Ultimate Magneto Combo Thread: It's my BnB, I Never Fuck It Up

I sometimes do but I just remember the long ass days of training mode in mvc2 using this exact character. Every time I failed an infinite variation, I kept wanting to quit but I just couldn’t bring myself to do it. Nowadays character tools are more widespread with youtube having gotten 10x bigger than when it first launched so more people can study up on various tech for every character.

It’s all about your mindset when picking the character and how you apply that same mindset into your gameplay. If you pick your team and your thinking “I wonder if I’ll get to hit this mother fucker…eventually…” then you’ll never succeed at all. Playing with Magneto you have to go in the match thinking “How can I pick apart this dude’s game plan and make it so that I can force him into playing MY game?” or something to that effect, you’ll have a better chance of succeeding. He might have some odd match ups (imho Magneto has no “bad” match up) but each one of those can be turned into a combo video in your favor.

Just gotta pick your spots and take advantage when you see the opportunity to do so

If I went for low execution combos I wouldn’t even play Magneto. I would learn Vergil/Wesker and call it a day. :coffee:

Players drop simple stuff like ADDF, J.H, S to cancel flight, St.H, Hyper Grav ender all the time. Do they switch to J.S, Shockwave? No, they recover from it and try again. Each player has a LIMIT. so far, I haven’t found my limit in UMvC3.

:tup: 100% but don’t you think competitive sports/gaming would die without the players willing to go big? You don’t watch Marvel to see basic gameplay because that’s not entertaining. You keep watching cause you want to see what that beast/godlike player you follow will bring to the table at the next event. And without them… Marvel vs Capcom or any competitive sport would have died along time ago.

because If it’s not MarlinPie doing the combo, then it’s not practical 90% of the time.

#UMvC3Facts

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IMO, the guy who made this video outlined all the combos you should be doing. A lot of combos I posted in the OP are either for flash or for babysteps/practicing purposes but these 4 combos are the ones everyone should know and cover all bases whether it be simple under pressure, corner carrying, max damaging, or off of weird confirms.

In the second combo after the H adf H land is it SJ adf mag blast?

It’s just normal jump adf Magnetic Blast, no plinking or anything required, you just gotta do it fast.

Honestly, He isn’t anymore. As each day passes people are getting better and better at blocking him. The real problem is how much “help” he needs for you to take stuff. His mixups are all reaction based. All the real top tiers don’t give you a chance to react and can easily throw a relatively safe mixup even when they’re on the defensive. You have characters like Nova and iron man who can actually do defensive tri jumps cause they have low hitting, great priority, 4 frame j.Jabs. People don’t realize that magneto doesn’t really have good priority. It’s mistaken all the time because of his mobility and the angles he can put himself in. Pretty much anyone who complains about magneto is probably terrible at the game.
Some people make magnus completely obsolete. I DO NOT SEE any magnetos beating yipes or justin. Justin is just too good at not being where you want him to be and since you arent making him guess he’s going to block you. I played justin in a ft10 at Canada before T13 and the score was 10-8 and joker played him in a ft5 i think. That’s at least 25 games and he didn’t get hit by one of our trijumps. Yipes is just playing a faster rate then most players so the fact that he play’s characters with REAL priority makes you see how “not worth it” mags is
Pretty much the point is Niggas are pringles for now. So magneto is fine for now. But because of the way the game is with high damage every character will still be viable for ever So have fun and throw some magnetic blast :wink:

So damn true. Magnus isn’t a derpy character, he just has the mobility and moveset to allow you to scheme and take advantage of openings. If it’s a straight up priority war, Magnus is ganna get bopped… that being said, love me some magnus

I dunno how you make Magneto easy to block. If you are clean on your trijumps all day then yeah he’s blockable but if you whiff that jL and go low directly people aren’t reacting to that shit. Not to mention that Magneto overall has the strongest ground throw game mixup in this game, just noone really utilizes it except Yipes, every tridash should be a 33/33/33 between a high/low/throw, and he can easily incorporate crossup tridashes with assists, it’s a 50/50 between a chainable frame trappable low that’s + on block or throw.

I think Morrigan/Viper are better, but Magneto has one thing they don’t, which is the strongest overall mobility in this game and the fastest zoning game overall. Magneto not having priority, if you compare him to Vergil yes, but I’ll call bullshit on him not having priority overall, all of his buttons are busted except his :l: s and a lot of them are underutilized(stH,jS,jM,stS,crM,crH), they have great priority and a lot of use, airdash Magnetic Blasts are his primary poke too. He is not a derpy character, but he is designed with raw speed and the ability to counter most things in this game on reaction or space himself out from all the bullshit in this game.

