Too tired to explain what it’s going to be about; watch video.
http://zachd.com/magnetro/if/media/UBS-P1-Mag_Sent_CR.LK_X264.avi
Too tired to explain what it’s going to be about; watch video.
http://zachd.com/magnetro/if/media/UBS-P1-Mag_Sent_CR.LK_X264.avi
very well done
marvel vs capcom 9 is so broken
currently at work i’ll watch when i get home.
This promises to be the best collection ever! Are the others already done? Do you intend on releasing them anytime soon? I can’t wait.
About the vid, couldn’t Sent do a triple super or at least tag out to get out of the UB? Can you do this by hand or is it some p-pad impossibly hard thing to setup?
don’t forget the Blackheart unblockable!
All sorts of broken.
Nice job. I did the same thing to Storm last night while using Ryu in training mode. I was doing some corner stuff. Storm got up facing left, and Ryu was barely to her right facing the opposite direction. I did a c.lk and saw it hit backwards just as Mags does to Sent in the vid. Had the hardest time trying to recreate it though…look forward to the rest of the explanation clips.
thanks
No, but I have a good idea of which ones I’m going to do. I was planning on including the other normals as well but I decided to put them in separate videos instead. It’ll mean more videos but it’ll keep things separate which is what Im trying to go for.
Sentinel cannot do triple super or tag for the same reason he can’t jump.
Yeah, it’s possible by hand. If something is really hard to do manually I’ll make a note of it in the video.
I’ll make a list of things to include, but my priority is to show the different types of unblockables as opposed to specific unblockables.
nice stuff
oh I see, this is more of a “different type of unblockables” rather than a “all the unblockables” video. That’ll be good for inspiring people to try to find them for the various characters.
looking forward to this.
What about doing flight mode before he hits the floor?
Can’t fly that close to the ground. Can’t do any specials actually.
Edit*
The moves won’t come out in the air but they still get registered and come out if the last input was made on the frame Sentinel lands. That’s if Magneto doesn’t do CR.MK. If Magneto does CR.MK it’ll cancel anything that was happening.
So to clarify: The specials you input won’t come out in the air if you finish the inputs when you were in the air. However if your last input for the special/whatever was on the ground, it’ll come out if Magneto doesn’t do CR.MK. For instance, if I did HSF and pressed F+KK the frame I landed on the ground (meaning I did D, DF in the air), it will come out, but only if Magneto doesn’t do CR.MK.
If Mag only does CR.LK Sentinel’s attack/whatever will come out.
Again, it’s the same reason he can’t jump, Magneto doesn’t let him do it.
think u can put this on utube? cant view from this crappy computer. thanks
neezy its just the unblockable with mag that i did to everyone at evo at one point or another. Good explanation mag
ahh, i remember now.
thanks i guess
–
Here’s another video, this one is about Magneto’s Shockwave being unblockable sometimes.
http://zachd.com/magnetro/if/media/UBS-P2-Magneto-Shockwave_X264.avi
i’ll do the u2be uploads when i feel like it
Any simpler, and I would have whipped out some crayons and a coloring book. Maybe, just maybe, I will for the heck of it
Very well done Magnetro. :tup:
*I wonder if the same thing applies to Jin’s Blodia Punch? =/ Just enough time b/w the next to last and the very last hit for the point to leave blockstun when the assist is being hit…?
The science of marvel… this is going to be good
i’ll upload them
if you dont mind =/