Undamned's USB Decoders (USB to JAMMA, etc.)!

Not sure why you need the PS360 in the chain. Why not Hori rap v4 to usb decoder to crossbone / xbox one controller?
-ud

Can ud-usb take inputs from a DS4 or XboxOne controller?

Thanks

If you read this page youā€™d know the answer :smiley:

Finally got my programming setup back in shape. Maybe some progress this week.
-ud

Just wondering if this would also give you the ability to decode to other consoles as well as xbox one at the same time.

You mean to use on multiple consoles with a single board all at the same time?
That really not recommended.

Provided the controller pcbs (hacked pads, whatever) you are connecting to the Decoder outputs all use the same logic levels (+3V or +5V) and are common ground, thereā€™s no reason why you canā€™t.
-ud

So 1 wired Decoder to multiple PCBs connected to multiple consoles being use simultaneously is okay?

If the rules Iā€™ve laid out are followed, yep. Though, I doubt thatā€™s what he actually wants to do. More likely he wants to have the pads all wired together to have the ability to connect to a variety of consoles, but not necessarily all consoles running at the same time.
-ud

Youā€™d still want to be careful though, because if you are controlling, say, a 360 PCB and an XB1 PCBā€¦ each connected to their respective system at the same time controlled by 1 UD-USB. Youā€™d be uniformly attaching the 5v rail and GND between the two systemsā€™ USB.

While those interfaces are generally protected, it doesnā€™t mean some weird stuff couldnā€™t occur.

edit:
Agreed though, I donā€™t think this is what he wants to do, moreover just have the ability to connect to a variety.

Yeah thats the part I was referring too

Hello,

I bought 2 UD-USB (with case) decoders.
They clearly work because Iā€™ve updated them to firmware 1.3 correctly.
Iā€™m trying the following setup using the famous Supergun MAK Strike.
[ http://arcadeforge.net/Supergun-MAK-Strike/Supergun-MAK-Strike::74.html ]

For some reason, the UD-USB led doesnā€™t go green. Actually, it doesnā€™t output any color at all (so following the manual I cannot really understand whatā€™s going on).
Note that the voltage works perfectly (5V clean), and it also arrives to the Tankstick.

Any idea on how to fix this?

So the decoder is not being recognized at all.

Plug it in and i get nothing, no light on the board, no ding that its recognized, nothing.

Any help is appreciated.

http://i.imgur.com/i8qaRsg.jpg

Edited:clarity

Have you tested the setup with a usb device known to recognized by the decoder, such as a dual shock 3 or wired xbox 360 controller? It could just be that the decoder does not recognized that ps3 adapter you are using.

Iā€™ve actually had a few people express problems using the Decoders on a MAK-Strike. The first couple cases had other extraneous issues going on, so I couldnā€™t 100% link it to the MAK-Strike, but just recently I had another person contact me and itā€™s clear that there is something ā€œspecialā€ about the MAK-Strike. Decoder works fine when user just powers it (not connected to MAK-Strike), but then behaves funny when the outputs are connected to MAK-Strike (like messing up the Decoderā€™s ability to function properly, not just a button mapping issue).

I should have a MAK-Strike in-hand in the next few days for some testing. Just sit tight for the moment and Iā€™ll post up when I figure out whatā€™s going on.
-ud

Thanks for your prompt support man.

Actually, Iā€™m surprised about this because, according to the MAK-Strike DB15 layout, there is only a swap of connectors 2 and 10 (K3 and K2 according to the UD-USB manual). Everything else is the same.

Anyway, I hope you can figure out this problem finally making your beautiful decoder compatible with an important supergun such as the MAK-Strike.

Thanks.
Cavia.

Hey man! How is it going?

You got any news :wink: ??

I am the dude that sent out the Mak Strike for undamned to test. It will be interesting to see what the root cause is.

No news on the MAK Strike yet. After messing with it for an evening, Iā€™ve pretty much been in EVO prep mode. Have to hit it when I get back next week. Only thing strange about the MAK Strike Iā€™ve noticed is that the power switch is not inline with the controller ports (controller ports are powered all the time, regardless of power switch). Not sure what the reasoning behind that design is, but I donā€™t know why that would matter to the decoders either. Iā€™ve got an idea to test when I get back.
-ud

Nothing guys? If there is more info needed i can provide it, just want what i paid for to work.

Sorry, when I first read your post, for some reason I thought you were trying to help one of the other guys? I was confused because I didnā€™t understand what your photo had to do with anything!

Ok. Exactly which controller are you plugging into it? have you tried just wiring up 5V and Ground to the appropriate screw terminals and plugging in your controller (with the decoder powered of course)? Do you know for certain you are powering it with 5V (checked with a multimeter/voltmeter)? What do you mean by ā€œno ding that its recognizedā€? Do you mean you connected it to a PC via USB for firmware update? If so, it wonā€™t be recognized by a PC unless in firmware update mode (see the 6-button manual for details on that: http://udgametech.blogspot.com/p/firmware.html).
-ud