Video Game General 2.0: Yo Dawg I Heard You Like Remasters And Ports

Bullet says hi

I just started another playthrough of Majora’s Mask last night. I haven’t played this game in at least 6 or 7 years. It feels good going back in it after playing mostly PS3 games recently. This time around I noticed that the game looks a lot uglier than what I remember, the screen is sort of blurry at times, but I think that might be because I’m playing on a different tv.

CRT or go home.

Because Nu is in, Lambda was there as a plot device to reintroduce Nu later in the story and keep Nu playstyle on the game, add that Nu has both her and Lambda styles now, which is why they are changing Lambda’s drive attacks to distinguish her (how muc, it will need to be seen)
The other character announced so far is Caelica, which is a pupeteer aimed to noobs

I would think they would keep Lambda around as an alt skin. In CS Nu was the unlimited version of Lambda.

Bullet is not a true grappler.

Didn’t Lambda ruin Calamity Trigger?

I remember the complaints going something to the effect of

“DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD”

I actually wasn’t talking about the “console quality experience” being one of things that has caused PSP and Vita to fail in the west, I was talking about handhelds of the past that have tried to deliver on a similar premise. I was talking about things previously discussed like expensive proprietary media being tied to both devices. The smartphone may have had some impact on the handheld market (wasn’t thinking about the stupid “it’s not a smartphone” argument), but asking for expensive memory cards/sticks or slow-loading UMDs on top of that already expensive initial purchase is a way to kill your product’s potential success. Apple can get away with proprietary crap, but they have a tremendous audience following to reinforce that decision (Sony doesn’t though), and even then they have a decent amount of built-in memory for their phones. Android phones allow you to use reasonably priced micro SD cards for extended storage.

Piracy argument for proprietary accessories doesn’t really fly if you’ve got good enough software encryption to avoid forcing consumers’ hands to look at alternatives (DS and 3DS says hi!). There’s also the obvious games and services issues for both devices. The PSP early-on needed the XBLA/PSN type of games that used console-level graphics for simple and unique games, but Sony was so caught-up on the “console in your pocket” mantra that the PSP was getting mostly intended 1:1 watered-down ports of PS2 games from 3rd parties. Sony realized that mistake so late at a point when PSP game sells were getting crappier, and couldn’t get people to notice the PSP as well as the competition (happened with the Vita again, but Sony solved the games problem quicker).

Having a digital service was a PSP problem (because there wasn’t one!). When they finally brought one to existence it was too late, pirating and ripping UMDs was easier since it didn’t require re-buying games, loaded faster than UMDs, and all games were digitally available that way (is Crisis Core and Birth by Sleep on PSN?). Vita has a better digital service through PSN and PS Plus, but even then it took some time to get the content/service/policies to the point it’s at now.

I could get into the smartphone apps and the 3G option, but imma leave that stuff alone…

For the record, PSP has to have been the most open device in Sony’s wacky proprietary history. It had the stupid UMD, and Sony’s flash cards (that was still used in tons of different devices, and crashed in price around the time PSP left the “early adopter” phase)… other than that, it didn’t force you to use shitty transfer software, you could charge using plain jane USB, it didn’t force you to convert mp3 to Sony’s useless Atrac. PSP actually proved to be a little too open, which is why Vita’s interface is so locked down and stupid. UMD ended up being a bad decision at a “stop gap” time where there weren’t cheap alternatives for large removable storage, but PSP is the worst excuse to dig up Sony’s proprietary track record.

I just think the dedicated handheld argument is a playground for speculation, fallacious arguments and mental gymnastics, because Nintendo is the only manufacturer that’s been successful at it, in every region, since Gameboy.

Game Gear had handheld-friendly games, but it failed in the end (still the best-selling handheld not from Sony/Nintendo). You can blame the battery life or viewing angle, or parrot “no must-have games” like Gamespot et al likes to say. Neo Geo Pocket was a little better at battery life and form factor. Still failed, you could say “no must have games.” PSP was on its way to irrelevance everywhere… until a console port saved it in one region… but overpriced, proprietary, piracy scene, other things that take place on Nintendo handhelds, caused PSP to fail. Or again, “no must-have games” or something. Then Nintendo claimed that console port exclusively for 3DS, and that game, that’s originally a console game, sells millions… on a Nintendo handheld.

