UMvC3 OTT: Zeu$ pls T_T

For consistency purposes, I just really enjoy having the option at all times. Most Dante players will tell you that it is extremely difficult to stay consistent with him throughout a tournament, and while Jam Session is pretty god like, I can’t always rely on my frontloaded team. Besides I wasn’t saying that its the end-all, I was just asking how to circumvent the issue.

At the very least it really mindfucks your opponent if you don’t even give them the option to play, going for resets or snaps gives them more chances and more hope

I don’t think it’s worth it. Mag Blast is better.

Although in some situations its worth it.

Yo someone teach me how to shuma? Might be getting back into marvel till BBCP comes out and apparently shuma is godlike for my team…

So yeah halp? Where do i start with this guy? Lol

Lol was already corrected in that de page, counted Hibiki as the 3rd (forgot she’s from last blade) >___>

That was one of the greatest videos I’ve ever seen.

I love you. Full homo.

Here’s the question though, what’s better, an option that you have a 75% of chance of opening people up with but you have to use meter/XFactor to fully get the kill with, or something that’s weaker in neutral but will give you a 40% chance of approaching people and opening people up with? Doom/Ammy THC also requires XFC(+2 bars) for the kill on the confirm yet it’s a extremely effective tool and is one of Doom’s strongest options.

I think in this game in general was designed for there to be tradeoffs between strength of options and the ability to kill/deal damage with(ie Jam Session/Throws vs a raw poke) . There are exceptions with characters that simply don’t care like Zero/Viper/Vergil who potentially kill off everything at any position on on the screen, but if you design a team well enough you may be able to circumvent some of those damage issues. But overall I’ll take something that gives me a higher chance of opening people up and that’ll give me stronger neutral despite having to use lots of bar or xfactor to confirm off.

Yo Kaiten you remember when you said you didnt think Hazama was cool? [S]Fuck you[/S] check this http://www.youtube.com/watch?feature=player_detailpage&v=BWZfh5YR58E#t=302s tell me the way that rachel’s theme synced with his combo wasn’t sick…sorry he kicked you’re chick though >.>

Step 1: purchase him.

Damn Ace, I was watching you play NGB and some of the shit you were doing…
Just… damn :shake::sad:

PIXAR, WHY?!?

Hazama’s scream in Japanese is so damn annoying. It’s almost Japanese Cody’s HAHA levels of annoying.

Oh sonofa, why why is this shit opening in IE?!

Training mode
6 months nonstop training mode
then
more training mode
and more
then your fingers fall off
and you grow tentacles in their place

[details=Spoiler]
more training mode

Ugh, headaches are no fun.

Re:magneto
Antstyle uses both forcefield and magnetic blast, abuses throw/j.h of the gods os, flies… sometimes, disruptors like no other, and I can’t block his high/lows. I think its safe to say he’s got the best magneto.

and i still can’t plinkdash because i suck

i want tentacle hands without having to use shuma

dont summon fanatiq

What’s your team you’re running with him and what order?

Rokmode already nailed it pretty good. Just a lot of practice mode with him. Combos, movement, confirms and all that mumbo jumbo. He’s seriously hard to use efficiently and effectively. All I can say is good luck. What exactly are you looking for anyways? I mean as in learning Shuma.

Only thing harder than comboing other people as shuma is completing a combo on shuma
I love randomly flipping out of purification xx chaotic flame
that Chaos Dimension body

Cinematic anime/PS2-era CGI special techniques. And Impact Palms/Bombs, apparently.

[media=youtube]9SrdQg6yEQQ[/media]

Yeah I’ve never played a Grandia game.

I fucking love Grandia 2.
Played the shit out of it on Dreamcast.

Ah Grandia games, those were fun

http://live.nicovideo.jp/watch/lv120094635?ref=community hnk