USF4 combo tier list!

I don’t know what this goes under

But Ken in corner

cs.HK > Super > Ultra 1 (681 damage 200 Stun)

Why didn’t u put my 800s up there

It’s character specific, you said it only works on Hugo.

For the category that gives no fucks

[3 Bars]
(Midscreen - no counter hit - no jump in - 3 ex bars at start - no ultra bar at start)
[400] Ken [cl.HK xx HP Shoryuken xx FADC, cr.lp, cr.HP xx EX Tatsumaki]

[2 bars]
(Midscreen - no counter hit - no jump in - 2 ex bars at start - no ultra bar at start)
[394] Oni [cl.HP xx LK Slash xx FADC, cr.HP xx HK Tatsumaki]

[1 Bar]
(Midscreen - no counter hit - no jump in - 1 ex bars at start - no ultra bar at start)
[333] Seth [LP Tanden Engine xx cl.MP, cl.HP xx EX Shoryuken]

Ok,I THINK I’ve updated everything,if I missed some combo let me know guys

Balrog maximum damage:
[1045] CH Final TAP xx EX RFA xx backdash, Full U1 (kick finisher) (At Sagat)

Balrog Maximum stun:
[890]Fullscreen CH Dash Swing Blow, EX Dash Upper, c.LP xx HK Dash Upper xx EX RFA, U2 (At Sagat)

Also guys,remember that,for the maximum categories,that damage is increased on unmasked vega :smiley:

I strongly suggest you ban Maskless Vega (Unless the combo starts before he takes any hits with the mask on), no fun being forced to use a single dummy.

or make a “maskless vega only category”

Mmm,I think you guys are right,I mean,combos would be way more damaging on maskless Vega,but that would make almost all characters make the combos on him,and I don’t think a maskless vega category would be that fun,it would be just max damage combos on him,and most of those will be also in the max damage category

Btw, “FADC” imples you do not connect with the FA, use EX ®FA xx Dash instead.

Doesn’t CH Final Tap - EX RFA - U2 do 903stun?

(Also there is no reason for a “maskless vega” catagory as it’s simply a 10% increase to any hit rounded up to the nearest whole. Any combo that works on vega normally, just take each hit and multiply the damage by 1.1 and round up. Done. you just got maskless vega’s damage. Same with maskless Vega while attacking. I still wish they had done something like my remove mask idea in ss4x for Vega, that would have actually opened up his mask vs no mask options while now it’s just not worth 1 meter to remove and leave yourself vulnerable.

Maybe? I didn’t consider that tbh.

Pretty sure 4 bar Dan is b.HK xx Super still.

Btw Eternal, your combo only does 863 stun according to my calculations. Did you count EX RFA stun as 150 when it’s actually 100?

So RFA only does standard stun not 1.5x? I haven’t played ultra yet (at least not since Capcom Cup) I assumed the damage increase was also applied to stun.

Yeah, only damage gets multiplied. Stun is identical to normal FA.

Decapre, Max stun:
[740] j.HP, c.HP, c.MP xx EX Psycho Stinger xx FADC, EX Psycho Stinger (@cr.E.Honda, corner)

Rolento, Max Stun:
[859]CH cl.HP xx EX Makong Delta Air Raid, cl.HK, c.MK xx HP rekka xx FADC, cl.HK, c.MK xx 3-hit EX Stinger, cl.MP (corner)

Wait,how does that work? you have enough time to charge the second psycho stinger?