Vega AE Updates preview

is it possible to U2 after hitting a jumping opnnt with a ST ?? can we test that?? now with that all changes it might be possible

I think i’m going like pedo, different color yay…

Thanks man, for not taking it the wrong way. Its not that I dont trust your words, but I know how the mind can play tricks if you’re looking for improvements and can only see footage once.
Vids would be great, an amazing xmas gift for us all! :smiley:

A lot of Vega action here: Justin.tv

Noel Brown playing at the start and again at around 1:15:00, and some random Vegas in between…

Mixed EX ST action… at 27:15 and 28:40 it beats divekicks clean, at 1:23:30 it trades with Vegas j.HP…

thx.

couldnt get any footage man my girl didnt trust me with her cam because if somethin that happend last time i had it but ill try to record it with my mytouch 4g tonight.

Please try cr.mk,cr.mpxxexfba Knuckz >.<

And… For shits try CH into an air grab xP omg that’d be awesomeee

Oh btw how much are they charging at PZ?

This. I’m in houston on Vacay and am wondering too.

have to use a play card at PZ. paying with credit card there is a $5 minimum. AE cost 20 points to pay. $1 gets you 15 ponts. ur best bet is to thros about 10 bucks on a card and refill when ur low.

the recovery on CH makes it a tad bit harder to even follow up with ST so i HIGHLY doubt that u can air throw afterwards lol but ill try just for you Jai. cr mk, cr mp into ex fba? that already works in super doesnt it?

It’s a pipedream man haha

And yeah but with the quicker startup on cr.mk is there enough charge for the exfba?

yeah uts still works bro. actually it seems to work better. with quicker start up on cr mk and the hit stun beimg the same it combos with cr mp a HELL of a lot easier than before. was up there last night for about 3 hours man and i didnt miss that combo not once.

I think thats just you :wink: If the hitstun stays the same, it is still a 2-frame link, the startup of cr.MK doesn’t matter there :slight_smile:

but can you do this from a neutral position?

can you go and do

cr.mk - cr.mp xx EX FBA

In Super cr.mk is 19 and cr.mp is 21 which = 40 meaning you have to push down and then push cr.mk 2 frames later. And that is pushing it because a lot happens in 2 frames.

Do you have to wait longer or is cr.mk still 19 frames? Is it faster as does it feel overall faster whiffs faster?

In Arcade cr.mk could be 17 frames meaning you have to wait 4 frames leaving you in the same position where it left you in Super. Meaning if you do it from a nuetral positioin its not really a buff in that depertment, its a nerf. But if its 17 frames, cr.mk - cr.lp - cr.mp will bee the combo to use up close making the use of that combo useful in up close situation allowing one to land 300 + damage easier up close, do to the start up being 6 frames.

If cr mk was 17 frames then yes it would be nerfed in that aspect but buffed in another aspect. A crouching low with that range, speed, and priority that lasts 17 frames would be crazy.

Also since the total frames is likely to be the same there should be no difference at all, except it should be easier to hit confirm into since you are receiving the hit feedback two frames earlier.

Can anyone please test a non EX RCF into FADC cr mk? This will confirm at least an 18 frame forward dash speed if possible.

yo its nothin special but fuck it.

[media=youtube]7zRCSRwSRCA[/media]

i didnt kno this guys was recording either lol

Cosmic heel is -4 frames, confirmed on 4Gamer interview on their blog (2nd part) - interview was with Mago Tokido Hiropon Itabashi"Hiropon: Speaking of which, Claw?s hop kick seemed to have gotten pretty nerfed.

Nemo: And his Rolling Sobat got nerfed.

Hiropon: It used to be that if he hit with the tip [of hop kick], he would be in the advantage, but now he gets thrown and stuff.

Mago: Huh? He?s at that much of a disadvantage now?

Itabashi: But if he gets regular thrown, that means it?s like -3 frames.

Mago: We can test it.

[Embedded footage of Claw doing hop kick on Gief. Hiropon: Double Lariat is guaranteed, so unless you’re hitting with the very tip, it’s -4 frames.]"

Full article : Gods Garden x 4Gamer Interview: AE First Impressions (2/2) Triple Tracksuit Runners

Can we get confirmation of iframes on ex-st? Seems like too big of a buff to be left out of the AE changes preview. And the videos supplied so far look like players are getting hit by ST at the tip or really early.

I can confirm that there are still ZERO invincibility frames for EX ST after much AE play the past few days. It’ll either trade or get stuffed completely by deep jump-ins unfortunately.

On the other hand, since Cammy’s TKCS got nerfed, regular or EX ST will beat her regular CS on startup. Don’t know if it did before in console Super since we don’t really have any solid Cammy players around here in NorCal other than Allen Cheng and Ricky Ortiz whenever he busts her out on occasion.

With that being said, it does seem slightly better as a reversal, but still no full invincibility on EX I’m sorry to say.