or you’re fucked etc. So stop bull shitting. THE COMBO IS EASY… it’s landing the first hit that is hard.
These “well look at the video of the A-guy beating so and so” That doesn’t change shit. The character balances are still heavy on 4 characters. Look, Cambell rocks people with Iori, Hibiki, Morrigan… so what… That doesn’t chnge that Sagat Blanka Cammy-Bison, Sakura, Blanka or any variation of the circle don’t fucking dominate everyone. Hell I beat some fool with Sak/Ken/Akuma at EVO a match agains this MSP… what does that mean?
A3 has fucked up properties and is comparable to Xmen Vs. SF. SOME XMEN VS. SF Infinites took some skill… it didn’t matter though, whoever landed first hit won.
I dislike for more than just the plot, my friend. And to answer your question…Street Fighter Alpha 2 was the last game that had a real plot with each character. And regardless if this is a fighting game site dedicated to gameplay, this is a forum for open discussion. And if I recall, I can exercise the right to talk about things other than gameplay. Some of these people in this forum need to realize this fact.
Sure, that’s fine and good, but we both know plot’s not going to be a serious consideration around here, nor has anyone been bringing up the plot as even a point of contention.