What i hate about a game i love

Yes, cause Vega doesn’t have to care about people blocking, because his attacks are almost entirely safe due to where he’s attacking from. So you can throw out mediums and heavies, hoping for a stray hit, because you’re not gonna get hit. Other SF chars with shorter reach would definitely become even more devalued by a change like that. Now I’m not saying the notion is horrid, but making them too punishable would sort of throw the meta-game of the game to the curb…violently. Besides, I find that the boost chain normals that are too safe tend to come from normal moves that are already way safe (like M. Bison’s MK -> HK boost chain confirm). In cases like those, tweaking the normal move to make it less bs would in turn solve the boost chain’s problem.

Unfortunately I don’t know the frame data of everyone’s boost chain normals nor do I have the access to such information. However who do you really think is going to be affected by this? The main characters that will be affected are Vega and Bison from what I know. Characters like Hwoarong (boost into sweep) and Bob (boost into MP), and Bryan (boost into MP) will be affected but they don’t need that option anyways. Certain characters like Julia will be a bit easier to punish when she uses the Cr LK x cr mk boost from max range.

The only difference in gameplay that you will see with this change is the difference you saw when 2013 came out except with all the characters and not just a few. Players will stop doing stupid boost chains on block and actually use it how its supposed to be used.

Besides, moves that are already punishable won’t really become more punishable besides having less pushback on block. Its the moves that aren’t punishable that will become punishable.

Also changing the properties of Bison’s St MK or St HK is a ridiculous alternative. The moves as they function now are both necessary and fair. Getting 60 damage from St MK is quite fair, but the fact that he can boost from St MK into St HK safely is what makes it a bit too strong.

It doesn’t sound too bad, but it’s sort of a meta-game thing. Not everything about the balance of the game can be solved by making boost chains insanely unsafe on block. I’m sure changing attributes to specific offenders would be better than nerfing the whole cast…again.

It would be ideal to be very specific in the nerfing of the boost chains. The only problem that I can foresee is that Capcom misses a few attacks that should have been nerfed, but wasn’t, which is kind of what happened in this update anyways.

Either way as long as the safe boost chains are gone, then it’s all good. I don’t really care how it’s done.

Obviously boost chain adjustments is just a part of whats necessary to balance the game properly.

Happy to get ppl talking n happy ppl didn’t call me a idiot :slight_smile: my main argument is that ABC are OP like y do they do more dmg than hard to do links? Which brings the question of y do links if u can get “around” same dmg for simple ABC I’m not saying abolish them its just frustrating wen I realized all the time I put in the lab I win way more if I jus abuse ABC certain ppl I cnt beat without abusing them n that’s terrible. Its the abuse that kills high level n the stray hit launcher is the same it would b better if links did more dmg than ABC for all characters is wat I’m really saying because its more of incentive to hit the lab n learn them as the game is now the high level players u all respect as do I have to make a conscious effort not to abuse them it shouldn’t b like that is my main argument can we all agree ABC abuse is a problem? kills.hype.boring to watch n its kills sfxt since hard to watch is its biggest problem.that’s wat this thread was about sry for confusion. Side note i play Ken/Marduk 2 ppl who benefit highly from ABC as stated above I get 300+ more with gems but I got b+ n I started trying to incorporate all the tools they have into my game n it made the game much more fun to play imo but I kept fighting ppl who didn’t they just abuse ABC’s n regardless who won me n my links had to work 300X’s as hard for no reason lol n I would get mad like y is this match even close wen I put more time in n I realized like the game isn’t like a ttt2 or ae where the Guy who sat n lab longer reaps more rewards this is something different everybody has a chance n that is wat I hate most about the game I love I hope that explains stance a little more. Best pro ABC argument was wolfkrones he sed he loves sfxt because its all footsies whoever wins footsie war wins or sumthin like that and I agree which is Yi wouldn’t want to abolish them just nerf them buff links

Actually, I fought against someone yesterday that all he did was boost combos with Nina and Kaz. He had good footsies but because he was doing so little damage everytime he touched me he wasn’t able to win. You have to consider those two have some of the highest damage output in the game when you do real combos. So I let him keep using chains and did not advice him afterwards. lol

If you only do boost chain you will leave a lot of red health for your opponent.
Also what do you want to do when the character in the back has lots of red health or barely any health left? Yeah you can tag cancel again, which is bad use of meter. But what are you going to do when you have no meter? Abc into sweep?

Those who learn links are definitely getting rewarded. Buffing links is just another way to say FU Gief, Marduk, Sagat! One more reason to switch to Tekken characters. Because that’s going to be the next easiest thing thing to do.

But that whole links should be better debate made me think. That’s just an example, but what would it be like, if you get rewarded for doing tough links? The harder the link is, the more meter you get. It shouldn’t be too much though. It wouldn’t make abc reliable characters seem less reliable and still reward execution.

I admit defeat :frowning: guess I want something from a game that’s not built like that maybe I grew out of xtekkens fighting mechanics 1900hrs of play time 16000matches will drive anyone crazy lol but Marduk and rest of cast most definitely has links. By links I just mean a couple of normal attacks into a special move but there’s less of that more launchers smh but thanks everyone for keeping it respectful ill stop ranting about ABC’s cuz its only me n 2 others who have a big issue with them thanks again for everyone’s honest opinions n insight

The thing is that it’s super easy to do. But at some point it’s going to put you at a disadvantage. I do links all the time with my main team. But I used to be an lllmh masher in vanilla. I don’t regret that change. Confirming into links is more fun and that ability is definitely an advantage.

