As sloth did in some of his mods, I used the head and body as one mesh.
I had to divide Rose’s head and body in more submeshes than the original ones for them to match the limitation of 24 bones per submesh and then weight squash the full mesh to match the 4 bones per vertex.
This is the result viewed in sf4explorer after I hex-edited the submesh names in the .emg: http://seemypic.net/images/mini/7876/03.jpg
I’ll develop a bit when I’m done with Rose.
Yeah I’m working on Rose’s skin, but I won’t change the chin, I’m kinda bored of Rose already, I learned many things thanks to her wrong body but I want to mod other characters.
Great work on that Rose. That’s how her face should be in the real game.
Also I second Sfmaniac’s long haired Ken request. Is it possible you can lend one of the alt colors to give himbrown or black hair? Capcom mentions he dyes his hair and wears contacts.)
Patience, you shouldn’t call a thread dead just because it’s been inactive for a day. Besides, modding stuff takes a while, maybe everyone is working on something.
Anyone got Indestructible (with english or japanese voice) for menu screen? I caught the version with no voice, wondering if anyone has the former…thanks!
edit: QUESTION: I did the mod for SF2 music during character select screen. It works for Training mode and Arcade mode character select screens, but NOT for versus. How can i fix this, there seems to be only one bgm folder to replace the files in. Any help would be appreciated.
@siegfried129 You can download it here. You input an *.obj.emm file and it will output a text file with all of the material attributes listed. You can add ‘Glare’ to each of the desired sections (hair, clothes, eyes, etc) and then inject that text file back in (the tool will take care of the offset index and everything else that normally needs to be hex-edited).
@KetchyKech
I don’t have vanilla installed anymore, sorry. As for the vs. bgm, dunno. Maybe someone else has some insight…?
Pandora skin looks pretty cool, kinda nitpicky critique, but maybe it could look even closer if the white designs were a bit more “sketched”/sliiightly messy(?) I don’t have a lot of reference to go on, so that might not be accurate at all, I’m mostly just comparing to that Ryu screen ;p