USF4 | PC Custom Skin Thread

I reworked my Military Makoto and gave her some color choices: http://www.mediafire.com/?a5x6d635izonir3

http://seemypic.net/images/normal/7167/military-mkt-color-pack.jpg

@KtWdA and Jay Vasquez 77
Yes, that’s how to do “col-based” transparency (I guess it should be called ‘obj.emm-based’ now, but whatever). This kind of transparency is cool because it can be very localized (down to the individual pixel) and doesn’t affect the model itself, so mods that use it can easily coexist with other mods. However, it can be a pain in the ass to do all of the hex editing, especially on certain objects, like metals (not so big of a deal, now, since the engine doesn’t care about filesizes anymore; you should be able to just ‘insert’ alphatest somewhere, instead of having to ‘overwrite’ every time).

The other kind of transparency, “cos-based,” is much easier to implement (open the obj.emo in the Asset Explorer and toggle object visibility) and is more complete (gets rid of shadows, unlike col-based), but it renders entire objects invisible with no fine control and directly affects the model, such that it trickles down to all of the skins in that slot.

Thanks, I’ve been trying to figure out how exactly it worked from the JPG ^_^;;;

Damn 90 downloads and nobody figured out it was just a picture… :sweat:

Also, for some reason, the thread has now become the “PC: PS3 Madcatz TE USB Card” thread, and I am no longer the owner of it, so I can’t change it back :confused:

If any moderators would like to fix that, I would appreciate it.

You’ll still have to edit the offsets’ references of the next materials because you would move their starting offsets by adding stuff.

Yeah the title is kinda misleading… the link I saved still work tho. Weird that you lost control.

Thanks for editing the wiki with the good pocket_chara_select link, you’re fast! :wink:

Lol, true… O_O

Anywhere I can get a program that lets me see the stuff as I edit the hex… i’m a hex n00b as it is, but I don’t really wanna waste all kinds of time by editing one little thing, saving, converting, injecting, testing… rinse repeat.

Not that I know of.
What are you hex editing that require that many steps?
With the character files as they are you shouldn’t have more things to do than edit/save/test.
You can see some stuff in sf4explorer, but the best tests are done ingame.

I don’t really have a program to edit hex, that I know of at least… and booting up the game takes so loooong… lol (a little impatient when I have to repeat stuff)

Also, here’s another Makoto gi edit I made… Theme is my slime girl Bouip:

wow, thanks for this info, I thought the toggle was just for preview, I didn’t think you could save those changes.

but is it possible to use this skin for Chun Li http://i52.tinypic.com/idyxjk.jpg , as a default costume ? …because it should work even if it’s for the alternative one , but it still gives me an error when i’m replacing ? someone help ? :confused:

nvm , problem solved , it worked :stuck_out_tongue:

Great makoto Sensi & KtWdA.

That’s my first. This time i start slowly…

**Download here: *http://ssf4aemodsbypiuma.jimdo.com/


Yeah, I’ll do it in a few.
Some of my mods were heavily edited like this one, so sf4explorer as some issue to dump the files correctly.

Hey Piuma! I was wondering where you were! :wink:

Ah, so there’s still an index in those files? too bad. I was thinking the emz index was the only thing we had to worry about…

@KtWdA
You can swap files out any time they’re not being directly accessed, so to test skins in training, you can just go to ‘change character’, replace the file, then test. All in all, it takes about 30 seconds or so.

EDIT: for hex editing, I use Frhed (open source, available free from sourceforge), but pretty much any of them should be fine.

@Piuma
hey man, nice work!

Sensibeat , the problem was that i forgot about the .bsr file , that’s why it was giving me an error xD works perfect now , sorry for making you modify it , but it’s ok maybe someone else will want it too :slight_smile:

Thanks for this info! You just saved me probably hours of time!

I was wondering, because I had absolutely no issue porting it. :wink:
Chun Li Black & Gold AE: http://www.mediafire.com/?ji0cbyi3i6apyad

http://seemypic.net/images/normal/7168/cnlvsskr.jpg

The Sakura one was more tricky.
Kirishitan Sakura AE: http://www.mediafire.com/?2znvd7kzwjzdhax

What’s up with the Thread title?
Took me forever to find this thread again :stuck_out_tongue:

Yeah me too. Just wanted to tell you I have downloaded all of your mods and love them. You are very talented! Can’t wait to see what you do with all the new characters. I’d love to do my own, but I just don’t have the artistic ability…