Only is now that ur better jus play sum1 and only do ABC’s shorten them for Max dmg n see how easier it is to win when ur only focus is to land stray hit then mash heavy or go n2 launcher best thing to do is stay just out of range press long range normal immediately followed by launcher if normal whiffs launcher wont come out if hits you’ll get 300dm its boring but easy wins on ranked I do it wen I’m lazy try it n let me know if u see where I’m coming from wats ur rank BTW I see ur posts a lot wats ur team?

But if your opponent blocks you are fked D:
Rank means nothing I have been on 15k Bp for ages, cuz I mainly play endless now. Main team Lars/Akuma.
Currently I use Sakura/Rog. Ain’t gonna lie I use lh/h into launcher a lot, cuz they are still new to me.

Xbl?

Yes, but I’m in Europe so you probably won’t have any fun playing against me :stuck_out_tongue:

I see where you’re coming from on this one. I think that some point characters actually play this way on purpose because maybe they have better pokes than the anchor character does. I played against a guy like this last weekend, and he was playing Guile X Rolento. He landed a lot of jabs into boost combo in the first round, but he ate one reversal EX DP tag cancel (which for Elena is basically safe BTW) and lost almost 400 health. I then proceeded to bait a reversal Flash Kick and punish for the KO. Two solid hits + some chip damage = KO, and no boost chains. He probably landed 3 or 4 boost chains (one of them ending in a sweep).

It’s just not rewarding enough to do chains all the time in comparison to other things. However, whoever gets the most clean hits is going to win, regardless of their methods. I know I’ve lost to jab jab jab Cammy players who used nothing but grabs and boost combos before, and it’s my own fault for letting her in on me.

I’ve been thinking about this subject a lot lately and just came across this thread.
I played someone in ranked for about five matches back to back yesterday. The first 2 matches I got beat but not badly. I Kept thinking “I play way smarter than this guy… wtf is going on?” I wasn’t being smarter and all he did was abc launch (regardless of the other characters health or red health) and throw occasionally. Once that dawned on me I raw launched him at least twice a round and blocked and punished almost every abc attempt (since he blindly went for them). After a few wins there was nothing left to show and I was denied matches. ABC’s can be strong but smart play in the right hands is stronger. ABC’s are necessary to learn when to use properly to advance though. I still hate using them for some reason.

Nah, it’s not like that. I get fed up a bit with stuff in this game too, particularly Nina and Chun. It’s a competitive game. It’s bound to happen. I’m just glad we all had an insightful talk about it instead of a flame war/white knight chronicle.

Lllmhh use to bug me alot as well, especially when characters ARE capable of pulling the big damage. I look at it like umvc3 in some ways, some characters only option maybe just to lmhs mmhs super. A stray pipe into easy mode relaunch combos from haggar may be lame when you doing all these fancy doom and zero combos, but its his options.

" ABC’s can be strong but smart play in the right hands is stronger."

Wat about a smart player who only ABC’s? Perfect example badintent or knuckledu best Xbl abc monsters. Not necessarily good spacing but good enough, shorten ABC for Max dmg, characters with above avg. Jabs (guile,gief and cammy ryu law) these 2 players are great at wat they do we all would b if that’s all we did 24/7 does that make them top sfxt player’s I think no but alotta ppl think yes. N both sides are right but the issue is that they can compete with top players we all can agree on that do links? Y is lazy play so good in sfxt? Since this post I’ve gotten lazier in sfxt I use 60% less links n now my BP is up jus came off 50winstreak! But I don’t have as much fun smh which in turn is y I play less but yea send Inv anytime ppl great talking to u guys happy a few ppl sorta agree its better than nothing

Ken/Marduk is an abc reliant team. Here is the other extreme: play Nina, Law, Kazuya, Kuma, Jin, even Lars and you will see what is more rewarding. No offense, but the quality of your opponents is important, too.

Most Street Fighter characters do not have chains that are cancelable into specials. Street Fighter characters however have good pokes. When you are able to confirm these pokes into launcher that’s good! If you buffer into launcher all the time a smart player will walk into your poke range, block and punish you hard.

Seriously what the hell do you expect from Knuckeldu who plays Guile AND Gief? PLEASE show us the combos he should do.
No jump in and from footsie range, GO.

The smarter player wins. Abc or not. If your opponent wins with abc only he is basically saying “Look I’m the better player and I don’t even have to optimize my damage, because you will run into my buffered pokes 3-4 times per round anyway!”

It’s either people don’t understand Oww points or they just don’t understand what’s going on. People don’t do ABC because they feel they are better than the other player. They do it because ITS THE EASIER ROUTE. For example a xbl player by the name of guy6154 does ABC HARD. Does nothing but that even when his characters about to die. He use Akuma x Rufus. I asked him why he does ABC so much n not try to expand on what his characters can do. He says because HE HAS POOR EXECUTION. ABC is basically your get out of jail card. You can’t do combos or its to hard for u then ABC there to save the day. Guile definitely has links outside of ABC but ppl don’t take time to learn them. Instead they go with what’s easier n what’s more convenient. Gief definitely has links as well. I know this because I went in training mode myself doing links with him. This game will never be balanced. For the simple reason that a smart player can live n die off ABC and still beat someone who knows the game inside n out.