What does a player need to learn to reach Bronze, Silver, Gold and Plantinum?

Getting to silver is basically decent AA and punish stupid random stuff, so learn combos for it.

Getting to gold is better AA and a basic understanding of wakeup options.

Getting to ultra gold is better ground game and better AA with better understanding of pressure/wakeup option.

Everything above is just better and better ground game and better and better adaptation.

Reading what people think about Gold players makes me happy. I’m pretty sure though I only got there because nobod knows how to block against Laura.

Or nobody knows how to neutral jump throws.

You can neutral jump throws?! kappa

Can’t beat her jump-ins. J.mk is the lifeblood of most online Lauras.

…which tells a lot about the options she has to get in.

Don’t press buttons when being pressured, anti-air, tech throws, don’t jump a lot, and punish whenever you get the smallest chance. That’ll get you out of silver at least lol.

Character knowledge, matchup knowledge, execution, reactions, and reads. Everything a player needs to be successful at SFV falls into one of these categories, and a player needs all of these things to be successful.

Character knowledge is knowing not only what your character can do, but when to do it and why. Know the properties of your normals and specials and when to use them. Know your optimal combos and use the best one for the situation every time. Know your anti airs, frame traps, pressure strings and set ups. Know your weaknesses.

Know your enemy. Matchup knowledge is the same as character knowledge, but about your opponent and how your character interacts with them. You need to know the properties of their normals and specials. You need to know their frame traps, pressure strings and set ups. You don’t have to know all their optimal combos, but you do need to know what can (and can’t) be punished and how to punish optimally. Knowing each characters strengths and weaknesses allows you to create an effective strategy for the matchup.

All the knowledge and strategy mean nothing without execution. Execution means making what you want your character to do, happen. It means being frame tight on your setups and not dropping combos or using a Critical Art when trying to Dragon Punch. It means not losing when you should have won. Having a high quality controller you’re comfortable using (stick or pad is personal preference) and practice is the only way to improve your execution consistency.

The faster you can correctly react the better you will be at SFV. While there is a built-in level of lag which changes the things that are reactable or not, you must be able to correctly react to the reactable. Your ability to block, tech throws, anti-air, punish, and hit confirm are all tied to your reaction speed. I believe anyone can reach the peak human reaction speed with enough training, but correctly reacting and being ready to react is more difficult.

When you perform a hard counter to an unreactable move you get credit for making a read. A successful wakeup DP, a jump in over a fireball for a big combo, and air throws are read based options that are used when you can predict your opponents actions. Recognizing your opponents tendencies and patterns while remaining unpredictable yourself is the goal. Short of developing psychic abilities, post match analysis and plain old experience are the keys to developing your ability to make reads.

Use your grappling buds. That is the key. Make sure you find someone patient to train with.

A decent internet connection with good latency and stability.
Skills and practice.
Muscle memory.

Then again… the only reason I have 60mbps speeds is due to not owning a television so there’s also that.

patience

How to pull the plug.

Had ultra platinum rank 300 something Gief pull on me after I beat him 2 0 the first match. So pulling the plug is important.

If I was gief I would pulled the moment I saw Chun on the vs screen.

Get on wireless, throw some foil and clothes on your router, start up a bunch of big uploads and downloads, then just keep doing jump rh, c. rh. That shit will be harder to block than mvc2 magneto.

To rage quit.
Insult people’s moms.
Taunts.

I was using Ibuki so he should have given me a fair win.

This is how you play step by step in ranked.

[list]
[] Bronze - Play the game.
[
] Silver - Learn the game.
[] Gold - Mash and zone.
[
] Platinum - Mash jab on wake up, zone and rage quit.
[] Diamond - Become an Avatar of the jab so much so that your opponent does not get a moment’s rest of you the entire match.
[
] Master - Become Gouki and get retconned cannon to a completely different game.
[/list]

Man what? Laura’s air game is so crap for me at least. Seems like anyone can swat her down.

In my experience many Lauras depend on jump-in to get in and get offense going. I’ve lost count how many of them will get into her foostie range just to jump to go for the cross-up. I swat them down but it don’t stop them from jumping.