Don’t know why the other Gambit thread was closed :
http://www.shoryuken.com/forums/showthread.php?threadid=14033
but hopefully we can start something decent here. Anyone have any good theories for Gambit? I’m been playing with him for a while, but I’ve kinda hit a wall creatively lately. Looking for something new or even a new way to look at the character. From my experience, I’ve seen that Gambit seems to really need at least these things to be effective:
-
a good battery in front of him
-
some kind of way to get people off of him (Gambit’s anti-air options aren’t too good against most angles above him besides directly above. I really miss his old s.strong. )
-
a good space control/ground based/lingering assist to allow continuous pressure. Preferably something he can combo either super cleanly with.
-
needs to be second cuz he sucks at making comebacks alone. He’s much more useful fighting second and with meter, anyway.
-
a safe way to reach the wall for Cajun Explosion (it does good chip and beats lots of shit that’s already on screen. Kinda like a crappier Hail Storm)
He really needs a battery cuz it’s hard to build meter by himself. It’s tough to actually start some decent offense by himself, now that I think about it. Besides, once the point gets meter for him, they have a safe tag option (Cajun Explosion DHC) and excellent frame kill super (Royal Flush), not to mention access to his godly projectile assist (this thing is soooo good and really easy to apply in lots of situations. Pretty safe call, too. He basically covers his own exit).
Once he’s in, if you DHC’d with Cajun Explosion, Gambit has the option of using the opening to sustain create some offense or hang back and bait stuff to punish with Cajun Explosion + assist.
I haven’t really touched Cajun Strike mixups that much because it seems kinda gimicky to me (sweep + assist, Cajun Strike, repeat…blah) and easy to figure out. I’d rather do stuff that’s a bit more solid strategy-wise, tho it sounds like a good trick against somebody who hasn’t seen it yet.
The team I use most often with Gambit is Omega/Gambit/Venom. Kinda strange team, but they each seem to complement each other so well (good battery/point character, safe DHC, decent anti-air/ground rush - Venom, other 2 characters can do lots of good shit w/projectile assist, great damage on DHCs - especially Gambit->Venom) that I haven’t really tried to pair Gambit up with anyone else. Even tho he seems to be the focus of the team, Gambit feels like the weakest character of the group and I’m much more comfortable with the other guys in there instead. Plus, I love the assist too much to want to switch him in. Still, I need some help with the character for when I do have to use him.
Anybody else use a quirky team like this? I’m mainly looking for input from people that explored the character beyond just Gambit/top tier/top tier or sweep + assist, Cajun Strike gimmicks. Good assist punishment (I know some ways, but I want to see what other people do)? Effective resets? Anything else useful? Please, no glitch advice. I’d rather play the game instead.
Gambit is too fun for people not to have messed around with him somewhat, so I want to know what you people know.