UMVC3 Patch/Balance Discussion *NO PATCH...but word is out of possible ALL CAPCOM VS game coming*

I dunno, doesn’t sound practical.

well characters without teleports still have a good mix up game (not all but some)

That’s because they have Tri-Dashes, standing overheads, instant overheads, pass through moves, or command throws + good low.

Shuma is *already *unique and fun to play. People just don’t want to put time into him.

He doesn’t need a teleport since he already has a box dash. There’s characters that don’t even have a air dash or a teleport so why should Shuma get a teleport when he already has a box dash? He also has his mystic smashes to move him around the screen as well. You’re not supposed to do them mindlessly, but options are still options.

exactly so they don’t need teleports

Right, and teleport characters don’t have these or aren’t built to effectively use them with the exception of Wesker, Phoenix, or Vergil. Explain how Strange is going to mix anyone up without a teleport?

I’m not expert in strange but I’d say he could do the day 1 magneto mix up of low flight S or when helped by a lockdown assist go low fly unfly low…
this might not be that good but my strange is just an assist.
also his mix up game shouldn’t be too good because he is a zoning character

If anyone gets hit by a Strange doing unfly into cr.H they should be fucking ashamed of themselves.

Except in that scenario Strange does not have the mobility to put a lockdown assist to good use, and secondly that mixup sucks. He’s not a zoning character, he’s a trap/setup style character. Zoning in this game are characters who do absurd amounts of chip and/or are able to flood the screen with projectiles at a fast pace, and Strange is not built to do either.

Anyway the only characters with teleports that are winning is Vergil and Dormammu, and Dorm’s teleport game is not where he’s getting his wins.

you’d be amazed at how often it works because no one expects it since it’s that bad.

Like Nova’s standing overhead. That move is so bad and so slow you get mindfucked by it and it hits you.

true that…

You guys still trying to turn Marvel 3 into Marvel 2? SMH…

Just play Marvel 2.

Yeah Strange is based around using projectiles to create offense. Almost like a projectile rushdown like Vanilla Phoenix was. Shit is on screen and then you have to worry about when or if he’s going to teleport behind the shit on the screen that’s tracking you. Which it can also do signficant chip. Strange’s projectile game loses to some of the harder projectile zoning since his projectiles start up slower and leave him more unsafe on block. He can zone out pure melee characters but a Hawkeye or a Morrigan is going to force him to do mix ups off his projectiles and go in. Which can be an issue since his teleport doesn’t go behind people if they are dead in the corner like most of the other cast.

Can people just stop acting like every character needs a teleport to be good.

People used to say that shit about Morrigan because they didn’t understand how to move around with her, and now that they buffed Morrigan correctly…she doesn’t need a teleport.

Shuma needs better mobility with his ground/air dash, better priority on mystic smash, reduced recovery on his supers,etc. If Shuma had good movement, he wouldn’t need a teleport.

I agree with making improvement on Shuma’s movement options such as his dash but people saying he needs a teleport? Meh. There’s enough teleporters as it is. He definitely needs an improvement on his recovery of his supers though. They’re harsh as hell. lol

Not saying that teleports are the only way for him to be succesful, but they would fit him and I would love to see some Shuma Gorath craziness in the future. Shuma Gorath is one of Marvel’s strongest entities, he needs some love.

I don’t see offline teleports being one of the biggest problems in UMvC3 and this game shouldn’t be balanced around online settings.

Shuma and Ammy are gods

why the hell can’t they teleport when Deadpool can

he has teleportation belt…

His fly has 22 frames of startup and is super floaty, even in the unfly. If you can’t go from down back to back in the time he does fly/unfly and S, you should just wait for MvC4. And his teleport puts you so close to the other character that there’s no way it wasn’t meant for his mix-up game. In fact, they’re so good, the developers thought it shouldn’t cross-up in the corner. It lets you capitalize off of assists or Daggers, or Flames of the Faltine, or the Eye, or whatever. Strange has decent zoning tools, but many of them are there to exploit your mistakes, not keep you out entirely. That’s why he needs the teleports.

Alright so maybe some teleports are OK, but I’m really not a fan of full screen, safe, tracking mixups that lead to TOD. No amount of arguing or rationalizing will ever convince me that’s a good idea.

Teleports need to carry a heck of a lot more risk than they currently do.