It’s an interesting point, but I just don’t see and MVC3 in there. From a character design point with Ryu, he’s like an exaggeration of the already exaggerated style from SFIV/SFxT.
What’s Ryu supposed to weigh again? 180? The big makoto feet, the chest that looks like it’s about to tear his ribcage open and the arm muscles on muscles on muscles are all very SFIV to me. I’d love to see third strike Ryu again, but think he’s too clean-looking for modern fighters.
The stage design had a strong CvS feel for me, reminded me of the indoor/outdoor arcade stage. Also had the stage depth that the 2D, millenial fighters had with loads of stuff to catch your attention, not to mention the CvS stage color palette.
The Chun design really threw me off and she didn’t seem to have aged and battle-hardened like Ryu had. Very third Strike, more MVC3 than the Ryu model. ‘Chun-prime’ would be a fair description.
Way too early to look at the fighting infrastructure, I think the devs just wanted to make sure the fans got to see their favorite specials and supers so they could begin freaking out about it. Mechanically, it could be anywhere right now.