Until a flagship Nintendo handheld gets outsold by a competitor, the common denominator for dedicated handheld success is Nintendo’s software, loyal base, and brand equity. Their handhelds have been riddled with ports, their online system isn’t intuitive, console-sized games sell in the millions. All those things that you claim were “mistakes” on Sony’s and other past handhelds or whatever it is you’re trying to say.

Sony has definitely made mistakes with their handhelds, but the only significant one is failing to advertise why Western audiences would need a handheld. Nintendo is running into this problem as well, but 3DS still sold okay (way less than DS, but it’s on par with GBA last time I checked)

It was Nu, Lambda was the toned version of Nu, which is why asking for her is kinda dumb, specially because current Nu has both movesets with her Dia and Luna forms, and they were not that different outside range on the D normals and the Parse special now being an input with different outcomes depending of the nbutton used instead of a dash after any of the D specials.

Saying that, since they are saying that they will change her drives i wonder if this means that she will have totally new and different drive normals and different specials.

Vita is still doing solidly over in Japan at the moment

though I thought there would be a possibility of Freedom Wars closing the gap more than that with the 3DS it looks like a game called Yokai Watch 2 by Level 5 is putting a stop to that. Also I thought Wii U and PS4 would have switched places by now but PS4 ended up giving up it’s spot to the PS3 last week. All the home consoles over there are not putting out impressive numbers so it’s going to be reeeeeally interesting to see how fast Xbone tapers off after a month’s release.

About BBCP2

Celica:

  • The anti-air move is a special called Ash Rotir.
  • Her OD lets her heal herself.
  • She’s made easy to pick up since people might be interested in Celica despite being afraid of BB’s difficulty.

Lambda:

  • Built around her Act Parser Zwei. The main purpose of the Drive is to stop opponent’s advance, connect it into Zwei and get going from there.

Thanks to SoWL

From the scans and what it has been translated on DL, with the inclussion of Lambda, Nu will lose her shift mode, leaving Lambda with an equivalent of the Dia mode (tweaked) and Nu with the Luna mode counterpart
Also, it seems that both Nu and Lambda will get new animations at least for some of their attacks

As for P4A next character, Marie

https://twitter.com/Kurushii/status/489436467379204096

https://twitter.com/Kurushii/status/489436539500236800

According to famitsu, she has a weather system.

Oh SHIT

We might finally have a puppet better than Carl :confused:

Lol at Igor in a box. Weather system sounds cool.

Does Marie get a Persona in 4G? Does she become a playable character? Spoiler it for people who have yet to play.

Why don’t we get Margaret? The Shadows should be in as Arcade Mode/Story bosses as well. Imagine fighting Rise’s Shadow… :rofl:

Now I just feel like playing P4A… Who has it on PS3?

[spoiler=]Marie isn’t a playable character. When you max out her social link you find out that’s she’s Kusumi-no-Okami, an avatar of true villain and acts as a back-up incase the fog machine monster failed. Marie as Kusumi-no-Okami is a bonus boss you can fight before fighting the true final boss.[/spoiler]

I want Margaret too. They can Arc Systems could think up some crazy shit for her based on her boss fight. It would be cool if she was the boss of score attack as a callback.

Man I just had a talk with a nigga who shitted on hack n slash games and lumped stuff like DMC and Bayo as the same as GOW and the musou series but said DmC was good due to the art and the fact that you aren’t encouraged to style.

He aays DMC and Bayo suck because classic dante wasnt a deep character and that comboing was too much work beyond mashing triangle. Then he said he skipped Bayonetta because it looks just like Dynasty Warriors.

I know everyone has opinions but wbat the fuck?

35 game developers give their top 5 games of last generation:

INB4 “FUCK AAA” posts and the rant from Po :coffee:

US Gamer interview with Takashi Tezuka about Mario Maker: http://www.usgamer.net/articles/how-nintendo-is-offering-new-perspective-on-a-dynasty-through-mario-maker

There may be a music feature in the game. If they let you compose music, we can finally retire Mario Paint.

Real talk you have some of the worst friends on the planet, deadass.

What if… it doesn’t? O_O

We all should agree that the Xbox brand is absolutely flat in that market… maybe MS has such an aggressive launch, that it ends up selling better than every other Xbox.

…or not.