Was 3rd Strike a mistake? Did Capcom go too far ahead of themselves?

story thread

Obviously the OP’s opinions about a fighting game revolve around the games storyline which is to say not the most terrible thing, but very rare. I for one have never based a fighting games success or failure on its plot. If you ask me, SF3 probably would of had more recognition in the USA if it was released before the splurge of 3D games that were hitting the arcades and consoles. It really depends on the your own opinion, which is why the OP is getting so much slack. Then again this is SRK, so to say something like SF3 was a mistake is pretty much asking for trouble.

Now this is a story all about how SF got flipped, turned upside down
and I’d like to take a minute just sit right there
I’ll tell you how I became the prince of making shit-assed stupid goddamn fucking threads.

Was 3rd Strike a mistake?

I don’t think 3s was a mistake overall, though they did make a lot of mistakes concerning the game.

Fixed. :shy:

Work on your flow. :shy:

Aldi’s does have terrible produce and meat, and you have to pay for the bags, but hey, their milk, eggs, cereal, canned goods, have a good price!

Sam’s Club, has a damn good meat(y) department, the bakery is better than most, and you can find alot of exotic produce items you don’t find at alot of other places. But ever growing membership cost can be a deal breaker.

Theirs an A Tier place called dierberg’s around STL. They have high priority items but high prices also.

They could. But people wouldn’t care, so they wouldn’t buy. People like certain characters. Tekken has much of the same cast in every game or at least a facsimile to a character previous players have enjoyed. If they replaced say, 90% of the cast with completely new people except Jin and Heihachi, people wouldn’t buy it. Same thing happend with SF3.

Oh yeah, at the time people HATED Necro and Oro much more than anyone hated Rufus.

They probably thought of it as a short term investment. I mean the Alpha games made some money and were popular at the time, so SF3 HAS to be awesome! But people either didn’t care at all or they hated the lack of classic characters.

A home release would have helped it, I admit, but you forget that there was little to no ads for the arcade version at all. I remember seeing ads for SFA3 in US arcades, but never SF3.

I like it when bitches cry while getting fucked.

Ryu’s storyline was unresolved? O_o

Ryu is hard to do anything with. Watch the SF2 Animated movie. When he actually interacts with the plot he is all “Who the hell are you?”

If you mean the Ryu/Akuma angle, that wasn’t really even storyline untilA3 came along, and still had nothing to do with the main plot, and was resolved (hense no Evil Ryu in SF3 because its redundant)

The problem with SF3 is 3S was incomplete. The game feels very unfinished. I mean; Twelve and Q both feel like no work went into completing them at all, and Q is supposed to be some mid boss. His story is unresolved and he is in no way Boss/Hidden Character worthy.

The lack of home system support is what hurt it, as said it was more than home systems could handle. They really just made too much game.

Kinda early to say this.

Dhalsim, Blanka, Honda

I like it when vets with nothing better to do post in threads about how ghey a thread is.

Must be a sign of some sort of higher intelligence.

I didn’t even know SF came out on the dream cast till a couple years ago. There was literally zero advertising here in the states. Game is great but I can’t understand why they didn’t push it more.

Oh, it is, and I’m glad you like it. :lovin: hope you enjoy your stay at SRK!

By the way, “ghey” is a term that unaccepted SRKers use. It’s “gay”.

This is the way of SRK. Get used to it, or leave. Make no comments about it, and just keep your peace. That’s what many other more “mature” posters do. Others, like myself and those you see around you, take the internet as seriously as it should be taken.

Great, so you’re also completely oblivious!

I’m not calling 3rd Strike a mistake gameplay wise. I personally love the game, parrying and all. But that’s not the point here. Many you feel as though plot doesn’t belong in fighting games which I can understand. Others like me understand how important plot is because it does influence a lot of key elements in these type of games: character appearence, fighting style, certain gameplay mechanics, less important but still desired rivalries and special introductions, but most importantly it may determine who will or won’t be in the next game. It shouldn’t, but it does. So for some of you who say you don’t care about plot maybe you should consider it. I’m not telling you to like it but just to realize how important it is. My gripe is that SF3 didn’t even give us that; so many characters were removed from SF and no one really knows what happend to them. It felt like every game before it never existed.

