USF4 Akuma forward jump HP/HK U2 & Empty jump HK/HP U2

Forward jump HP/HK:
Have to aim for the knees or below with HK

Bison: forward j.HK U2
Sagat: forward j.HP U2
Dudley: forward j.HP U2
Makoto: forward j.HK U2
Gen: forward j.HK U2
Dhalsim: forward j.HK U2
Viper: forward j.HK U2
Cammy: forward j.HK U2
Cody: forward j.HK U2
Balrog: forward j.HK U2
Fei Long: forward j.HK U2
Hakan: forward j.HP and j.HK U2
THawk: forward j.HK U2
Rolento: forward j.HP and j.HK U2
Rose: forward j.HK U2
Poison: forward j.HK U2
Guile: forward j.HP and j.HK U2
Hugo: forward j.HP and j.HK U2
Zangief: forward j.HK U2
Rufus: forward j.HK U2
Vega: forward j.HK U2
Decapre: forward j.HK U2
Honda: forward j.HK U2

Neutral jump HK/HP

Ken: cl.jump HK U2
Ryu: cl.jump HK U2
Ibuki: cl.jump HP U2
Makoto: cl.jump HP U2
Dudley: cl.jump HP HK U2
Seth: cl.jump HP HK U2
Gouken: cl.jump HP U2
Akuma: cl.jump HP HK U2
Viper: cl.jump HP U2
Bison: cl.jump HK U2
Gen: cl.jump HP U2
Dan: cl.jump HP HK U2
Sakura: cl.jump HP U2
Yun: cl.jump HP U2
Juri: cl.jump HP U2
ChunLi: cl.jump HP U2
Sim: cl.jump HP U2
Abel: cl.jump HP U2
Sagat: cl.jump HK U2
Cammy: cl.jump HK U2
Dj: cl.jump HP U2
Cody: cl.jump HP U2
Hakan: cl.jump HK U2
Rolento: cl.jump HK U2
Evil Ryu: cl.jump HP HK U2
Guile: cl.jump HP HK U2
Rufus: cl.jump HP U2
Balrog: cl.jump HK U2
Fei Long: cl.jump HP U2
Adon: cl.jump HP U2
Yang: cl.jump HP U2
Decapre: cl.jump HK U2

Empty jump is a jump with no button press.
Neutral jump is a vertical jump.

Btw what’s the point of this ? You just throw it there with no explanation, purpose, whatever ?

Oh i’m sorry let me fix that for you

There is no point to this like half of the akuma threads, it’s just doable that’s all

I beg to differ. But hey ! At least now everyone know where you coming from.
Could you check if late jump LP (CH) can link into st.LK ?

I was messing around with this and it looks like if jumping hp works then jumping hk will work as well but I didn’t try it on everybody. I tried it on Sagat and I found hk significantly easier to land than hp. It is doable but it’s an all or nothing gamble plus you gotta hit so low that your opponent needs to make a pretty big mistake to get caught by it. On sagat I had to hit him right in the nards for it to work, any higher and it doesn’t combo.

Even though it’s not very practical, if I happen to jump over a bad fireball I’m aiming for the nuts :slight_smile: