USF4 | PC Custom Skin Thread

What do you mean “both”? I must be confused somewhere.

If I save the texture as the following settings, it works by exporting the DDS at the correct filesize (342 KB) with hair & mustache being fully invisible (which is what I want) but not the Juzu.

http://a7.sphotos.ak.fbcdn.net/hphotos-ak-snc6/223994_10150329283326416_663561415_9801511_4122129_n.jpg

If I try & save the .DDS as DXT1 / 1 bit alpha as suggested, the filesize exports as 172 KB, thus cannot be injected into the .col file.

http://a1.sphotos.ak.fbcdn.net/hphotos-ak-snc6/223059_10150329283256416_663561415_9801510_5458208_n.jpg

So where have I gone wrong? Thanks for the speedy help by the way :slight_smile:

My bad, you’re right, I forgot the original was DXT5 and I edited it to be a DXT1 for my mod (I don’t remember why, maybe I had a problem with the Juzu o_O).

If editing the alpha doesn’t work while saving as a DXT5, the problem could come from the emm file: I dunno if it’s the problem but I had issues with some materials by just adding “alphatest” at the end. You may need to edit the Juzu with another object’s full material properties list that uses alphatest (something that you know is working like the hair’s or mustache’s ones, you don’t care from which object it comes, it will be invisible).

If it doesn’t work then that would explain why I used a DXT1 (I’m not sure of that).

*edit: *
Based on Irving’s idea of using the glowing “Emi” material (from Oni) on Makoto instead of her “red skin” during super (Saint Makoto), I made this color mode for her outfit #2:

Kuruoshiki Makoto (glowing tattoos, eyes and Oni’s kanji in her back during Super) : http://www.mediafire.com/?dy6xjds8y0cdpz2

http://seemypic.net/images/normal/7347/kuruoshiki-mkt.jpg

(replaces 1st color, works with outfit #2 original model and color files not included)

edit 2: @The-GuVna 360
I ported my Shaolin Gouken mod from Vanilla SF4 and I used a DXT5 this time, the Juzu is invisible by simply adding “alphatest” in place of “BrushA” in the materials and a black alpha on the texture dds (I still don’t remember why I used a DXT1 in Vanilla… o_O)

http://seemypic.net/images/normal/7349/shaolin-gkndds.jpg

The DXT1 version is already on the wiki, I uploaded the DXT5 one so you could compare with your mod (no real differences between my 2 versions besides the size of the files) : Shaolin Gouken AE (outfit #1 color mod) : http://www.mediafire.com/?46jpjbhf49pqpn5

http://seemypic.net/images/normal/7348/shaolin-gkn.jpg

(replaces 1st color, works with outfit #1 original model and color files not included)
I think your issue is in the GKI_01_01.obj.emm so you should try mine with your GKI_01_01.col.emb to see if the juzu goes invisible

I would like to ask someone to change the naked foot of Makoto COS1 to the tennis shoes of her COS 3 ?

The naked foot is damn big compared to the rest of the body in COS1 :smiley:

srsly good shit, everybody. I think I finally got everything added to the wiki, but please let me know if I’ve missed anything.

@mzr30
I haven’t added your updated stuff yet, as I intend to separate them into individual characters first. That will make it easier to put up on the wiki (hope you don’t mind).

@Farcryer
Great stuff, man! The high-res skin textures are really cool. That Guy mod, especially, is just phenomenal.

@sensibeat
The new tutorial looks really well-organized. :smiley: I’ll update the links on the wiki and mirror it on my site.

Why theres not yet a master roshi mod for gouken? xD

A personal favorite of mine: Oro (replacement for Dhalsim) made by Hunterk! Provided with 1 colour (costume 1).

Download: http://www.gamefront.com/files/20608394/OroHunterk.rar

Video of this lovely fellow versus Sean:
[media=youtube]Ijr24ftd5ds[/media]

Cody&Guy18

Some one here can change E.Honda to Kankichi Ryotsu? Because is face is the same.
Please :smiley:

http://cache.fighters.com.br/jogos/galerias/1393/E-Honda.png

http://jumpstars.wikispaces.com/file/view/Ryotsu.jpg/32107883/Ryotsu.jpg

thnx dude now i can use ae costumes in vanila.:slight_smile:

BERSERKER IBUKI
DOWNLOAD

Can you do a berserker Dudley ?

no problem

I wait it ! :slight_smile:

This one is incredible sensibeat, any chance to see all the other colors? Because it’s actually incompatible with the other skins

Dejavu! Something is changed in Matrix!

Is there a tutorial to create Hi-Res costumes?

The-GuVna: simply toggle visibility in piecemontee asset explorer

oops i found it

@SENSIBEAT
Please, can you change this model’s hair so then I try to edit the animations?

I just can not do the swap!

Tnx!

Please guys only this charater. I remember some parts from the cartoons he is like a Sumo Wrestler. :wink:
Some video: http://www.youtube.com/watch?v=IzJdyYepdK0&feature=related

Thank you very much for both files! :pray:

I will check out the tutorial…again, maybe I understand it next time.

Thinking about making a Makoto gi that tapers from solid to ghosty on the sleeves and legs… Just wondering if people’d be interested in this.