Vid Clips of SFA3 V-ism Character VC's on Youtube

Sakura:

Well not a direct transcript but this is the basic rundown:

Midscreen:

(VC2) dp+LP, HP, [qcb+MK, b+HP]xN

or (VC2) dp+LP, [HP, qcb+MK, b+HP, qcb+MK]xN

or (VC2) dp+LP, HP [qcb+MK, b+HP, qcb+LK, b+HP]xN

Corner:

(VC2) dp+LP, [HP, qcf+HP(whiffs)]xN

Ender:

LP, j.MP, walkcancel, (shadow hits), [j.HP, cc]xN, c.HP, dp+HP, ei ei ei

or [HP, qcf+HP(whiffs)], (shadow hits), j.MP, walkcancel, (shadow hits), [j.HP, cc]xN, c.HP, dp+HP, ei ei ei

Regarding the ender:

for case #2 the opponent’s body falls onto the shadow of your last HP, popping them into the air so that your j.MP will hit regardless if they tech or not. If they tech they will be unable to airblock the j.MP if timed correctly.

for case #1 you connect with the LP in order to pop them up into the air for j.MP. Again they can’t airblock if they airtech, assuming you timed it right. This one is a little more “loose” though because they can choose to tech recover late, meaning right before the j.MP hits, and therefor use their tech invulnerability to blow through your j.MP’s active frames. But for the most part this is valid since most people choose to auto-tech or not tech at all. But be aware that if it is failing then a late-tech could be a possible reason why.

I’ve also seen some whiff LP setups but I have mixed feelings about those, personally.

Midscreen Unblockable:

Knockdown with her BNB, on shotos and people with the same wakeup speed whiff a c.LP, then jump and activate VC1. On other wakeup speeds you need to experiment with timing. Then:

Crossup j.MK, c.LK, c.HP, c.HP/MK ---->

then c.HK, whiff qcb+LK, whiff LP, crossup j.MK [repeat from crossup]

or dp+LP —> midscreen VC

Regarding the unblockable: Your crossup j.MK can be blocked normally, but the c.LK hits low at roughly the same time that the shadow of the j.MK hits high, effectively doing a low/high/low over the course of only a few frames, which is essentially impossible to block (therefor unblockable).

:slight_smile: Thx a million my friend. I was having trouble connecting all of the fierce fireball’s in the corner for some reason. It felt like I had to do a wierd timing of some sort. Imma try some stuff out tonight. Thx again.:pray:

Can somebody post a transcript for Xenozips’ Dan VCs?

Can someone please fulfill my original request? Thank you.

Damn xeno, thanks a million for posting a transcript for the sakura stuff, i couldnt for the life of me get the computer to not autoblock trying to transition into her cc ender.

^ Whoever is in that avatar looks so faded, lol.

You should probably check the VC threads for transcripts. It wouldn’t be a direct narration or whatever, but it’s the same thing, there’s a lot of resources for Akuma/Gouki in particular so it shouldn’t be difficult to find.

What do you need the transcript for exactly?

came across some T-Hawk vc’s

[media=youtube]t-Bf56b_I-E[/media]

Thanks. And double thanks for making another Juni video. Do the first set of combos end with HK or MK Cannon Spike?

V-Dan combo movie by Alioune: http://uk.youtube.com/watch?v=ngSEhYvUQyA

Basic Birdie combo movie: http://uk.youtube.com/watch?v=QajETvD0ocw

New Ryu mid-screen by Alioune:
[media=youtube]nc1eDBp4rUc[/media]

Here’s an old V-Akuma combo video I put together back from the days when I used to play on Kaillera, but didn’t release for one reason or another. Nothing groundbreaking here, just general all-purpose VCs + a few OTGs for kicks.

[media=youtube]QZ6H4isoDHE[/media]

I hate to say it, but a lot of those VCs are sub-optimal, and there’s nothing in there that hasn’t already been covered better by the stuff Xenozip and VER put out.

No, that’s fine and I agree. I made the vid in 2001 so it’s not like I expected it to hold up well in today’s standards.

Uhm I dunno if I missed it, but are there any vids of fei long in Vism action…WACHAAAA!!!

Does anyone happen to have the transcript for the Karin v-ism combo video? I did a search on this thread and couldn’t find it.

Hi…
I have a query, when I run the combined (Ken Bushin Gokusa) So far so good, but when I have the sequence of the Board, STRG, FRCE and cancel by Bushin Gou Rai Kyaku + RDHS, just nothing happens, I have marked the most quickly as possible, but can not do the super, or to cancel a simple Bushin Senpuu Kyaku otoshi or Bushin Izuna can explain how I can check this sequence to complete this combo … like your videos …
thanks
thanks

can someone help me with my question :sad:

Help xenozip!!!:confused:

It’s a kara-cancel, as explained in the other threads. You need to input the special move or super at almost the same time as the HK (RH) input. If you’re doing the chain into HK super you’ll have to input the super then press and release the RH as quickly as possible so that negative edge executes the super.

For guy’s proximity cancel, i am havin some problems cancelling from the chain into a command move. i have no problems cancelling into a HK move, but i need some advice on how to cancel into guy’s qcb+HP.
Lets say if i wanna cancel into a qcb+HP, i would just tap HP+HK quickly so that the negative edge will do the move, but i cant really pull it out consistently cuz sometimes the qcb HK will come out instead. So can i know wats your input for the move or any tricks that may help?