USF4 On PS4

That’s a very testable hypothesis. Although if it turns out to be true, I’d would speak to the unbound incompetence of both companies that they couldn’t make a simple driver work.

Could be a combination of the game and the driver. I’m using a DualShock 4 PCB (wired) in my stick and there was noticeable input lag immediately. Wonder if it’s even worse with PS3 sticks.

Would be nice if we could toggle the driver on or off when the game starts.

EDIT: If that driver was the day one patch, I’m not sure it could entirely be blamed for the input lag, as people have tried the game without the patch and still reported that it’s present.

The menus really are atrocious but in game it’s fine for me. Out of 10 online matches all 10 ran well.
Also the load times are almost non existent which is a huge plus.

I’m considering running some input delay tests for this on PS4+CRT (as well as for PS3 sticks on PS4) but think I’ll wait until a patched version to do so. Given how many issues there are, a patch seems inevitable.

Dual Shock 4s transmit data wirelessly even when wired in and have variable delay, the severity of which increases depending on how many Bluetooth devices are active nearby. So your first comment applies to your situation as well.

I can’t believe Capcom and Sony gave the port of a game with a history of bad ports to random people like that.
Can’t they just put money for once into ports ?

I thought that was one of the selling point of the ds4? That when it’s plugged in it acts as a wired pad?

Yeah I honestly haven’t lag online yet. I just played like 20 matches with a stream on lol. No lag no input lag as well. These slow ass menus tho…BRUH!

Is there any way to get my money back?

8 frames of input lag! Holy shit!

https://www.youtube.com/watch?v=mXSYyr-lTkg

Wow. Has @MrWizard addressed this yet with re guards to Evo?

Quick question about the input lag issues…are you guys using ps3 arcade sticks or ps4 sticks?

the fact that they fixed ps3 lag by making it lag over twice as much as ps3 does in comparison to 360 is p.good.

The 360/PC net-code finally caught up to the standards of offline.

So, according to DisplayLag, the input lag (including display lag) for USFIV for each console is:

Xbox360: 85ms 5.1 frames
PS3: 107ms 6.4 frames
PS4: 133ms 8.0 frames

What are the arcade measurements, if there are any?

Unfortunately, they didn’t measure Arcade nor PC versions of the game.

People have been saying for some time that Arcade lag is the same as PS3 and Xbox360 is faster than both.

I don’t know about PC

I’m so disappointed right now…I waited all that time for this… :s

display lag measured the pc version. here are the results http://www.displaylag.com/reduce-input-lag-in-pc-games-the-definitive-guide/

Mistake 2 more frames instead of 2 less frames.

I dunno about 8f of lag, that sounds like too much. It felt more like 5-6f of input lag to me. I’m using a madcatz TE2 PS4 stick.