Thanks dude. I should have said JHK instead of JHP lol
I am starting to think that my best solution to this would be to befriend a strong Dudley player so then I can practice against him. I find this funny that i am asking for help against Dudley when i normally beat him lol xD
Dear Vega’'s, as a new Vega player (using Vega for 6 months) I have a question (which may sound a little bit odd)
I watch a lot of videos of high level Vega’‘s. It seems to me that all of these Vega’'s kept moving around (such as dashing back and forth), while comparing my style of playing, I only walk or jump over to attack. So no matter how I try, my Vega looks pretty slow.
Can anybody tell me: why do these good Vega’'s keep moving? Are there any general guidelines about using dashing?
Even if sometimes I try to dash a little bit it looks pretty stupid because I was simply hit by a fireball or shoryuken.
I wish this question make sense to (some of) you. I am struggling to improve my playing style.
I have been through this question too, so I understand why you’re wondering.
Forward dash is your fastest way to close-in (20 frames), aside of EX Izuna. However, the price for that is that you can’t block, nor attack while closing in. So, IMO anytime you dash-in while the opponent isn’t busy you’re taking the risk of eating whatever he could do.
Nontheless, there are circumstances while opponent won’t be able to react : knockdowns (dashing enables corpse-hops, meaties, safe-jumps & others setups) & anti-airs. For example, if you reset an opponent in the air (let’s say you counter one of his jumps with bjMP), then you have something like 15-20 frames where he will still be flipping in the air. If you dash in, you’ll get back in footsie range in no time. =)
Don’t dash just to be fancy. Althought a dash + throw can surprise an opponent, you’re just skipping all of Claw’s footsie game/pressure while doing so. Besides, Claw’s walkspeed is one of the fastest in the game : you could escape or get in much safely just walking, which will allow you to react instead of making bets. Makoto0124 if you know him, is almost always walking, and he had an extremely solid footsie game. =)
As as summary :
— Dash is a tool. Thus it is best used in precise situations (mostly follow-ups), and should not be spammed.
— Walk-in/out is the safest way to attak and to set-up footsies game. Not to be underestimated.
What you’re doing inbetween those two situations is purely a matter of style, IMO. =)
This is my first post in the forum and I do respect a lot of people here. When I read through the posts I keep learning new things. So I would like to show my respect explicitly. xD
Oh… I think I begin to understand. When I watched some videos (BrokenG, if I remember correctly) yesterday, I paid very close attention to the circumstances where Vega dashed and noticed that knowdown is indeed one of them (although I didn’t figure out why they do that). It is great that you take this as an example!
Yeah, indeed I watched Makoto’s style, it is based on walking.
I guess I should intentionally try to incorporate dash into my current style, at least in the two circumstances you pointed out.
Guys, I really want to upload some fights that I had with a pretty good Ryu player on GFWL (PC players deserve some love!).
Can you please tell me which are the codecs that you use to create the videos and then upload them to youtube?
I already recorded them using Fraps, but with the codec I’m using at the moment I’m getting a file that has around 750mb per minute.
By the way it’s 720p at 60fps and I’m using Xvid MPEG-4.
The files are usually that big?
It’ll take forever to upload my 30min set with that guy.
You must have the hell of a machine to encode at that quality. 720p is 1280x720, at 60 fps it’s normal if it’s huge. Think about 601280x720 jpeg imagines popping every second on your hard drive. And it’s a real time capture, so compression is not optimized at all.
Personally I do capture in 640x480 or 720x480 at 30 fps (just going from 60 to 30 = half video size) with intel YUV codec, then I recompress it using h264 at 2000 kbps. For a 3 minutes fight I’ve got usually 1,9 GB at the capture and 78 MB once it’s compressed.
But I’ve got and ol’ PC and h264 encoding is not that easy to handle. You could just recompress your file with xvid 2 pass (which is far easier to manage), and adjust bitrate and resolution meantime. Virtualdub is a wonderful tool to achieve this, and it’s a freeware. If you do not want to bother with it, just reduce xvid bitrate or resolution in fraps.
Dear all, I am watching a video by BrokkenG: [media=youtube]QLROhwNW8rw[/media]
At 1:29, when dictator attacked Vega by scissor leg and Vega blocked at crouching position, I noticed that in addition to pressing down-back, BrokkenG also pressed throw (lk+lp). This showed frequently also in subsequent fight.
But in training mode, whenever I pressed downback+throw, a cr.lk comes out. I am wondering why?
Also every time when BrokkenG blocked at standing position he(or she?) also pressed lk+lp. I understand that as a option-select. Is it right? Shall I do this every time when I block when standing/crounching?
Crouching while pressing LP+LK is called option select tech (ost). It’s used in place of attempting to tech a throw but with a reduced recovery time as whiffing cLK is safer than whiffing a throw. This is dangerous unless you really know what you are doing because if you’re opponent realizes that you are pressing buttons that can tech trap you with frame traps not only hitting you but hitting you with a counter hit which is worse because your opponent has more frame advantage, does more damage, more stun and depending on the move may result in a knock down, when it normally doesn’t. So it’s useful for teching throws but remember that throws do way less damage than combos
If you have both power/space and time, then it’s not a problem :
— Capture at 1280*720 with a lossless codec (like Intel YUV, Lagarith, HuffYUV)
— Then compress it in H264 two pass at a good bitrate
The thing is most h264 encoders haven’t got graphical interface, so it’s all command lines and it’s not that simple. So if you’re a beginner in video edition,
— capture at 1280*720 with the highest bitrate you can with Xvid (expect large files as normal)
— then recompress it slowly in two passes : the size will become much more usable. You should be able to do this with virtualdub, as I said.
And you upload only that last file. You should get most of the quality you want.
He actually dropped the game altogether for more than a year. And now he started playing again but is way behind his usual performance. So, I don’t think you should apologize.