If they wanted to get a PC community going, all they need to do is to use the ggpo engine…
I know I’d be the first guy to buy it
Edit: back to the OP saying there’s tons of used copy available. Well, who wants to pay $35 to buy a used copy? Make it $20 (like during the sale a couple weeks ago) and I’m sure they’ll go quick!
Reno said this a while back and I’m just restating it now.
GGPO =/= 3D games
The way that the game engine tracks the character models in 3D makes GGPO netcode impossible to use. There’s too much data to be tracked and transported over the internet at any given moment. Won’t work especially since US internet and computers suck.
Capcom has to either make a better netcode themselves or hope some insanely smart MF in the community can figure something out.
Capcom wasted their time with a PC port honestly. I have a copy and enjoy the port but there’s very few people on it at any given time. Market just ain’t there for the hot pocket arm chair warriors of the pc game demographic.
So thats where all the Ken users went too…:pleased:
Ya there is a ton of copies at my local GS as well, i know a few guys that got it when it came out. But they are so used to MMOs, they expected balance patches monthly and gave up on the game. Ill prob end up buying some of those copies soon, since i havent removed my SF4 copy from my PS3 since day of release. Its all i ever play now and prob will burn out that disc soon.
Never say never, everyone was saying “adventure games are dead” a few years ago, then Telltale revived Sam&Max with their episodic series to huge success, and now adventure games are all the rage with remake of Secret of Monkey Island and Tales of Monkey Island too, plus TONS of great free indie point n click adventures made for fun.
They could come back if they get enough profile. But of course, that most PC gamers never touched a joystick doesn’t help.
There’s not much to even balance in SF4. Probably the best first version of a SF ever released. Nerf some of sagat’s juggle potential and tweak tiger knee. Make guile, rose, sakura and claw unshitty and bam, perfect.
The whole adventure genre apparently just went WOOOOSH, right over my head. Never heard about any of those games you just listed.
At my eb games, there is almost as many copies of that as Fable. we have probably 45 copies of fable lol.
It’s not unusual, all games get put back, we got about 25 copies of the latest halo, and like 30 of halo wars. Halo ODST is coming out soon so i expect to see a shitload more.
But yeah sf4 isn’t for everyone.
Different strokes for different folks.
The way I see it, if out of all the copies of SF4 that were sold, maybe 5% of them actually kept it and are playing it competitively, it is a good thing.
Plus the fact that I refuse to buy a console. PC brought me back to the fighting game genre hype. I will probably never be at a tournament-winning level due to my career, but being tournament-worthy is what’s enjoyable.
I’ll be happy if the scrub Kens go away and I get continually bashed by better players who know their stuff. For all online is worth anyway.
As someone who owns a video game store, you basically read what my thoughts are on a daily basis. The above applies to many games. There’s a lot of money to be made off people who are shortsighted and impulsive.
It is because fighting games are so damn hard. Two of my friends were hella excited for SFIV and they got it, but soon hated it because they could not beat anyone online and they could not beat the CPU on anything above Easy…so they declared that SFIV is shit and returned it…one of them is hella lazy, he thinks Halo is too hard and is 22 years old and still does not have a driver’s license yet and works at McDonald’s since he was 16…the other, well, he just gets whatever IGN tells him to buy thus he does buy a lot of crap games like Dark Sector but SFIV isn’t one of those crap games…he just sucks at games except Halo 3…
Most games in general are far too easy these days, and people feel like they need to be rewarded immediately because they paid money for it. It’s part of the reason we have bullshit DLC like infinite ammo and improved health, things that should normally be unlocked through hard work, but instead you can spend five bucks and cheat your way through a game. Even in Tales Of Vesperia, you can spend money to have your characters leveled. Who wants to spend $60 on a game they won’t be able to breeze their way through?
Isn’t it just a case of sending/recieving the inputs of the various players? I would have thought that 3d and 2d wouldn’t make a difference it’s just a case of getting the inputs transferred? (Serious question, not trying to argue or anything)
Anyway, as for the used copies thing; I agree that most people would be turned off by fighting games. I was playing SFIV online one day when some other friends in my Xbox group said ‘Aren’t you tired of fighting games yet?’ or something to that effect. Why the hell would I get tired of it? I remember me and another fighter friend arguing the same thing about Virtua Fighter 5 saying that we had been playing for a while but we only just scratched the surface of what we can do with our chosen characters.
I think most people don’t see beyond the face value of a game, if the storyline mode is done, they are done. They don’t see much point trying to learn the ins and outs of higher level play (not that I’m an expert!).