well, I was thinking most games just use your gamertag or psn name at this point as your “username”, and as far as I know Microsoft/Live cracks down on certain names and they end up changed.
Mere words being “offensive” will forever be a silly thing to me… I realize I’m in the extreme minority on that opinion though.
Back to laughing at That Company again though—I forgot to mention; check out that like/dislike ratio…when I checked it was surprisingly even—2k dislikes to 2.1k likes…and yep I went there specifically to contribute my dislike.
Uh… OK. Not complaining, but that seems like a really weird choice. I feel like visually it still holds up today. This is one of the few instances where I’d actually be fine with them putting the game in 60FPS, 1080p and calling it a day.
However, if they can go more along the lines of a Bluepoint project and Remake it similar to something like, oh I dunno, Shadow of the Collossus… That would actually be pretty cool.
Well they’re probably updating it due to the story and events of RDR2.
Curious how they’re going to handle Arthur and the rest of the remaining members of Dutch’s gang who weren’t assholes.
Maybe I’ll actually try RDR2. I’m not really against the sim-like idea of it from what I’ve seen in reviews, but the aiming in RDR1 felt really sticky to me and it just wasn’t fun. Hated the horse riding too cause they just felt like a horse shaped car
It wasn’t that but like, the responsiveness to the stick. Like just moving your aim at all, even with the snap-to off. I actually ended up playing with it on because it felt so bad to me to move that I just decided to leave it up to the game lol
Oh hmm. Been over 5 years since I played RDR1 so I don’t remember the tactile feel if the aiming you know? Does RDR not have a sensitivity slider? I don’t remember lol.