No Magneto player plays a holistic Magneto either, I see lots of Magneto’s utilizing their own cool tricks with their teams, but noone uses his entire arsenal. You RayRay are the closest to playing a complete Magneto, but you play him 2nd on a team with 2 mid tier characters.

I will give you one thing, I’ve been watching more high-level play and have noticed that too many people go for the overhead trijump Ls, but don’t go for fake overheads at all, and rarely go for tick throws. That being said, his buttons aren’t busted perse. Sure they have priority and strategic malleability, but under what timing and range? If anything, I’d say his Ls are the best part about the character… don’t know why you feel all of his other buttons are “busted” and Ls aren’t.

You’re still on target though. He isn’t derpy, he was designed with the ability to counter bullshit on reaction. Guess that’s two things you were right about

I explained on my stream little tricks to blocking magneto. Each emptyjump low is grabable just block like its a normal trijump then OS back dash throw by plinking H-M. If its high you get a pushblock, if its low you grab them,If its grab it gets teched, and if they whiff and anticipate upback you get a quick dash into crouch. But if you’re locked down by an assist your best bet is to just hold down and go from up back to down back as fast as possible. I’m telling you very soon unless we step up our OS game it’s going to be alot harder to win. Obviously people are always gonna get opened up when its surprising or when there’s nerves involved.
The problem with what your saying is against a great player you aren’t gonna get many chances to actually mix them up. i can play a full set with bum and loose ryu and beat his whole team with mag drones but only make him block 1 tri jump the whole round.

This is also completely wrong. What i was trying to say with my post is that he isnt a good counter character. He looses badly to high priority rushdown. Your opponents are giving you the time and space to start up. Its the reason people think he looses to wolvie cause its easy for him to “rush down”. The real top tier can make you calm down with something mashable. you cant keep pressuring morrigan/doom/vergil/zero because they have something that can be used defensively to make you wait before jump with one of your “busted” buttons at them

Isn’t the idea of having a lockdown assist like drones/dog/dante to avoid just this situation? It sounds to me the idea would be to use mags addf M/H for left/right if you aren’t protected by assist, and only do a high/low for locked down opponents. Everything else is just frame traps and pressure to force them into a lockdown assist, right?

For me the idea of playing magneto is to lockdown then high/low. I hate the frame gaps in left/rights. You telling me mags’s high/lows aren’t good makes me uneasy.

In conclusion: Magneto sucks…Capcom needs to buff him with armored moves, teleport and cr.H OTG.

Also wouldn’t the anti high/low option selects work just as well or better on nova? Nova’s fastest low is c.M I believe. something like 15 frames. Magneto’s 6 frames is speedy in comparison. So what about nova makes his high/low game better than mags? Sorry I don’t understand that point of yours.

Ah nevermind. Low as in below, not block low. j.M does seem comparable though slower. Am I wrong here?

Magneto needs an armored teleporting cr.H that OTGs and groundbounces. Sliding Vajra.

Meh. Then let me adjust my statement, he was designed to be able to counter bullshit on a good read. I still say he has the moveset and mobility to deal with anything, though it’s a given he does have some matchups that are a bit more… pressuring.

That being said that tech for blocking mags is pretty cool, but it’s called coevolution. Once people learn how to block using that tech, people will learn how to bait it. And once people learn how to tell if it’s a bait or not, someone will develop a counter for that, and so on and so forth. I think mags is a great character, and I don’t feel that one option select is going to destroy his pressure, as cool as it may be for mags that mindlessly trijump assault you. I suppose my point is that magneto isn’t a derp friendly character. You can’t just mash divekick and pick up wins with magnus.

By busted I meant disjointed hitboxes, his stL/jL/crL all have pretty mediocre hitboxes, the rest of his normals don’t have much hurtboxes in front of the pink sword.

i love magneto :smiley: i dont think he will ever be the best character in the game(unless something gamebreaking is found), but i chose mags because i just really like the character. he has good mobility(not best), and good normals(nowhere near the best imo).i assume that everyone who has picked up magneto has done so because they either really like the character, or the assist lol. that being said, those who chose for the former reason should realize by now that mags is far from the best. he is just a character that gets HARDER to use as one levels up and faces better players. to answer the question “is magneto worth it?”, i personally am going to stick to magneto on my main team for a long time and work my ass off for my wins.

don’t really know if there was any real point in what i wrote lol just wanted to show my love for magus :'D

I never said he isn’t the funnest character in the game :wink:

about 99% of the fun i have when playing this game is when i’m playing magneto. everything i do with my other 2 characters is just in efforts to get me to the next match to play mag again.

lol yh I know what you mean , I die a little inside each time i lose him, bring on the next round!