jump ins, yes. But links and combos are rated high/low, correct? 2 in 1’s will be blocked if you nerf the 1st, yes?
Just asking.
imo. jump ins should be nulled with anti-air.
jump ins, yes. But links and combos are rated high/low, correct? 2 in 1’s will be blocked if you nerf the 1st, yes?
Just asking.
imo. jump ins should be nulled with anti-air.
Tekken has the parry low system…which has its own merits.
Still trying to wrap my feeble head around this game.
I don’t understand what you’re asking…the only things down back will not block are overheads and jumping moves. Some moves do whiff crouching opponents and are “high” in 3D terms.
Every move has the same properties other than damage when used in a combo, they do not become “high” combos, so I’m not sure what you mean… links and combos do not have any magical properties that make them have to be blocked high or low, if they are standing you can block anything with d/b unless it is an overhead.
I agree that blocking is not impressive in SF, it is one of the most invigorating things about VF, correctly blocking 3-5 moves in a row is AWWWWW YEAAAAH
Nice. Did not know this either. Again, goes back to me learning on Tekken. Not hating on Tekken cause honestly I love the series, but damn…
Learn somethin new every day. Thanks, yo.
NP man. :tup:
So if anyone is interested, I posted a video on my youtube. It’s a tutorial of how to do Fuerte’s infinite. I know there aren’t to many fuerte players out there, however it was mainly made for Mike aka M.Freeman/WasFemto and Thad…
If anyone is slightly interested in Fuerte and learning it…and my video wasn’t good enough to help you out, feel free to ask questions.
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Wow man, that is awesome. Very thorough.
Cool vid man… Ive been wanting to figure this out for a lil while but I got a Q maybe you know the answer
When you do this, does the strength of the punch affect the run at all? Cuz I thought it might be a little easier to go: HP, QCF+MP, LP. So you just go down the line and can piano the buttons kinda instead of drum. I dunno ive only tried it months ago at gameworks and never got it in a few rounds vs the comp… so who knows, ill try to learn later tonight :d
What the FUCK do you do AGAINST Fuerte btw? I can’t figure anything out against those running moves. I don’t have DPs.
Move around. If you get knocked down its a little bit of a guessing game but focus backdash or jump get out of most things
Thanks for the comments fella’s…As for the mp run red_venom…To be honest with you I’m not quite sure, i’m almost positive that all runs have the same start up/speed so I don’t really think that it makes a difference which button you press to run with. If mp run fits your need, I say go for it by all means, whatever is more comfortable right?
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SFIV combo video conjured up from an old friend down in Tacoma, with some help from a few euro players.
The combos are more about pushing the boundaries of the systems in the game (FA’s and FADC’s etc. etc.) plus a lot of hits on a few people. I do want to colab with Mickey on some tactics and what not. Particularly with Cammy’s IDK (Instant Dive Kick) as you’ll see in this video.
Frank have you uncovered anything new and cool about Bison lately?
I have got some matchup specific stuff that is good as well as some good combos people are sleeping on.
edit: How come Mr. Whitefolks never comes up north to play, I have always wanted to meet that guy, I started listening to JoPD because of one of his combo videos like 6 years ago!
You gotta wait till Zach’s. I’m actually working on new characters because only playing Bison while on paper seems like it’s a good idea because I want to be as raw as I can with him…having some backup via the Bison’s Broad’s will help me out in the long run.
backdash beats everything
The concept of going backwards for me is incomprehensible. This is why I will never be great, just hardbody.
Your posts are absolutely atrocious, please stop.
rock paper scissorsssss
if it isn’t on wakeup then just backdash (or dash forward if you’ve got a good one), but don’t jump, because it can still hit you in the air decently…
I wish I could find a true secondary character. Fugg…
I’ve been screwing around with Boxer lately. He’s pretty fun. Headbutt > Ultra = win. hahaha
Randomly took him online against some scrubs and got a few drops and hate mail. Great times!