Ultimate MvC3 potentially an ultimate sales failure - Implications?

I’ve seen so many people say this, yet I don’t think it’s true.
Everyone knows MARIO, that’s for sure. Mega Man is not along the same lines as Mario. I’ve tried this out. Not one person knew who Mega Man was. More people knew what Street Fighter and Resident Evil were.

Wait, seriously? i was also under the impression that most everyone knew about megaman… This is a surprise to me.

Oh yes, and their balancing act was just that, an act. With the exception of Phoenix, the strongest characters got stronger and the weakest characters got sidegrades at the most. The most obvious examples of this are Wesker, Dante and Dr. Doom who were all amazing characters in vanilla and all received buffs, and Hsien-Ko, Haggar and Morrigan, who were mediocre characters at best and got minor changes that did almost nothing to improve their game overall. Brand new players of course wouldn’t really care about this change since they have no prior data to go by, but I’m sure that it probably influenced some potentially returning players who wanted their favorite characters to be given some love and were instead practically ignored.

Well, the people I mostly asked were non-gamers, so considering the fact that Mega Man never got a (crappy) film made about him, I think it makes sense.

I’m sure a lot of people that may not know Mega Man by just the name would recognize him if they saw an image, especially the 8-bit version. He isn’t as marketed as Mario is outside of video games, but he did debut in the same legendary era of gaming we know as the 80’s, and mascots from that time aren’t easily forgotten.

The point is that Mega Man’s inclusion, as well as fan favorites from the 90’s, would have only served to help Ultimate’s sales. They certainly wouldn’t have hindered them anymore than the slew of mistakes Capcom already made.

One of the number one rules of marketing is brand recognition. I feel this extends to fighting games as character recognition. Yes, everyone finds new characters intriguing, but if you really want a game to sell, you include fan favorites and easily recognizable characters. Why do you think 3S buckled and brought on Ryu and Ken, when Chun Li was originally supposed to be the only returning cast member?

too busy to read this trainwreck of a thread properly, but has anybody considered most people are waiting for the holiday season to pick this game up, or play it? Oh no, it didn’t sell 300 million copies on day one, whatever shall capcom do for the rest of the year when people buy games?

Capcom has treated Megaman fans like absolute crap, and his recent game haven’t sold more than Capcom’s AAA tittles. People want Megaman so bad…make me wonder why Megaman previous games didn’t sell better… Sure he is most recognizable face, but…he isn’t a top seller right now. If he isn’t a top seller, he isn’t going to change the sales.

Which is why I said he isn’t popular in mordern day at all.

The thing is those, vs series is one of the biggest reasons why Cable/Gambit/Venom/etc were popular demanded characters. The average gamer would have remembered playing as Venom/Gambit in MVC series. Those apperances in those games had bigger impact has a bigger demand than their apperances in Spider-man 3/the cartoons. It’s pretty hard for me to believe that the average gamer who is interested in MVC3, has never heard of Strider.

This game won’t sell during Christmas either, everybody is either gonna get Skyrim, MW3, or Batman.

Plenty of characters got buffed that needed it, like Chris, Ryu, and Captain America.

Games don’t usually sell like this, at least, not anymore. And if anything, you’ll see a resurgence in games that were already heavily purchased, like Skyrim, Saints Row 3 and MW3, because the kids who didn’t get it on the first round have heard all the hype from their friends and are all now asking Santa to leave it under their tree. They’ve likely either not heard of Ultimate, or their friends who bought it and didn’t like it have already returned it and told them what a shitty game it was.

Ultimate is really one of those games where people buy it around release or don’t end up buying it at all.

Megaman games haven’t sold too well recently IMO due to oversaturation, lack of innovation, and poor advertising. I can only think of like 3 commercials I’ve seen advertising Megaman in the last decade. The ones that did exist weren’t shown that often, either.

Chris, Ryu and Cap weren’t exactly terrible in Marvel 3 either. They were solid mid tier at best, all of them being capable of damage, they all could take a beating and they all had decent tools for mixups(maybe not Chris) and combo extensions, and a couple of them were even used by premier tournament players (Chris G and LLND spring to mind) as cornerstones of their team. There are still characters who didn’t get anything significant that desperately needed the attention though; let’s not attempt to deny that.

nobody is buying this shit for Christmas… they will just buy more of the big games that are out right now.

ppl trying too hard to try and figure out why this game didn’t sell big. the simplest and most obvious answer: IT ISN’T A GOOD GAME. there is no single player mode worth playing, the online matchmaking is terrible, the netcode is garbage (even casuals will notice netcode as bad as Ultimate’s) and the extras are incredibly weak. WTF is a casual player suppose to do with this game?

Capcom puts out a rehashed version of a bad game and we snap it up. The casual gamers, who apparently are smarter than we are, pass on it and kill the game for us. If the game really did sell only 30k copies then Marvel 3 is done for and Ultimate is what we get to keep so now at least we get to develop the metagame some more.

Pretty much this right here.

everyone is waiting for heroes and heralds

Seriously.

Capcom: "Let’s hype the shit out of a potentially badass new game mode, then- ready for this?- not release it, and say fuck-all about it! :D"
Everyone Else: “Hahahaha Skyrim”

Retailers can’t sell copies of a game that they didn’t order, genius.

If you bothered to read the topic at all, you’d find that so many major retailers ordered very little (Wal-Mart) or NO COPIES AT ALL (Target) of UMvC3.
That’s kind of a big problem considering it’s the peak retail season, wouldn’t you say?

Its no surprise that it sold less than vanilla.
Casual players can still have fun with the original one.
I myself didnt buy FIFA 12, cause I only play for fun with my friends, so I’ll keep playing 11.

And yeah, its harder finding player matches now.
I really like playing long sets, but its harder to find people who will stay for long

I can’t believe noone saw this coming.

I said this a few hours ago too but it seems people like to argue too much haha. It’s not the first time vgchartz could not get figures on time for the their charts. Anyone can see that UMVC3 has a 0 sold if they decide to check it. But then again, this post will be buried with other posters jumping the gun.

Quote:

According to VGchartz, Ultimate Marvel vs. Capcom 3 has sold less than 30,000 copies in US in its first week of release. Is this true? — RoqueDemon

**Svensson: LOL VGchartz. **
Sorry, no comment on any number they would put out there.

So yeah sounds like a completely reliable source for sales there. I’d wait for some actual reliable ones before starting a thread of this sort. Other source state it was a top 10 PS3 title and sold 22k units of that alone… in Japan. So I highly doubt the PS3/Xbox combined sales in the US were less than 30k.

And yet another thread full of people trying to justify that little blue turd not being in the game. STFU about him already. Zero is better :stuck_out_tongue: