Understanding Blanka's Ultra

I can not block this ultra for the life of me. I always get caught jumping into it and then it punishes my Ken for what appears to be 40 - 45% life.

The only time I can avoid it is I’m on the ground and it rolls at me, I just jump out of the way.

Annoying ultra, super super annoying.

It’s cause your ken :razz:

Noob question(s)

Does fadc mean focus attack dash cancel?
and what does xx mean in a combination?

Oh, the small victories. I’ll be honest, I pumped a fist :rock:

FADC is focus attack dash cancel, and I believe xx means “cancel the previous move.”

EXAMPLE: j.HK, c.MK xx hadouken.

Sooooooooo how do you do the lp ball into super cross up in the corner?

Mr. Trite Im not sure if you can do lp ball, but with hp ball while the ball is traveling to the corner finish the motion for ultra, so charge back, forward + hp, back, forward + PPP. works everytime, same with command hop ultra, charge back, down forward + kkk, while hop is traveling finish the ultra motion with forward + ppp right when you land. Just go into training mode and get use to the timing for it, it isnt hard.

Anyone know the command to dash cross up, then ultra? See vid
1:48
http://www.getyourtournament.com/multimedia/2009/01/southern-california-regionals-finals-3_3179.html

It looks like your URL got truncated. Dead link.

1:48

http://www.getyourtournament.com/multimedia/2009/01/southern-california-regionals-finals-3_3179.html

wow, today i was Vs-ing a Ryu

after a forward throw by me, he had a bit of life left.

I decided to do ultra to cheap damage since he has no EX bar left.

I ultra-ed and held onto punch buttons,

b4 i released it, he shoryuken-ed me … and i died… wow didnt know a NORMAL shoryu beats ultra??

Hi,

I really have troubles finding a way to land safely and effectively the ultra move. Does anyone have an idea of a combo that opens the way to it (I mean also a way to make 600 damage, not just 1 hit which is a waste)…

By the way I have noticed that blanka’s Ultra is very vulnerable : I launched it against an IA Ryu (I was close to him) and he stopped it while I was coming down with one single Light or Medium kick. I was very sad :smiley:

I dont know if this has been posted before, but if you can catch a Ryu or Ken doing a regular hurricane kick, block standing up and you can hit them with a full ultra.

I use Bison and really, really, hate Blanka’s ultra. It seems that he can do it for free on wake up, and I eat tons, tons, of chip damage blocking it all. I know he does a little hop. I am wondering if he can be hit out of the hop, either on the way up, or way down. I really don’t know where Blanka hits as Viscant’s opening post was a bit confusing (he stated it took up 1/3 of the screen).

The ultra comes out on the 4th frame, so anything that’s -4 on block can be reversal punished by Blanka’s Ultra. It’s worth it to know what common attacks can be punished. If your opponent isn’t careful with his attacks when you have your charge/ultra, he should be getting hit every time.

found out this little tidbit last night. great tip for getting better with Blanka. you can hold the second part of the ultra with PPP. i got tired of one-hitting with the first part and whiffing on the second. it’s that much more dangerous being able to choose when to let the 2nd part go.

Does the ultra crossup shenanigan work fully on both front and backthrow? On backthrow, I’m only getting two hits.

Damn!! i never knew about this.

lets compile a list of common move that is punishable on block??

Balrog’s dash swingblow and dash ground ??

Not to be an a-hole, but was that a joke? His super has been like that since SSF2T

Played some 7500+ BP Balrog on the weekend …and he punished my ultra 2 times in a row with buffalo headbutt when I was going up…

It’s pretty dangerous to use the ultra people who knows what they’re doing

Most ultra’s will hit if you jump in, so it’s not just Blanka.

nope. Anything that is -4 on block does not garauntee an ultra. It depends on how much blockstun the move has. I was going to compose a list of all moves -4 on block because i thought it would be quick and easy, but its not. The first move I tested your advice on didnt work because of too much blockstun.

Rufus’s crouching HK does -6 on block and you can NOT ultra him after it. way too much stun even when timed on reversal. it’s not even close!