i just like the bayonetta trailers.
The more the game sells the more used copies of the game there will be. The only exception is Nintendo games. I see tons of CoD, GTA, Halo, RE5, etc. . . used copies. People love buying new games, playing them, trading them in, and buying more new games. SFIV is a very well received game with tons of people still currently playing it. It sold well, and there are a bunch of used copies. That’s the way it is.
Right on man!
This post reminds me of this kid I knew in high school. He was this morbidly obese anime-loving loser He was big into RPGs, but this was the PS1 era, so I can’t really blame him. Anyway, the night before he would go on the internet, find a bunch of Gameshark codes for the game he would buy and program them into the game. Then when he bought the game he’d pay an extra 15 bucks for the guide. At this point he would just sit down and breeze through the game without even breaking a sweat. Now I’ve used cheats and guides in the past, especially when I was younger, but I didn’t use them as a crutch for the entire damn game. Seems like a waste of money.
Come to think of it, I know another guy who cheats at CoD 4. He’s a huge fatass and likes to blame his problems on everything but his own personality deficiencies. What’s it with fat guys and cheating at games? Can their buttery hands not hold onto the controller?
Well it was always going to happen, most of the people buying SF4 are doing so because of the hype and without ever realising that there is a wider community out there, I believe that if some of them had checked SRK or the ones that did, didn’t feel alienated by the hate for new players (or 09ers or whatever the fuck you wanna call us) then they would have stuck around far longer
Granted the vast majority of FPS games are team-based, there are a select few games that do solely concentrate on 1on1 only and there are plenty of 1on1 fps players out there like fatality and toxic. Its actually the bread and butter of FPS competitions like Quakecon, CPL (especially the $150,000 1st place prize on the World Tour that fatality won), WSVG, WCG etc. Q3 and 4 are probably the most famous out of all the 1on1 fps games (I guess you can think of Q3 as old ST) as well as UT. But yes, 1on1 fps games are very few and far between.
Ultimate Rage Quit I say.:lol:
Nope, it’s much more than just inputs sent and received apparently. They have to track the stage, the shading, the entire model’s movement, etc. etc.
I can’t go into much detail cause I’m just the messenger, but Reno said something along the lines of just too much data being tracked and sent for it to work on present day internet and consoles.
**
spits out juice**
nods head in approval of several posts in this thread
to summarize, the mainstream audience is very scrubby and fickle/not loyal to a game
Worked at a LAN center for a long time. Had a kid come in and tell me he bought SF4 because he heard it was awesome but he couldn’t beat arcade mode on on the easiest setting. It was too hard for him.
That’s the mentality of the majority of “gamers” out there under the age of 20. Why get better when you can trade it in?
why practice when I can give up?
kid probably does great in school too.
I see a bright future at mcdonalds for that one.
Yeah, I noticed the same thing at my Blockbuster. We have more used SFIV’s than any other game (which means it expected to rent well and sale through to a single copy or two for rent). Most got transferred or destroyed, I’m sure (if games or movies don’t sale, we destroy them… I don’t understand it).
Anyways, whenever a customer brings back a rental copy, I heckle with them about how they should have just bought it, there’s no way to enjoy the game without investing months into it. To which, they tend to reply: “I hated it…”
So, after hearing this often, I decided to bug every customer that rents it, to see why. Here’s a list of complaints I’ve received:
-Too hard
-Too much hype/Not what they expected
-Not 3D “like Dead or Alive!”
-Only tried arcade mode, and choose not to glance at online or versus.
-Story sucked
Honestly, I’ve yet to find a customer that enjoyed it.
Kind of a shame. Hopefully this generation of fight genre pumps in some new blood.
Well in some ways the game is pretty gobsmackingly bad. The single player is boring and the A.I. is weak, online is just functional
Still the game has a solid core, and there is alot more interest in tournements now then there was a couple of years a go, so at least its done what it needed to do
30something
At least 10 of my mates bought SF4 when it was released (we’re all in our 30s with very happy memories of SF2), but within 2 months all but 2 have traded them in.
As I see it the main reasons are:
Battering your mates at SF2 on Snes in 1992 felt great. Playing and dominating the same pool of 6 friends, however, isn’t ever going to push you to improve your skills. You pick up the joypad years later to remind yourself of your once-great SF powers, go online fo a random match up, and are TOTALLY DESTROYED. OVER AND OVER AGAIN. ‘It’s not the game I remember, I’m worse than I thought I was, I quit’
Secondly, we’ve got less time now than we did back then. Getting halfway decent at SF4 takes hours and hours and hours (I’ve played it more than anything else since Feb and I’ve only clocked up 132hrs, which is a sizable chunk compared to most other games, but reading this site it seems I am a real part-timer!). These days there are jobs, kids, girls, wives, husbands, sinks to unblock and reports to write, plus you’ve got to leave time for binge-drinking and recreational drug use.
Thirdly, when you have a decent job you can buy games every month. So people are less inclined to spend 4 months obsessively contructing combos, finding glitches and practicing execution, like they would when they weren’t getting another game til the next xmas/birthday present. A whole bunch of my mates who got rid of their SF4 copies ended up buying the UFC game - probably a gentler learning curve but I doubt it has the depth. But it was a shiny new game, and if they’re getting hammered every night on SF then why not try something else.
I know, I know, poor little rich kids. It’s a shame that a lot of people don’t stick with it, but the fact this board is so well populated shows that the people who really get it, really get it. Personally, I’ve spent 6 months working almost purely with E.Honda, and I’ve been thrilled the whole way. I feel like taking up a new main would take me a whole other 6 months to get a good handle on, so this game could potentially last me another 20 years or so!
Love it.
the thing is, fighting games are the niche genre in this generation. to think that the mainstream audience would leave GTA4 and Halo immediately to play sf4 is silly
that said, sf4 has revitalized our scene and brought many a new player into it.
the way gaming is now (in America at least)…it isnt suited for fighting games
Ay bay bay
The people that play SF for the story or arcade mode need to get their heads checked. There are some seriously retarded people out there I swear.
I thank the nubs for returning them, it’s because of these awesome '09ers that I can afford to buy SFIV on multiple platforms now, due to sites like gamefly bargaining off used copies at 21.99
Please 09’ers, continue to do this, and inspire your friends to become '10 members and do the same shit when fighting games come out next year. I’ll be happy to buy one copy new, then wait a few months and have 360 and PS3 versions of the game for 20 bucks more.
Really, you guys shouldn’t be put off by this. If anything, it’s a huge ++ for people with multiple consoles.
Wouldn’t you rather have a larger field of people to play online?