Used copies of SF IV

Yes, that’s it exactly. You’re very perceptive. Show the kind people at McDonalds your helmet, and they’ll give you a free icecream.

oh shit watch out for 09 srk e-thug please return your copy of sf4 and keep up with the guitar hero

Only if you keep making sense! Deal?

Nah,there’s always exception to the rule. :razz:

Fallout 3 is close to 4 million copies sold and it was rare to see it as an used copie until recently.I sold back mine 3 days ago,but that’s because the game of the year edition will be released soon(it’s also why you see a lot of Fallout 3 copies stacking up in the used rack).After 1 year,you can still get the maximum value out of Fallout 3 as an used copie.

For casual gamers,a fighting game simply doesn’t offer enough replay value because it’s seen as a purely competitive genre.Do not forget that a fps will sell both because of multiplayer and single player gameplay.A perfect example is the fact that Bioshock sold 2+ million copies and Half life(1 & 2) sold around 13-14 million despite no multiplayer mode.

The vast majority of gamers cannot handle competitiveness or the frustration of losing or the amount of work needed to get to the top.World of warcraft wouldn’t be half as popular if it was a pvp game first and foremost instead of being focused on raiding and killing big monsters.

Marry me.

I wish there was a way to buy a used PC SF4. Not willing to spend 40 bucks on the it though. Damn, I wished i would’ve bought it when it was $20 for a couple days.

While discussing the Haloness of the average gamer out there along with the lack of intuitive introduction to SF4, I think it’s worth mentioning that fighting games have a bit of an uphill battle based on another factor: it’s a 1-on-1 game.

No one really likes to lose, but in a game like Halo where you have a team and there is an opposing team, you can play the online mode over and over, going up the learning curve from noob to pro, and still manage to have fun and get a piece of the action all the way up. You’ll get owned by pros but there are always the good times when you stumble into a kill streak, which you then learn from and become a little better at doing again.

Fighting game developers have a much tougher time building an audience because of the 1-on-1 nature. You directly lose every time or beat people who suck so you can’t learn from them because they make the same mistakes you do. It takes a lot of patience and practice to get continually beasted in a 1-on-1 setting and keep coming back for more.

That’s why you’ll read in developer interviews (like the IGN UK one with the Blazblue guy) that their challenge is in inherantly making games for a hardcore crowd that just gets more and more hardcore (and thus, smaller and smaller), but as professionals they need to make money. They want to make games that are both appealing and fun to noobs but deep and complex enough for the hardcore.

The struggle is to make systems that are complex and competitive without being too difficult so as to alienate first-timers. They should want to get better and be encouraged by rewards in the game to get better, thus adding numbers to the hardcore audience. In a 1-on-1 game, that means making it fun/easy to pull off cool stuff off and stay in the game (returning characters, ultras) but still pleasing the hardcore crowd. Not easy to do, and obviously Capcom is at least partway there, but all the used copies do say something as to the difficulty of the task at hand.

This is very true. And the challenge mode that teaches the combos is at times inaccurate. It’s not possible to do Balrog’s headbutt to ultra the way it is described in challenge mode or at least it’s not the easiest way. It needs to show the correct inputs as well as the proper timing. Same goes for longer combos, very few players are going to do combo X if they have to make multiple attempts to figure out the timing. It’s one thing to know the timing it’s another thing to be able to execute it flawlessly. And that could take a very long time for new players. And they may not stay around that long. I would even go as far as to say that they need some kind of character teacher in the game, that talks to the player and trains the player.

that would be so kick ass for super sf4! coming from the perspective of the noob that i am it is very fustrating to get owned every time i go online.ive never wanted to quit the game alltogether but ive deffinetly had to take breaks from it lol .

I think most kids who buy it thinks it’s way too fast and complicated. I found 6-7 SF4 xbox copies at gamestop yesterday when I browsed the used games section.
Like my sister’s boyfriend bought it because I had talked so much about it, but he just played it for 10 minutes and went back to Resident Evils and whatnot. Too fast and difficult they said.

I think most people that don’t like it probably don’t want to deal with all the intricacies and tactics that come with a fighting game. They just feel overwhelmed about which character to choose from and learning how to do those characters moves, combos, timing, etc. SF4 does have a high learning curve for new players. I remember when I first got SF4 it was the first real fighting game I’ve played in years having been playing Halo and Fallout beforehand. Needless to say I was crap at first and it took me some several hundred hours of gameplay, online battles, trials, training modes, and youtube clips to be “average”. Some people that have not been exposed to fighting games in general might just shy away from them completely solely because of the learning curves

Cue 20 more braindead posts that basically amount to “They’re not as indie as us”.

What’s more interesting to me is that Mortal Kombat Vs. DC Universe usually sells for more used than SFIV. Clearly, the market considers MK VS DCU to be the more valuable game, fanboys be damned. Que the negative rep for blasphemy…

I popped in SF4, my friends (casual) and me (hardcore) played it 15 minutes, then tried MKvsDC and we played for like 6 hours. After that one of them asked if he could take my PS3 with MKvsDC for the weekend. The rest asked if MKvsDC is also available on the 360 and PC.

west = generally people who dont know shit bout fighters and play gay ass shit like mkdc. east is bout people who know all bout fighters and wont even touch a piece of shit like mkdc. seems all the retards are in this class. mayb theres hope…, meh.

That’s been my experience as well. As I said, fanboys be damned. The market doesn’t lie or try to justify itself.

And as we all know, the methodology GameStop uses is entirely based on popularity and demand, not on some byzantine equasion designed purely on avarice. The SRK braintrust solves another mystery about the vagaries of the videogame market.

I wonder, at any point do any of you think to actually factcheck anything you’re saying, or is it enough to make your entire worldview up wholesale?

yeah because its easy as hell and is a fungame if you have 4 or more people. i remember i traded in mk vs dc for SF4 when it came out. they played for about 10 mins and were like wheres mk. :confused:

It’s always amazing to read SRK and I will never fail to notice the overwhelming superiority complex of many of the people here.

Those casual games that didn’t want to play their favorite game (SF4) is automatically a noob, idiot and whatnot. Other games like FPS, Adventure etc are all for brain dead games that only sissies like.

Come on… everyone have their preferences. Many due to commitments to other things (family, career, outdoor activities). It doesn’t automatically make any other game a “noob game” just because they’re not as deep as SF4. A top level Counterstrike for example, is as engaging and as tactical as a top level SF4, for different crowds. It is just a matter of preference! But to many here, either you share the same preference, or you’re an idiot. End of.

I love my SF4, and mainly it is due to nostalgia. I’m old enough to remember SF2, and heck the original SF. I also do love my mindless hack and slash ala Diablo, and also the base building, tank rushing RTS.

So in summary, stop sitting on your high horse and tune down those superiority complex. Same goes to those who tries to win an argument by pointing out the opponent is a 09er. As if it means anything. Cool you joined in 2001. You should have run for president!

Yeah, great numbers but Half Life 1 and 2 both have multiplayer in the form of Deathmatch… Still, that wasn’t the main selling points.