I’m perfectly happy with all the games out now it would take me years just to clear my current steam backlog of 300+ games and theres a ton of games released within the past few years I want but haven’t bought, and that doesn’t include my console games I never got around to beating for one reason or another, so I don’t need anything from E3, but it would be nice to have at least 1 new game reveal that makes me get hype if I get that I’ll be happy.
i honestly thought that Yooka-Laylee game wasn’t even happening or it was going to be on a console i didn’t own. that was a pretty pleasant surprise considering i wasn’t expecting any colorful cartoon platformers to come out of this.
It was even funnier when Mcree didn’t have damage falloff on his pistol.
Hey there pardner how’d you like to eat a few ~140 damage headshots across the map.
It’seems probably a money/logistics issue. Sony and Microsoft don’t want people using peripherals they can’t profit from, and releasing a line of keyboards and mice might not even be that profitable, but if they did release/ allow them the people with KB/mouse would absolutely dominate casual players even MORE thus decreasing interest and hurting the FPS genre on console as a whole.
Yeah, essentially this is the main reason. Also Sony/Microsoft/Nintendo don’t want to scare away a casual, audience with the complexity of the sheer amount of buttons on a keyboard and the idea of binding keys, so they try to make their controllers as simple as possible while fitting just enough buttons on them that they can play anything to a decent degree (with the exception of real-time strategy games which is a PC dominated genre regardless). Plus it logistically isn’t possible for a lot of people to use keyboard & mouse with their living situation without it being a hassle to set up since you need a table to use it, especially couch players).
Pad vs keyboard and mouse for shooters ain’t nowhere near the same as the smaller gap between pad and stick, or even pad vs hitbox for fighters. The gap between what you can do with mouse and keyboard and pad is just plain massive. Pad vs Stick allows for atleast an argument and you’d have players like snakeeyez for reference of those who are successful.
For pad vs kbm? We already had the study of top pad players playing vs mediocre PC players and they utterly got destroyed.
Think of trying to hit a fast moving object with movements as random as a fly about a pixel size on your monitor, it’s velocity also random as well. Can you even dream of ever consistently landing a shot on something like that on pad? Imagine that there’s people out there that not only can hit that consistently on keyboard and mouse, but potentially track similar targets with near pixel perfect accuracy. These are the kinds of people you’re potentially competing with.
Also last thing to consider is that gaming mice, equipment, and programs are built to allow literal pixel perfect precision, while being capable of turning your character around in a instant, on top of the capability of changing your DPI settings mid match if that’s your preference along with a dozen other settings to suit you. Pads are nowhere near designed for that level of precision and likely won’t ever be for console.
In short the difference between pad and mouse on a mechanical level in a rather exaggerated example is like comparing a surgical tool to a claw crane controlled by a joystick. Like sure it’s possible to get surgery done with a claw crane straight out of the arcades, but hell no you wouldn’t seriously consider it over tools used for surgery.
You could use mouse and keyboard on the console version of Unreal Tournament 3. I don’t think that game sold well so other companies probably didn’t even bother after that.
Yeah for me i’m lacking desk space and space for my mouse so i’d have to move the left side of my keyboard a bit off the desk to at least give enough room for my mouse pad. Otherwise the keyboard takes up half the mouse pad which fucking sucks, since I play on low dpi and need the mouse space. I don’t have much space for my chair as well so i’m playing in a weird and uncomfortable position if i’m running KB&M.
The place i’m moving into has plenty of desk space thankfully. Enough for some consoles on the side, multiple monitors and my PC, but yeah… not everyone has room for a proper PC setup while console doesn’t really require much space at all.
Oh yeah I forgot about the Steam Controller. It’s a bit of a exception.
It slightly closes the gap a tad bit to keyboard for fps but of course still isn’t anywhere close to touching it in precision. Kinda similar in use to a trackball and has a insane amount of customizable options, I got one on the side for the novelty of it and hell it was amazing for FFXIV on PC. With all the extra modifiers on the pad that I could use for extra binds I effectively had the mouse function on the pad while being able to use the haptics for camera and other things. As someone that enjoyed having like 80+ binds for WoW on keyboard, FFXIV on pad wasn’t too far away in effective use. It’s moreso telling of how much cool options FFXIV had ingame.
Wouldn’t recommend it as a main use controller since I do prefer having a second analog and a more functional dpad than a haptic pad. More a novelty with some cool use for some games.
I believe Sonicabid mentioned this in the VGG thread recently. I can mostly believe this rumor because, as everyone knows, Bethesda is having another conference this year but the only thing they have coming that we’re officially aware of is Dishonored 2. I’m preeeetty sure they’re not gonna have a conference just for that.
Also looks like whoever is in charge of the adverts on IGN may have goofed and put the Watch Dogs 2 one up a bit too soon
looks like the release date for it as well as the setting got revealed.