Vanguard Princess: Happy 5th anniversary!/eigoManga SUCKS - Now on Steam

if you guys are still playing in a month i’ll put a wiki up

ready go

Look what I found on the designer’s page

I am secretly hoping that after Vanguard Princess he starts working on some hilarious thug fighter or something. The exact opposite.

Also, another thing I noticed

Is that a 5th loli I see there? I’ve seen her in some character endings. Is she unlockable?

I don’t think I will continue to play, nobody to play local with unless someone wants to scratch up “vanpri-caster”.

Here’s some combos for Akane (bow) with all assists that I threw together for shits. The audio got disabled, so throw something on in the background if you care.

[media=youtube]rcwRrS38bFY[/media]

same problem here what gives

EDIT: never mind, fixed it. HF-Blade: try updating your fraps

when i try to pressure on knockdown, im getting eaten up by dp’s and such.

does reversal > meatie in this?

This game needs to be ported to an original engine and online, like, yesterday.

The punch loli 2D assist has retarded amounts of stun. Pretty much every character has a stun combo with that thing.

Also, I have nobody to play with so idk the answer to this yet. If you use her 6D assist, the opponent still blocks towards the point char right? It doesn’t actually cross up, does it?

Use your support for meatie in most cases. WAY safer.

No it does not.

[media=youtube]TGoReEhxDag"[/media]
I’m not awesome to do it until 0% however, and it scales like a bitch.
Plus it’s not that easy, I tried for a long long time (sumazndude can attest to this) before I just gave up.

Basically for damage restun: jC 5A 5B 6D 5B 5B 236AAA 6B 2C 2D 214B
For 1 assist (regens itself) restun infinite: jB jC jB jC 5A 5B 6D 5B 5B 236AAA

Infinites in this game don’t seem so bad, since there’s no match timer and they scale to 0.

Support counter ruins any chances for infinites in this game.

Infinites and long ass combos are just combo video material. This game is all about footsies and dealing damage in short combos.

[media=youtube]s8u-mCwCBpU[/media]

lols, Can be started off of a low A/B, just some funny loop with Kurumi in the corner.

That’s pretty crazy that you can do jBC jc. jBC. Is that link pretty tight? I couldn’t pull it off when I first learned about that chain.

Sugeno just need to launch a patch that makes you stun just for one time during a combo and thats it, infinites out.

Looks cooler than Pretty Fighter.

Can anyone in here type competent Japanese? Or I guess we could just link the vids lol

Yeah it’s a link. You have to be really freaking close to the ground on the first jBC, seriously I probably even wouldn’t bother with it, I can do the other restun blindfolded by now though, just take my damage and leave it at that.

[media=youtube]LgqU6TxB1Wk"[/media]

Will probably upload my Saki material later. Been working on it since I got back from I dunno how many hours of BlazBlue. x_X

I dislike having the need for these assists to combo. Guess some people really love them though, but I find doing certain motions really cumbersome already with keyboard or my TE stick, even qcf motions are difficult to get out with Luna consistently not to mention hcb motions.

Oh well, can still do this combo without worry: [media=youtube]r_ma-WctVj8"[/media]