having some annoyances modding sakura’s buruma. Every time I edit and convert them… the DDS file comes out the wrong size…
It’s not a dirty mod… I just wanted to add trollface to the buruma… as if to say “why you starin?”
I invite you to post questions regarding modding in this thread: Modding SSF4AE for PC (NO DLC UNLOCKS!)
I don’t know what tools you’re using but it’s most likely that you’re not saving the dds in the right DXT format.
In the other thread you’ll find usefull links like WTV:
http://seemypic.net/images/normal/7170/dds2.jpg
With that you can find the format:
You have to save this one in DXT1, Mipmaps set on: All, like this with NVIDIA dds tool for Photoshop:
That helped a lot
Couldn’t put it in the middle… got messed up horribly… and on the left side, it’s jaw kept getting huge for some reason… So I did it like this. heheh
Here’s a link for the Bouip Gi for Makoto for the … is anyone actually interested?
Oh well… you can get it [here].
I would be if the text weren’t there. For both your Makoto skins.
Hey did anyone figure out how to repack the files back to battle.eaf and test the game and see if it works with the custom costumes???:f:(SSF4AE_XBox360).
whats with the thread title?
Nice job KtWdA for makoto’s skins. Is it possible to have the skin files for the “Cutie Koto”?
thx ^^
MOD ABUSE OMGGGGGGGG
The thread was too much viewed, so we had to find a trick to bring less people
or the boards went wrong once again?
Hey, I made a thread about this, but it went ignored. And I am one impatient f**k, so I’ll ask it here, since people here seem to know their stuff. I want to edit the music in this game, but the adxencd.exe always crashes. I drag my wav to the .exe, it opens up for a quick two seconds, and then crashes. It never works. Is my .wav converted wrong? Is there certain settings I have to use when converting? (16-bit, stereo/mono etc.)
EDIT: Got it working. Now, my only problem is finding out which file is which stage. Could anyone give me a list of which file represents which stage? Also, some files have both a 2CH and a 4CH, what’s that all about?
I had that problem too, use short filenames for the .wavs you want to convert, and put them in the same directory as adxencd.exe before you convert. Helped for me.
Here’s my notes on stages, maybe it’ll help.
Stage Music > Resource/battle/sound/bgm
ADN Adon
AFR airfield
AFX Solar Eclipse
AGL Viper
BLD Skyscraper
BLK Blanka
BLR Claw
BOS Seth
BOS_EXT ???
BRA Inland Jungle
BRX Pitch black Jungle
BSN Boxer
CDY Cody
CHB Rufus
CHN Crowded downtown
CMY Cammy
CNL Chun li
CNX run down back alley
DAN DAN
DDL Dudley
DJY Deejay
DSM Dhalsim
EUR Cruise ship stern
FLN Fei
GAS ???
GEN Gen
GKI Akuma
GKI_EXT Akuma 2
GKN Gouken
GKN_EXT Gouken 2
GUL Guile
GUY Guy
HKN Hakan
HND Honda
HWK T Hawk
IBK Ibuki
IND Exciting Street Scene
JHA Abel
JPN old temple
JPX Deserted Temple
JRI Juri
KEN Ken
KOR Festival at the old temple
LAB Secret Laboratory
LBX Crumbling Laboratory
MKT Mokoto
RIC ELF
ROS Rose
RUS Snowy Rail Yard
RVR Overpass
RYU ryu
SCO Historic Distillery
SCX ???
SGT Sagat
SKR Sakura
TNM ? Ryu
TRL ???
TRN Training
USA Drive in at night
VCN Volcanic Rim
VEG Dictator
VIE Beautiful bay
VNX Morning Mist Bay
ZGF Zangief
I’m not sure what stages the questionmarks are.
Character music plays only during trial mode I THINK and during your rival battle.
2CH is usually just stereo:
Clip1 intro
Clip2 Loop
4CH is usually surround channels:
Clip1f Intro (front)
Clip2f Loop (front)
Clip1r Intro (rear)
Clip2r Loop (rear)
Non Character/Rival music files can have 6CH
clip1 intro
clip2 loop
clip3 low health intro
clip4 low health loop
clip5 Ultra ready intro
clip6 Ultra ready loop
Play the files in the audio manager if you are unsure about anything. It’s great software.
I started getting into modding this week so I might be wrong on a few things, this is just from my experience. Hope this helps.
I flipped the hell out when that helped me. Really? Such a simple solution as that? It’s just because I had one damn space in my file name? Wow. Thanks for the list.
Thank you
Got the game yesterday but I haven’t had time to play yet, hope I can get started this week.
Hi everybody, how can I customize char’s voices?I mean, in vanilla we can choose eng or jp voice for every pg, now we are forced to choose a language for everybody.
I would like to keep dudley in english and at the same time gouken in jp, how can i do this?
Thanks to Sensibeat and Hunter K’s hard work and excellent tutorials I finally had a breakthrough and started getting the hang of editing .emz files. Here’s my basic contribution, two title screens:
http://i.min.us/jdOluY.jpg
http://www.mediafire.com/?r2w4rdo26xzc0ng
http://i.min.us/jdJM82.jpg
http://www.mediafire.com/?vejq6564t28qy6b
http://i.min.us/jdJfVW.jpg
you can select individually
Working on converting Akuma/vega/bison/balrog back to jp versions next
maybe i’m crazy, but i can’t find that option anywhere…config->sound and then i can only choose en or jp for the whole cast
oh man…you have to finish the game ONCE with ANY CHARACTER in arcade mode, then youll have aaaaaalll the lauguages customizable