UMVC3 Article Series. Part 1: Adaptation

I know I haven’t been on the UMVC side of the forums for a while, but I do still enjoy talking about the game/writing about it. Inspired by Viscant’s UFGTX panel about the importance of contributing to the scene, I decided to do an article series on important aspects of marvel that I felt I could talk about that are hardly discussed (even though they should be). First one is up on adaptation throughout important shifts in a match, and can be found here:

The analysis is pretty thorough and I made sure to get feedback from other players to ensure quality (Viscant read/critiqued a few drafts which I’m quite thankful for). Hope you guys enjoy!

Also, while it’s on the website’s main page and not the article specifically, thanks to Kanta-Kun for re-doing the Iron Man VS Vergil player picture for me that he made a year ago :).

Great article dude!

also, small typo: " The key to beating these types of teams is to leverage their weakness; they lack of assists to strengthen their neutral game." should be “Their”

Spoiler

http://i448.photobucket.com/albums/qq209/Kanta-Kun/UltimateEditionHelmBreakerDerp_zps208d06a7.jpg

My work sonicwall is picking this up as a BOTNET. Not saying it is, but just giving you a heads up:

his site has been blocked by the network administrator.
Block reason: Gateway BOTNET Filter Alert

IP address: 174.127.107.174

Connection initiated towards Botnet server.

If you believe the below web site is rated incorrectly click here.

That’s weird. I’ll look into it (It is my website, I’m just hosting the article). Never had anyone mention it to me, but it is worth double checking.

Only guess is that a couple websites are hosted on the same server, but that wouldn’t cause an issue I’d figure.