AI’s of ANY kind is crappy, what game doesn’t have a crappy AI? I bet you’d be hard-pressed to answer that question. What makes WoW raiding so fun has already been said. The reason why its works is because the encounter’s are scripted and is not reliant on the game-AI. Therefore its like solving a puzzle, or trying to beat that next level and you have to die a couple times before you get the hang of it. What other console RPG’s have encounters like this? Oh wait, none. Even if it comes close to it, it’s only the last boss that gives you that feeling. Such as the last boss in KOTOR where you had the first phase of the fight, whittle him down, then he starts going to the tanks and you have to destroy them first and then take out the last of his HP in the final phase.
It’s obvious to me that you two aren’t into MMO’s because the main complaints you have about this game pretty much applies to every other MMO out there, but you’re lucky you went through WoW version because its 10x worse in others.
btw, just to take a stab at JRPG’s b/c the opportunity presented itself…you know what you had to do on the last boss battle of FF12? Stand there and attack until he’s dead for all phases of the fight. Yazmat was pretty much an endurance battle seeing how long you could sit there and his phases were a joke. The very last mark was even more of a joke as all you had to do was recast 1 skill which negated all the insane damage the boss does, so that brings it down to melee attacking. It seems like melee is overpowered in every RPG, especially Tales. Don’t even get me started on that game, oh wait I already am. Why in the world would they add a Priest class to the Tales of the World and NOT be able to heal? And end up meleeing? The fuck? It’s pretty obvious when you’re at the character selection screen that melee is grossly overpowered, because thats all JRPGs can produce or know how to produce.
Loot isn’t just a trophy, it’s a means of progression. You get gear, so you can have the capacity to beat the next boss. If the xpac comes out, the old bosses are pointless to fight, so if your hard-earned gear gets replaced by greens and blues when the next expansion, so be it.
I totally agree that raids do get old fast, though. Once you’ve beaten everything a few times, there’s nothing fun and exciting until they release the next big patch, which can take months. They can’t make content faster than people can beat it. On the other hand, depending on the pace of your raiding team, less than 5% of raiding guilds have killed at least one boss in Sunwell. Only a handful of the most hardcore guilds will be sitting and waiting for months before new shit comes out. Everyone else will have their hands full and are well-entertained by the time new stuff comes out.
As fun as I think it is, that shit isn’t worth the time you have to commit. And I agree that MMO’s are the fucking devil. =(
You’re right, I’m not into MMOs, but that doesn’t mean I haven’t tried what’s out there.I didn’t just call MMOs the shittiest of video games for the fuck of it.I’ve played a lot of MMOs, some worse than WoW, a few were of the same caliber.World of Warcraft is an extremely polished game, coming from blizzard, it’s no surprise.Blizzard took what other MMOs had done well, polished it, and made it appeal to the mass market.Again, they made it a lot more accesable, but the core game wasn’t any better than some other big named MMOs.
Also can’t believe you compared WoW’s 40 man raid bosses to fucking single player rpgs
That’s another thing, the heavy grind you need to go through to get to the short-lived fun.FFXI had the best boss/raid encounters, second to none, but the grind it took to get there was just down right stupid.Also there’s no flaming going on here :party:
That depends. Which bosses are we talking about here?
“Guild politics” sounds worse than it actually is. Get a team of 35 people together to achieve one common competitive goal, and there will be politics. That’s not necessarily a bad thing. There are good politics and bad politics, and a good guild will minimize the bad politics. I agree that a guild should comprise of like-minded individuals, but depending on what you’re trying to accomplish, it requires more than that. For instance, a guild might require a management team that sets rules, schedules events, or organizes everyone’s thoughts/ideas/opinions. The guild I was in when I played WoW was very structured when it came to the raiding team. There were rules and there were expectations that were necessary to maintain our collective ability to succeed. At the end of the day, the #1 rule was “fit in or fuck off”. If you didn’t contribute to everyone else having more fun, you didn’t belong there. I think you kinda misunderstood what I meant by politics, but I agree that drama in video games is lame. I meant more in terms of guild organization and aspects that go beyond hitting things with your sword, throwing fireballs and healing your teammates.
I made that comparison because I would like to see more of that, than mindless attack attack attack which plagues JRPG’s. I made the example of KOTOR because, while it wasnt on the level of a full-scale encounter from an mmo, it was still a great encounter that was somewhat like it…
Also, having to wait in between turns is hardly “revolutionary,” cause that’s pretty much the only main difference between ATB and turn-based. Especially since all the actions have the same amount of time needed to execute commands.
And the Grandia series in general does something similar to ATB better too.
I think Rockman & Forte is the best non-X MM game, gameplay wise.
I put Mm2 in second and the original one in 3rd. Honorable mention to 3, 8 and powered up because I enjoyed those. The rest I havent played or I hated it.
I think Soul Calibur 3 is great. I forget that people think it sucks. Being a Xianghua player I guess negates its gameplay flaws because she just so broken in the game.
Um no he isnt, the general consensus on TZ is that Jin is better then everyone in T4. Again this isnt debatable, idk where you get your faulty info. Quit spreading lies
-even a non-modded PSP kills the shit out of DS. If we bring modded potential into the picture, the comparison becomes just silly.(*like trying to compare Sega Master System to any console of this era…that kind of silliness) I also think it’s strange that this seems to be an “unpopular” opinion in the first place, but whatever. There are a couple of games on DS that interest me, but it’s still not quite enough.
I didnt play T4 much, I started on TTT and skipped to T5, Why is jin so broken in t4? And why doesnt T5 have a fuckin story mode Final Fight type game?
I liked Kof2001, It was brokenly fun.
Arcana heart In my opinion, Has one of the most open fighting game engines period.
Kira is fun as hell to play, But so slow. She’s like xvsf gief.
2,1 combined with the fact that theres no backdashing
parry
JFLS and it couldnt be avoided near against the wall(not to mention the people who couldnt just plain avoid it at all)