I can honestly make a legitimate argument against almost all of the things that you stated, but I wont.

I do, however, want to mention that it will not necessarily determine who’s in the next game (at least in terms of Capcom) who is notorious for a few things…

  1. SF2 - SF3? WTF?
  2. Every “newer” edition of the game typically adds more characters or colors, so it doesn’t really take them out.
  3. Capcom tends to make clusterfuck games of all the characters (See Street Fighter Alpha 3, the vs. games, etc)
  4. Capcom loves remaking character designs into other characters… now, the way they play might be completely different, so a player that plays a certain character in one game, might switch to somebody else in another game. For example, Alex’s specials are somewhat reminiscent of T.Hawk’s style, Remy is Guile + Sagat, Q is Boxer, etc… NOW, don’t get that confused with gameplay, because none of these characters play ANYTHING AT ALL like the characters that I compared them to. Likewise, a Ken player in SF3 might not pick Ken at all in SF2.

You’re looking at it from the nostalgic end of fighting games, and at the game for the game it is, rather than many of us look at a fighting game as a medium for grounds of competition. I don’t give a fuck what characters are in my fighting game, as long as I like the game and am comfortable using a (as in any) character)

And to further illustrate the mere opinionated factor here, I do think 3S was a mistake, gameplay wise. I fucking hate the game. ST or CvS2, on the other hand… well :smiley:

what I would have liked to see is a game with the same animation and fighting system as 3s but with alpha 3+3s cast. I know your answer would be mugen. And yes it would have taken a long time to make but there was a giant gap. Of course, this is only an opinion, but i think it would have been more attractive of a game.

I appreciate the friendly welcome and sage advice you have bestowed unto me. :pray:

I know the way of SRK. I am used to it. I will make comments whenever I feel it is necessary but usually more often when it is unnecessary (like now). What is this “mature” poster you speak of? I definitely havne’t seen any of those here.

And I’m going to let you in on a little secret…3s isn’t the only fighting game…SHHHhhhhhh DON’T TELL ANYONE!!!

GHEY.

ON TOPIC:

To give a spin on the OP, I’m looking at this game, having never really played it in the arcades (none around me) or on DC. I have spent a lot of time with it lately and to me, this game is the epitome of the classic adage “Ages like a fine wine”.

I would have been too young to appreciate the game when it came out, but now that I am older, I can understand all the little nuances that make it great. As far as being a mistake, as I said earlier, I think marketing and commercial wise, yes it was. As Mixah said, when it comes down to it, a lot of the classic characters/styles are still there, they just look different. It does take some time with the game to realize this however. In the end, I think 3s was obviously a game made by fighting game fans for fighting game fans. Conversely, you can easily see that SF4 is being made and marketed to a much broader audience.

My take on this is that you don’t understand SF’s story.

Here’s the big secret: there isn’t a coherent binding story in Street Fighter.

Let me repeat that in italics for extra emphasis: there isn’t a coherent binding story in Street Fighter.

Every game, mook, dev interview, etc. rewrites and contradicts past canon in some way, shape, or form.

And even if there WAS some definitive timeline, there are no storytelling rules that say “finish character A’s story before introducing character B.” There also isn’t anything written in stone that says “you have to tell a story in chronological order.”

In other words: you’re reading into a flimsy story WAAAAAAAAAAAAAAAAAAY too much. Watch the DC Animated Universe; there’s a lot more to digest there.

:rofl: You really need to read up on the distinction between opinions and facts.

Oh, and parry = garbage.

who said 3S is the only fighting game? I mentioned already, I fucking hate 3S. It’s a shitty game.

Whats with the new guys getting all this attitude?

And to be on topic, 3s’s problem was timing. It came out at a bad time.

Lol i dunno…He struck a chord I guess. Just cause you are new to the SRK forums doesn’t mean you are new to fighting games etc…I apologize to Mixah for acting douchey.

As far as 3s, You are dead on I think. It all boils down to bad timing. If they had released 3s when capcom/the fighting genre was a little bit more in the spotlight, its may have been much more accepted by the masses, not just the enthusiasts.

rabble rabble rabble!!