i hear people saying its basically the deepest fighting game in the 90s and even deep by todays standard. im curious as to what makes it so “deep”. each char only has like 10 moves or so right? tbh i havent played the game, im not a great vf player, but im a sc n tekken guy as far as 3d games go it came out in 94, so i cant see how it could be that deep if we compare it to tekken series.
tekken 1 and 2 were very crap by today standards tekken 3 is pretty deep with higher levels and tag 1 but curious as to what makes vf 2 such an amazing game not many online matches to even study on youtube
There is an excellent port on PS3/360 that’s well worth playing if you want to learn more.
VF2 is a phenomenal game, it really was technically incredible for the time.
I’m not sure where you heard the’ten moves each character’ bit, because it’s closer to 100 per character, when you take strings etc into account. Wolf has more than ten throws alone, for example.
The game was very fast paced, very well balanced and very deep, partly in thanks to the large move set and attention to universal tools that every character had. I never was a high level player for VF 2 but maybe some old arcade heads can help out.
just having more string type moves doesnt make a game deep game has a block button guys randomly block at times then attack at times that kinda makes it seem random to me it works ok for soul calibur but feels weird for vf u couldnt side step back then as well