Francys and Worm,
Keep at the the hard trials. I thought when I did Claw’s hard trials the first time that hard trial five was so ridiculously hard. It’s actually amongst the easiest of hard trials.
Worm,
Take heart, Claw’s 4th normal trial (the one where the standing forward(MK) cancels into light RCF) is by far the hardest of the normal trials.
I actually have an easier time with some of his hard trials than that one. Here’s a few pointers. You need to jump from deep, because RCF has a longer charge than Claw’s other charges moves. As soon as you jump towards Dan, SNAP BACK quickly into back (be careful to avoid up back and down back) Also, standing forward has a longer startup than other normals you are used to canceling, like a low jab or low strong, so you actually have to wait a frame or two longer before canceling. Keep trying this one, the timing is weird, you’ll eventually get it.
Francys:
Claw’s fifth trial is very hard for someone who hasn’t beaten a lot of multiple link trials (Gief, fuerte, boxer, and rufus all have some, too) But take heart in the fact that once your general execution progresses, this trial will get easier and easier.
You need to focus on the two standing shorts (light kicks) first. Try standing a little bit away from Dan (because you don’t want a close short to come out) and hitting LK twice, and ONLY twice. If only one short came out, you linked too quickly. If two came out but Dan blocked, you linked too slowly. Keep doing this over and over, adjusting your timing but just a hair to “feel” the link out.
Once you feel it out some, PAY SUPER CLOSE ATTENTION to the animation. You’ll notice when the yellow hit animation occurs. Learn to watch that very closely. It’s a visual cue for you, to supplement the rythym you learned from feeling the link out. Get freaking good at linking two shorts.
From there, tag on a low forward once or twice, so you’ll learn that the link there is also pretty tight, but once you learn whereabouts it is, you’ll eventually hit it on sheer attempts.
Next read what I wrote to worm about the ( \ ) shape of the hit animation that the jumping fierce does. when you see the bottom half animated, that’s when you hit the low forward (crouching medium kick.) That’s a really easy link once you start doing that.
Your final challenge is to learn to link the first far standing short after the crouching medium kick. This is also a hard link, but just take what you learned from linking two shorts and WATCH THE ANIMATION VERY CLOSELY, and you’ll find it.
I know it seems hard now, but trust me, if you had to translate Claw’s fifth hard trial it would translate to this:
easy link, hard link, hard link, hard link
Sounds bad because there are three hard links in a row you can’t miss, but compared to some hard trials, they translate to this:
easy link, hard link, semi difficult cancel, tight FADC, tight link into a hard execution move, tight link into a hard execution move
(None of Claw’s moves in the fifth hard trial are ‘hard execution’. They are all normals, which is just one press of a button and holding down the joystick.)